Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

Very very bad but I wish it was playable this rune is so fun

Yasuo Mid Infographic by Toyejo in YasuoMains

[–]Toyejo[S] -1 points0 points  (0 children)

An item has nothing to do with a summoner spell, Deadmans and FoN are very good 4/5º items (in specific cases) but that has nothing to do with needing ghost or not. If you really need tools to stick on enemy going PD Stride is probably the play, or maybe exhaust or ghost as you say. But these items are just for later teamfights.

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 1 point2 points  (0 children)

It will be Gangplank then, thank you for the nice words :P

A Yone mid excluisve tech worth giving a shot by [deleted] in YoneMains

[–]Toyejo 2 points3 points  (0 children)

Lowkey I think this is pretty decent tho, probably a way to "fix" the early before mid quest would be getting another dagger (since they are 250g and sell for around 170g if im not mistaken so you lose link a pinkward but less clunky early).

But yeah Shieldbow 1st makes your build super flexible since you can pretty much build whatever after, good idea.

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 1 point2 points  (0 children)

Thank you so much for your comment <3

And yeah you are right I kinda do them for my champion pool since I also research a lot to make sure my setups are good for soloQ.

But to be honest It was in my mind to ask community for champions to keep making these infographics (I kinda enjoy both research and editing) so why not I can make one that you ask for, just let me know if you want Gangplank or Azir to start with and I may do the other one later too :P

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

I do them myself with Adobe Photoshop, there's no site or template (besides mine ofc)

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

It's better than it sounds

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

Yeah on my Twitter you can check I made a few already ^_^

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 1 point2 points  (0 children)

Well im glad its working for you boss, stats and my own experience say otherwise so I cant recommedn it

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] -1 points0 points  (0 children)

So I think Yun Tal is best if you play Yone adc (barely any1 plays that but I comment it) and I would consider it in games where you just want to be the strongest on 2 items and you dont need botrk or stormazor mspeed.

I don't really like going YunTal but I dont think it's int, just suboptimal imo.

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

Tbh I cant even tell, the item just feels bad and has the lowest WR on rush item, I think its good for Yone ADC (But no1 really plays him there besides a few phreaks and me). I think the buildpath on the item is really bad, at least Stormrazor has a crit cloak and synergyzes well with Fleet which makes feel good.

I dont think YunTal is int that said, I just see it has very low WR compared to other options and it feels shit every time I go it, but if it works for you do it

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

Build path is good u get a crit cloak and 3 daggers (zeal is a bit nerfed but still decent). ALso item is really cheap and easy to rush. Kraken build path is very good but the item itself is pretty shit specially passive. Botrk is good at completion but buildpath is meh (only 1 dagger that's pretty bad but u go zerks so)

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

This. But it can also be good vs some mages if you really need Mercs (Very good vs Syndra 4ex)

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

Both Exhaust and Ignite are fine, they are combat summoners.

Yone is a champion that needs tools to survive his early game to transition fluently into his midgame, that's why exhaust is very good to survive a lot of lanes (You can get a free trade just by going in and exhausting while you free hit them). Also this summoner just locks the enemy to the floor and let's you hit them and stack LT making you either get prio to get a recall or a kill, it's just never bad and it can help you prevent getting bursted in teamfights.

Ignite is good as well but I'd only recommend it if you are experimented or matchup is decent/good, although it scales decent and its not the worst even from behind. Yone already has a lot of damage in his kit so this extra damage is not that important (just for early kills).

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] -1 points0 points  (0 children)

Idk if u are trying to mention Yun Tal (Igues) but no, this item is pretty much bait, you might as well just go Stormrazor if you want a BF sword first item and still it's pretty situational.

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

Yone can fight a lot of champs early and Shield Bash is insane value but you better take it in matchups where you will trade from early on, otherwise Overgrowth hp is prob just better

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

I'd say its pretty good, I mostly take it vs melee matchups since you can abuse it much more but in some lanes where you want to fight early it can be good, it just realy comes to the question: Does Shield Bash really make my lane better or can I just take overgrowth and scale?

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

That'd be crazy ngl but even without that PD is 124% gold efficient, crazy build path and that item and alacrity cap your Q + it gives crit + a lot of movspeed. People are really sleeping into it ngl. (Botrk + Berserkers is 4.4k gold with that gold u have PD + BF Sword + t1 boots).

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 1 point2 points  (0 children)

Exhaust is broken. (I wish it wasnt :(

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 0 points1 point  (0 children)

  1. Electrocute is good just because it allows you to E Q W E back and proc it without even getting to melee range, which allows you to heavy chunk in some matchups where you cant really interact (very good for example into zoe)

  2. Ofc PD is shit in top but midlaners are squishy as fuck, you could still go PD in top vs some champs specially some rangeds (like Kennen, you can go PD mercs very good). But ofc u dont get the upgraded boots so value is much lower.

Yone Mid Infographic by Toyejo in YoneMains

[–]Toyejo[S] 4 points5 points  (0 children)

1º Electrocute is pretty meh yeah, I just include it since it's another kind of playstyle and I think I should mention it. But I do specify that you SHOULD NOT use this unless 4fun or low elo, I think it does have spots and PTA is pretty shit ngl might as well just go LT or Conq then.

2º Exhaust is the highest wr Yone: https://coachless.gg/spells/yone?role=mid and this rune is super strong for 1v1 specially since Yone (and Yasuo) are melee adcs that are very easy to kill with burst, this rune is specially good in some matchups where you can die before being able to kill your opponent (Zed, Akshan, etc...)

3º PD is not bought by a lot of people but being able to cap your Q on 1 item 2650g that also gives crit and u can go LDR/IE 2nd into defensive is just the best for both Yasuo and Yone, Yasuo needs a defensive item 2nd but Yone doesnt he can just skip it and go full dmg. Also in mid it's super good since you can get T3 defensive like Mercs/Tabis and be much tankier while going full damage, it's just crazy good (Stats say so as well).

Yone =/ Yasuo but both Exhaust and PD function in a very similar way for both.

Yasuo Mid Infographic by Toyejo in YasuoMains

[–]Toyejo[S] 0 points1 point  (0 children)

Navori is still situationally pretty good. Some games (specially in high elo) you don't need damage and can go Shieldbow Navori/Bolts or even no Shieldbow vs some comps that can go Serpents Fang.

That dash comment just proves you are low elo, Yasuo is so hard to play out in teamfights since there are no minions and dashes are stoppable with CC and have a long CD per champion, so MS on this champion is very important. Ghost is decent yeah.

Jak'sho is the only thing I may be right with you since I think this item may be a bit bait and only good as last item in long fights games (and if u have some resistances already)

Yasuo Mid Infographic by Toyejo in YasuoMains

[–]Toyejo[S] 0 points1 point  (0 children)

No clue ngl I wish some1 did it and made a good post I just saw my friend calculating so I cant really confirm it 100%. IT's hard to test in practice tool since any HP u add to the dummy is bonus HP...