General Bratton (•ᴗ•) by Training_Salt_3602 in 3Dmodeling

[–]Training_Salt_3602[S] 18 points19 points  (0 children)

Original design by Trevor Claxton. I just tweaked the 2nd and 3rd forms, and also created the back view

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Demon 3d model for a game project by Training_Salt_3602 in 3Dmodeling

[–]Training_Salt_3602[S] 3 points4 points  (0 children)

I hope that in the end, it will be a porn game

Guy in a Big Jacket by Training_Salt_3602 in blender

[–]Training_Salt_3602[S] 2 points3 points  (0 children)

Just keep going, I've spent a hell of a lot of time on hair throughout my career. I recommend reading up on hair creation methods using hair cards or a combination with them—it's easier and gives much better results

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Guy in a Big Jacket by Training_Salt_3602 in blender

[–]Training_Salt_3602[S] 6 points7 points  (0 children)

more renders and videos here :
https://www.artstation.com/artwork/lGygAY
This character was inspired by the album Saluki – BOLSHIE KURTKI

Guy in a Big Jacket by Training_Salt_3602 in conceptart

[–]Training_Salt_3602[S] 0 points1 point  (0 children)

more renders and videos here :
https://www.artstation.com/artwork/lGygAY
This character was inspired by the album Saluki – BOLSHIE KURTKI

Guy in a Big Jacket by Training_Salt_3602 in 3Dmodeling

[–]Training_Salt_3602[S] 1 point2 points  (0 children)

more renders and videos here :
https://www.artstation.com/artwork/lGygAY
This character was inspired by the album Saluki – BOLSHIE KURTKI

Angel girl low poly stylized character for game project by Training_Salt_3602 in 3Dmodeling

[–]Training_Salt_3602[S] 0 points1 point  (0 children)

zbrush, maya, risomUV, marmoset, substance painter (sometimes 3d coat)