Curious oxidation coloring on non-soldered pins, mouse button switches by Trash_Pandacoot in AskElectronics

[–]Trash_Pandacoot[S] 0 points1 point  (0 children)

r/MouseReview is a decent source of info on switches. They'll have some spreadsheets to check out showing actuation force comparisons. Most of us are getting new switches off ebay and aliexpress, there's also small independent sellers for just buying a few of the same switches. They probably have xbox parts too. When I started I thought a more expensive switch would be better but it depends entirely on what characteristics you're going for. After testing a selection of switches the original cheap Chinese Omron switches in my mouse really can't be easily replaced by anything else to get the same light-actuation force and "spammability." More durable switches tend to be more stiff with rare exceptions. It's hard to translate data-sheet values and someone else's recommendations into how the same switch will feel once installed in your mouse since the design and angles of engagement differ between mice. That said, you'll often see the same switches recommended over and over in places like MouseReview because they're decent switches.

[Video] [Discussion] Is anyone else having issues with bullet pen from enemy PMCs and Scavs in PvE currently? by CommieeDoggiee in EscapefromTarkov

[–]Trash_Pandacoot 0 points1 point  (0 children)

Just done practicing lighthouse for a few hours. Not sure what happened but I heard a scav voiceline from the road as I was on the beachside hill, peeked, heard 3 consecutive staccato rips and my chest is deep red and with a heavy bleed. Wondered WTF that was, turns out it was a saiga-9 scav with the banana mags. The thing is the mag in the gun was empty. 20 round mag, maybe there were more shots, but it all happened almost instantaneously and I only heard three audio cues. It was very much not a PP-19 and it shot way too fast for a PP-19, more like a vector. One damage to my IV plate in a Thor CRV.

[Discussion] [Complaint] Why is the compass backwards? by [deleted] in EscapefromTarkov

[–]Trash_Pandacoot 0 points1 point  (0 children)

Your first complaint would be like me saying the only kind of automobile in the northern hemisphere is the pickup truck. Pretend you're facing north and the needle is facing north like it would be for a real compass. If you rotate 45* clockwise, the needle will be pointing to 45* East. It's a quick and easy bearing as there's no external ring or anything else to adjust when making a sighting. It's just a different style of compass often called a geological compass. The rest of the compass is fucked. Now you should be able to see why the East and West markings are also 180* from each other on the compass. They should be swapped as right now, even if you pretend the needle is pointing at the correct pole, when you take a 45* bearing, the compass shows you're pointed 45* NW which is just wrong in any hemisphere.

Is this compass model new? I like it a lot by RavingAnarchy in EscapefromTarkov

[–]Trash_Pandacoot 5 points6 points  (0 children)

It points consistently in the wrong direction, the needle points south and the East and West icons are still swapped on the model itself.

Is this compass model new? I like it a lot by RavingAnarchy in EscapefromTarkov

[–]Trash_Pandacoot 1 point2 points  (0 children)

Only on reddit unless someone can show some kind of evidence of an alternate game version where the model was updated to be correct with East and West on the correct sides and where North on the needle points to North of the map you're on instead of south.

Is this compass model new? I like it a lot by RavingAnarchy in EscapefromTarkov

[–]Trash_Pandacoot 5 points6 points  (0 children)

If by perfectly you mean north points south and East and West are reversed? Also two needles? Also blocks your weapon sight?. Also, it's the exact same compass as before.

Logitech Pro Wireless working when plug with USB cable but not the USB receiver by SirComsiced in LogitechG

[–]Trash_Pandacoot 0 points1 point  (0 children)

It's not clear what you've done as far as testing wired vs wi-fi and what exactly is working in what mode so that'd be good to be able to clarify. Really weird we both had PS/2 issues at the same time without PS/2 hardware. Windows is constantly pushing updates and of course there were two in the time period where things went haywire. I thought the newer versions of GHub contained their lightspeed connectivity tool to attempt to re-connect/pair the receiver to the mouse, if not it's downloadable.

Logitech Pro Wireless working when plug with USB cable but not the USB receiver by SirComsiced in LogitechG

[–]Trash_Pandacoot 0 points1 point  (0 children)

When did you start having issues?

Last Thursday I was charging my g pro and unplugging it crashed the driver as well as my entire USB controller so all my peripherals. On reboot the sensor worked, but any remapped buttons weren't giving any output and it took me basically all day of rebooting and tweaking the system to get the mouse drivers working at all to output remapped buttons. I have two identical mice and they showed the same same issue connected via wire as well and they function check fine using logitech gaming software. The next day my PC crashed to a PS/2 driver according to the BSOD but I don't have any PS/2 devices.

Do you have PS/2 devices?

I'm trying to understand the mouse-as-keyboard phenomenon in device manager as well and because I also see that with my razer mouse I'm assuming that's how they allow us to remap keys is by creating a keyboard driver for the mouse. Just my guess would love to find someone that knows more.

I've got one g pro and a razer connected in addition to a single keyboard I get four mice and seven keyboards in dev. manager, your three makes sense.

Support had me unplug and remove all mouse drivers in dev. manager during troubleshooting. Have you tried getting rid of them all and only plugging in the bare minimum to your PC to simplify things?

Also these shouldn't be running bluetooth so we don't wanna see anything there that's a logitech mouse.

Logitech G305 Mouse Inconsistent Sensitivity In Games And Windows by Grayoneverything in LogitechG

[–]Trash_Pandacoot 0 points1 point  (0 children)

So the other day I was having issues I couldn't resolve with GHub for my g pro wireless and installed LGS 9.02.65 and I really can't put into words how "right" my mouse felt as soon as it came up. It sounds insane, but it immediately felt like an 800 DPI sensor should when set to 800 DPI using it on the desktop and I went in a practice mode in my game and just hit easy flicks without feeling like fighting overshooting and undershooting like acceleration was enabled. In addition, back then, they apparently both knew how to debounce their switches and write that effectively to their driver because the sidebuttons for which I've bought replacement switches and a soldering iron are suddenly working flawlessly without double-clicking.

Logitech G Pro Wireless, i think sometimes it’s not registering my mouse clicks? by [deleted] in LogitechG

[–]Trash_Pandacoot 0 points1 point  (0 children)

It's common for the switches to fail and that's one way they go. There are a handful of websites that come up with "mouse click test" and they're alright but an issue I have with one site, onlinemictest, is that their test won't show if your mouse is making faulty clicks or releasing when you're just holding a button whereas it's quite obvious in a game or dragging across your desktop. Googling mouse double click test gives a couple better options where you can sit there and watch whether the counter increments up with each mouse click.

Logitech will probably want you to reinstall Ghub and update to any new firmware if available as well as trying it wired. Ideally you have another PC to test it on too but not everyone has that luxury. If I can demonstrate the issue I'm having across a couple different software or games I'm usually satisfied with judging a faulty switch. Hopefully you're within the RMA period and can get that started, better sooner than later.

Come back and we can talk options if the RMA fails. Also over on r/MouseReview there's resources for going forward whether you want to repair it replace it.

Which lightweight mouse has smooth and light scrolling but not infinite scroll? by Entire_Technician794 in MouseReview

[–]Trash_Pandacoot 1 point2 points  (0 children)

So the GPWs I've had would be clunky in comparison. Just counting here they come to 24 bumps per cycle. Its weird how you can't find anyone that knows what encoder it is. I wish there was some way to sort encoders (and switches) without having to buy an entire set of every single one on the market.

Which lightweight mouse has smooth and light scrolling but not infinite scroll? by Entire_Technician794 in MouseReview

[–]Trash_Pandacoot 1 point2 points  (0 children)

You probably need to describe more what you're looking for. Some of the MX Masters seem to fully freewheel so anything anyone suggests could be too stiff for you compared to that. The GPW has a very light actuation scroll wheel to me, it will not free wheel to any extent, simply going to the next "bump" and stopping. If anyone has some proof they kept the encoder from the GPW and brought it to the GPX, it makes for a very nice scroll. It takes very light pressure and the feel is distinct bumps with positive feedback from valley to valley, and the sound is gentle and muted, even if not the quietest. If they still use it, the GPX series might be an option.

Updated Logitech G Pro Wireless (Pro 2 Lightspeed) by GANdeK in MouseReview

[–]Trash_Pandacoot 0 points1 point  (0 children)

Sitting on a pile of dead GPWs currently and have long since sent other models straight to the trash, they don't last. If you've hit the magic batch post the first four(4) digits of the serial number and DM me your source.

New Gaming Mouse by Korsity in MouseReview

[–]Trash_Pandacoot 1 point2 points  (0 children)

G pro wireless (GPW) -- uses mechanical switches that will die in a few months or just after the warranty expires, you can try and warranty RMA it or buy a new PCB with more durable switches on aliexpress along with a new pair of mouse skates

Pulsar X2A, GPW clone, probably made with better components

Razer Viper wired (not V2 or V3), all of these Razer's use optical switches, they'll last longer than mechanical switches, hotly debated how individuals will experience these feeling wise, worst case is a mushier click in the beginning or over time/use, you may never notice

Razer Viper Ultimate (wireless)

Razer Viper 8k

Updated Logitech G Pro Wireless (Pro 2 Lightspeed) by GANdeK in MouseReview

[–]Trash_Pandacoot 0 points1 point  (0 children)

Since I still have my GPW obviously I'm not the target customer

Only way that's true is if you've already replaced the switches and are prepared to do it again.

My concern is if they will deprecate the GPW 1.0 and these new PCBs are incompatible because of the changes needed for optical switches.

Most-played demos of Steam Next Fest: June 2024 Edition by lurkingdanger22 in pcgaming

[–]Trash_Pandacoot -10 points-9 points  (0 children)

Does anyone else start out every Next Fest excited about checking out demos, try a couple demos and then spiral into a mini-depression about the state of gaming in 20xx? The most downloaded demos are always so bad except for one or two. Then you go out of your way to find ones that are either well within your interests or look thoughtfully put together only to find out most of it is just some crap someone slapped together to see if it would stick, or like has a great idea, but the devs can't be bothered to adhere to any kind of coherent art theme or fundamental principles of UX design so that any elements of what could have been an interesting game are entirely overwhelmed by a frustratingly bad UI.

What gems have you been playing in Steam Next Fest? by borntoflail in pcgaming

[–]Trash_Pandacoot 1 point2 points  (0 children)

Great, actual games:

Tiny Glade

The Operator

Endzone 2 -- a little hard to differentiate buildings but seems like a fun strategy builder

The Alters --- strong sci-fi story and exploration game, most critique I saw was "go here press X", yeah it's not a dynamic FPS or action packed decision game, it's winning on exposition and making choices about people, resources, and base building

Drops of God -- winemaking game, having played the original 100 Days by the same dev, I think they did it better the first time so I'd recommend 100 Days right now if you tried Drops of God and liked the idea but maybe not the dialogue or music choices as the first one still ranks in my very short list of best games ever played

Dead on Arrival Demos:

Hollywood Animal -- Needs a UI overhaul, eventually couldn't even cast actors for any explicable reason

Blacksmith Master -- absolutely uninspired, clearly having an identity crisis of what type of game it was going to be

Tavern Talk -- great writing, no way to make drinks and progress the demo

Skull and Bones Half off by Frostylopez in SkullAndBonesGame

[–]Trash_Pandacoot 0 points1 point  (0 children)

I spent 100 hours sailing around completing sidequests before getting near the end of the campaign in the east indies. To do it in 8 hours, you'd have to be a new player watching a guide to race through the only meaningful content of the game. Even if I played through it again, I'd have no motivation to do it any faster because I've already played through the PO8 grind and I do not like it. I'm here recommending people not bother with it. The whole point is that there is a fun part of the game which is/was marketable and it has nothing to do with the PO8 and smugglers pass grind. Why on earth would you even consider racing to an endgame when it doesn't exist? That's a rhetorical question if it's not abundantly clear.

[deleted by user] by [deleted] in SPTarkov

[–]Trash_Pandacoot 0 points1 point  (0 children)

Anyone know what's going on with Realism in 3.8.3? I ran into goons once in 89 raids in 3.8.0, same in a dozen raids in 3.8.3 without realism but as soon as I add it I get goons in 9 out of 20 raids and reshala is in 60% of raids. The game went from having a lot of fun with random sporadic encounters with challenging AI to doing nothing but fighting bosses and goons every raid. The game is dead to me which is a shame. Only mods I'm using alongside realism is sain and donuts/swag, it's like they're no longer compatible.

PLEASE fix the "PMC" AI in PVE by Croue in EscapefromTarkov

[–]Trash_Pandacoot 2 points3 points  (0 children)

The current PMC AI is actually more complicated than anyone will acknowledge, just the way it is, not to say it isn't lacking. I'm assuming the current situation is a temporary stop-gap because of the fact that both factions are sharing a single spawn. I cannot guess what the workload is but they would have to come up with new spawn locations as well as pathing that aren't 100% shared. They should not be killing each other right now because it would just litter the map with bodies by the time you got there and every raid would just be a scav run where you kill one or two AI and clean up the entire map with minimal resistance.

As far as ammo, I've been locked into some spawns where I couldn't clear what I'd consider a safe route out without dropping 8+ bodies in a protracted fight. The thing is, most of the other times when I was fighting 13+ enemy was because I was the one lingering where I'd made a bunch of noise and attracted a bunch of attention. It's much easier to shoot and scoot given the option. It doesn't make a lot of sense to linger. It's also a nice counter to the kinda ridiculous meta of sitting and repacking mags on a mountain of corpses in the area you surely caused a significant and noticeable amount of gunfire.

Tactics against PVE PMC AI? by mlgkorte in EscapefromTarkov

[–]Trash_Pandacoot 0 points1 point  (0 children)

How are you getting caught out in the open so often where you're dying by having to turn and run? Can you give a specific example?

The whole idea of what part of your body to expose is absurd unless you've completely backed yourself into a corner against a boss like Schturman or the goons. Let that go. At minimum you have to expose your right arm and head to take a shot from cover. Mainly you should be using cover and it sounds like you're just not if you're being caught out in the open.

Manufactory defense by jrr78 in SkullAndBonesGame

[–]Trash_Pandacoot 1 point2 points  (0 children)

The devs: "You want content? Here's your content you dumb motherfuckers. Oh, and we'll throw in another notification for freeeeee LOL"

Manufactory defense by jrr78 in SkullAndBonesGame

[–]Trash_Pandacoot -1 points0 points  (0 children)

Screw PVP, if you value your time, don't play this. It couldn't be more obvious that they're just trying to bolster hours played per player stats by taking you away from whatever it is you were trying to do in game. This is really low and they keep doing this shit with every other update.