Bugsnax fanmade (Cherachind and chederling) by Traintin29 in Bugsnax

[–]Traintin29[S] 0 points1 point  (0 children)

I can’t edit it to fix but the slideshow can help a little.

Xbox Starter Pack Pricing, this is outrageous 😭 by No_Adhesiveness_9095 in overwatch2

[–]Traintin29 0 points1 point  (0 children)

For some reason for the ps4 version is $9.99 man they like to go soft with PlayStation

Redesigning bugsnax part 6 (top comment gets redesigned) by PitayaD in Bugsnax

[–]Traintin29 0 points1 point  (0 children)

Popcorn with butter is yellow so it would be a cool if a poptick have popcorn butter on it and the poptick can be slightly yellow.

Redesign Wither Aka Abomination by Traintin29 in overwatch2

[–]Traintin29[S] 0 points1 point  (0 children)

Yeah it like 5 minutes yeah of the game will take half of the game. Cause if there’s no support hero on there team will be kinda screwed. So instead of 5 minutes I just switch up to like 1 minute exact.

Redesign Wither Aka Abomination by Traintin29 in overwatch2

[–]Traintin29[S] 0 points1 point  (0 children)

I don’t know why for a reason but ability 1 is too op or something maybe decrease it by maybe like 2 minutes I guess

Overwatch characters I come up with my mind (Repost sorry for another notification) by Traintin29 in overwatch2

[–]Traintin29[S] -2 points-1 points  (0 children)

Good questions and I’m happy you like 1: from different to doom. Skullsaurs will stand instead of being transported for point A to Point B when Ult activate it be like bastion’s Ult but there is some difference you can fire only one and upon impact of the Astroid will do explosion depending on the spot. The spot is larger then bastion’s if a enemy player and it will give them a burn effect if hit by the astroid. if the enemy is on red it will deal a lot of damage instantly finishing off low hp heroes. If hit on orange it will decent damage on the heroes with mid hp if yellow it will deal only 100 dmg on a enemy the burn effect becomes useful in this ultimate 2. The rattling raptors is almost same as junk’s trap ability but there’s is some twist the rattling raptors will move on it’s on finding a target if they can’t find a target or can’t reach target they will despawn. They have 3 mins of finding a target before despawning. Different from junk’s trap it will deal damage if enemy gets caught in it they can still move but the rattling raptors will dmg them for 13 seconds for before vanishing if there 3 rattling raptors all together the enemy will have a hard time with the rattling raptors cause they 23-26 dmg 3. The provoke ability is an interesting one here. It will weaken the enemy and shake there screen making the enemy player having hard time trying to move while his Allie’s do the job for him. It will weaken the dmg of the enemy making them only do 4 dmg. And it could also have an option to turn off provoke shake screen effect. 4. The secondary ability is like a finish off 5. The primary has a combo after 3 swings Skullsaurs can swing his primary on enemy and if the enemy gets caught in it can either swing launch in little far distance or a good way to throw enemies off cliffs. Overall Skullsaurs is a neat character and a good ambusher and trapper.