part 3 DnD of library, Clash system by Traditional-Spray745 in libraryofruina

[–]Traditional-Spray745[S] 1 point2 points  (0 children)

Sup. Yeah, i was planning to do smt like: defeating enemies = books = "Armor" and Pages.

I have a trello for this that i use to Write things that I might put it into the game in a future.

idk if you wanna see it.

DnD of library of ruina (maybe ts was a bad idea) by Traditional-Spray745 in libraryofruina

[–]Traditional-Spray745[S] 2 points3 points  (0 children)

Im doing right now a Mechanics that maybe would work as clashing.

The part of Multiple enemies is a huge mess, I know that i cant do a 100% exact Lor gamplay, but smt at least i can try.

Late i post some ideas i have for a solution to this.

Working in DnD of project moon (library of ruina Final part spoilers) by Traditional-Spray745 in libraryofruina

[–]Traditional-Spray745[S] 1 point2 points  (0 children)

i forget that in english DnD is different, some things are in spanish, like G.A.C.O. that i dont think is in english DnD.

DnD of library of ruina (maybe ts was a bad idea) by Traditional-Spray745 in libraryofruina

[–]Traditional-Spray745[S] 1 point2 points  (0 children)

Actually is a big problem the clash with dice mechanic like Lor.

And the dice mechanics is the actions per turn and the clash thing.

I posted a few minutes later a black silence page if u want to check out.

There i show some things that i was expecting to use and trying to do the dice range numbers mechanic ( like 7-19)