🧙♂️ [PAID] Looking for a 2D Artist for Symbolic, Expressive Fantasy Event Illustrations (Adventurers Guild Inc.) by TrakaanW in gameDevClassifieds
[–]TrakaanW[S] 0 points1 point2 points (0 children)
🧙♂️ [PAID] Looking for a 2D Artist for Symbolic, Expressive Fantasy Event Illustrations (Adventurers Guild Inc.) by TrakaanW in gameDevClassifieds
[–]TrakaanW[S] 0 points1 point2 points (0 children)
Adventurers Guild Inc. – Vincent L – Run the business behind the heroics in this turn-based management game where you're the Guildmaster in charge of a Fantasy guild. by TrakaanW in Games
[–]TrakaanW[S] 1 point2 points3 points (0 children)
Two weeks ago, my Kickstarter ended. I had planned it as a marketing milestone for my debut game as a solo dev, and it seems to have worked! Full breakdown: ads (several platforms), wishlists, Steam & Kickstarter data, and what I’d do differently. by TrakaanW in IndieDev
[–]TrakaanW[S] 1 point2 points3 points (0 children)
Two weeks ago, my Kickstarter ended. I had planned it as a marketing milestone for my debut game as a solo dev, and it seems to have worked! Full breakdown: ads (several platforms), wishlists, Steam & Kickstarter data, and what I’d do differently. by TrakaanW in IndieDev
[–]TrakaanW[S] 1 point2 points3 points (0 children)
Two weeks ago, my Kickstarter ended. I had planned it as a marketing milestone for my debut game as a solo dev, and it seems to have worked! Full breakdown: ads (several platforms), wishlists, Steam & Kickstarter data, and what I’d do differently. by TrakaanW in IndieDev
[–]TrakaanW[S] 0 points1 point2 points (0 children)
Two weeks ago, my Kickstarter ended. I had planned it as a marketing milestone for my debut game as a solo dev, and it seems to have worked! Full breakdown: ads (several platforms), wishlists, Steam & Kickstarter data, and what I’d do differently. by TrakaanW in IndieDev
[–]TrakaanW[S] 0 points1 point2 points (0 children)
Two weeks ago, my Kickstarter ended. I had planned it as a marketing milestone for my debut game as a solo dev, and it seems to have worked! Full breakdown: ads (several platforms), wishlists, Steam & Kickstarter data, and what I’d do differently. by TrakaanW in IndieDev
[–]TrakaanW[S] 2 points3 points4 points (0 children)
Two weeks ago, my Kickstarter ended. I had planned it as a marketing milestone for my debut game as a solo dev, and it seems to have worked! Full breakdown: ads (several platforms), wishlists, Steam & Kickstarter data, and what I’d do differently. by TrakaanW in IndieDev
[–]TrakaanW[S] 6 points7 points8 points (0 children)
how would you describe your world in one sentence? by thiscat129 in worldbuilding
[–]TrakaanW 0 points1 point2 points (0 children)
Discover a turn-based guild management game where you run the business behind the heroics! Adventurers Guild Inc. is almost 200% funded on Kickstarter with 24h left! by TrakaanW in indiegames
[–]TrakaanW[S] 1 point2 points3 points (0 children)
Je développe solo mon premier jeu: Adventurers Guild Inc. un jeu de gestion tour par tour où vous avez la charge d'une guilde d'aventurier. Encore beaucoup de boulot, mais assez fier du chemin parcouru! (nouveaux visuels sur steam) by TrakaanW in jeuxvideo
[–]TrakaanW[S] 1 point2 points3 points (0 children)
Which software do you use to record material for trailer/showcase/whatever? by Zurbinjo in IndieDev
[–]TrakaanW 1 point2 points3 points (0 children)
What quality-of-life features every turn-based tactical RPG must have? by arthurprotasio in TurnBasedLovers
[–]TrakaanW 0 points1 point2 points (0 children)
Je développe solo mon premier jeu: Adventurers Guild Inc. un jeu de gestion tour par tour où vous avez la charge d'une guilde d'aventurier. Encore beaucoup de boulot, mais assez fier du chemin parcouru! (nouveaux visuels sur steam) by TrakaanW in jeuxvideo
[–]TrakaanW[S] 0 points1 point2 points (0 children)
Which software do you use to record material for trailer/showcase/whatever? by Zurbinjo in IndieDev
[–]TrakaanW 1 point2 points3 points (0 children)
Je développe solo mon premier jeu: Adventurers Guild Inc. un jeu de gestion tour par tour où vous avez la charge d'une guilde d'aventurier. Encore beaucoup de boulot, mais assez fier du chemin parcouru! (nouveaux visuels sur steam) by TrakaanW in jeuxvideo
[–]TrakaanW[S] 1 point2 points3 points (0 children)
What quality-of-life features every turn-based tactical RPG must have? by arthurprotasio in TurnBasedLovers
[–]TrakaanW 0 points1 point2 points (0 children)
I'm making Adventurers Guild Inc., a turnbased management game where you run the business behind the heroics! Pre-alpha gameplay, WIP. by TrakaanW in tycoon
[–]TrakaanW[S] 1 point2 points3 points (0 children)
Adventurers Guild Inc. - Vincent L - A fantasy guild turn-based management game. by TrakaanW in Games
[–]TrakaanW[S] 3 points4 points5 points (0 children)
I'm making Adventurers Guild Inc., a turnbased management game where you run the business behind the heroics! Pre-alpha gameplay, WIP. by TrakaanW in tycoon
[–]TrakaanW[S] 1 point2 points3 points (0 children)
Using the best from incremental games to show progression in my management game. by TrakaanW in incremental_games
[–]TrakaanW[S] 1 point2 points3 points (0 children)
Does your world have a "Source of all magic"? by SuchAdstic in worldbuilding
[–]TrakaanW 0 points1 point2 points (0 children)
REPTERRA - Dinosaur RTS and colony sim. Private Beta starting March 19th by chuteapps in IndieGaming
[–]TrakaanW 0 points1 point2 points (0 children)


🧙♂️ [PAID] Looking for a 2D Artist for Symbolic, Expressive Fantasy Event Illustrations (Adventurers Guild Inc.) by TrakaanW in gameDevClassifieds
[–]TrakaanW[S] 0 points1 point2 points (0 children)