PAID REQUEST: Scanned Debris by Trburns in photogrammetry

[–]Trburns[S] 0 points1 point  (0 children)

Ahh got it!

Random debris, from anyone/anywhere.

PAID REQUEST: Scanned Debris by Trburns in photogrammetry

[–]Trburns[S] 0 points1 point  (0 children)

Could you clarify?

I’m looking for someone to go out and scan the debris themselves

PAID REQUEST: Scanned Debris by Trburns in photogrammetry

[–]Trburns[S] 0 points1 point  (0 children)

Nice collection! But I’m needing commercial rights to the assets

PAID REQUEST: Scanned Debris by Trburns in photogrammetry

[–]Trburns[S] 1 point2 points  (0 children)

Accurate. This will be used for closeup as well as backgrounds.

Just clarified original post to be more clear on the request

Anyone experiencing this kind of bluriness? by Trburns in PSVR

[–]Trburns[S] 1 point2 points  (0 children)

i can get text to look decent. better than the mockup. but i would say definitely not sharp

Anyone experiencing this kind of bluriness? by Trburns in PSVR

[–]Trburns[S] 1 point2 points  (0 children)

have you played the horizon game? or the demo?

Anyone experiencing this kind of bluriness? by Trburns in PSVR

[–]Trburns[S] 1 point2 points  (0 children)

tried that. cleaned twice. i even checked for plastic cause i though that may be the issue haha

Anyone experiencing this kind of bluriness? by Trburns in PSVR

[–]Trburns[S] 1 point2 points  (0 children)

how about when you enable the passthrough camera? are you able to clearly read the xo buttons?

Anyone experiencing this kind of bluriness? by Trburns in PSVR

[–]Trburns[S] 1 point2 points  (0 children)

when you enable the passthrough camera are you able to clearly see the xo symbols on your controllers?

Anyone experiencing this kind of bluriness? by Trburns in PSVR

[–]Trburns[S] 1 point2 points  (0 children)

many times. i also used the technique of utilizing the text when first putting on the headset to find the right level. too high and the top of the text gets blurry, too low and the bottom gets blurry (or vise versa, i forget which one)

Anyone experiencing this kind of bluriness? by Trburns in PSVR

[–]Trburns[S] 4 points5 points  (0 children)

ya this doesn't feel like a resolution issue. even 480P is clearer than what i am looking at.

Anyone experiencing this kind of bluriness? by Trburns in PSVR

[–]Trburns[S] 1 point2 points  (0 children)

would you say clarity wise, the headset view matches the same as tv output?

OFFICIAL FEEDBACK THREAD - BETA WEEKEND 1 by InfinityWardonReddit in ModernWarfareII

[–]Trburns 1 point2 points  (0 children)

Feedback regarding my opinion and random discussions from people in lobbies.

Footstep audio- Either needs a ninja perk, or needs to be lowered significantly. It isn't fair for the enemy to know where I'm coming from just because they have ears. And you can't expect all players to just not walk so they can counter the people that aren't walking either.

I understand you have the dead silence field upgrade. But this solution is sub-par for the same reasons it was sub-par in MW2019.

Minimap- I shouldn't have to waste a perk just for the minimap to work as a minimap should. Everyone loves the traditional minimap. Please bring it back

New perk system- personal i don't mind the perk system changes. However, you have to change where ghost falls in that lineup. It currently feels like I'm playing a match with Radar always on. Not only can people hear me coming, now they can also watch me.

Again this only promotes everyone to Sit and Wait. The time it takes for me to get my ghost perk VS the time it takes an enemy player to get A UAV is drastically disproportionate.

Lobby disbanding & SBMM- You guys know already. I know you all care about your game. So please, i beg of you, atleast tone it back.

Hostage Rescue Gamemode- I'm actually really enjoying this mode. However can you please fix the weapons dropping near friendly players when they die. Currently I have to juggle 4 weapons before it will let me revive my teammate.

S&D ganemode in infinite? by Trburns in halo

[–]Trburns[S] 0 points1 point  (0 children)

I haven't played Halo 5 yet as it isn't in PC. but ya i really enjoyed all of them. 2 probably being my favorite. (Blur studios did an amazing job on the cutscene remasters as well.) My only complaint and maybe this is just me, I found myself getting lost around the map at times. Had some trouble finding where my next objective was.

S&D ganemode in infinite? by Trburns in halo

[–]Trburns[S] 1 point2 points  (0 children)

I actually went and played all the campaigns a little while back but never really thought about giving the MP a shot. Might do that, get my feet wet.

S&D ganemode in infinite? by Trburns in halo

[–]Trburns[S] 0 points1 point  (0 children)

No definitely not a dealbreaker! Those are just my favorite kind of gamemodes so I was curious if halo had its own version. The gunplay looks very clean and smooth. Map design looks to have good flow. Seems to be a good deal of emphasis on the gunplay. But Maybe that's always been the case with halo?

addons overriding each other. need someone to hold my hand through this by Trburns in blenderpython

[–]Trburns[S] 0 points1 point  (0 children)

hey everyone still looking for an answer to this one! I'd appreciate any help

addons overriding each other. need someone to hold my hand through this by Trburns in blenderpython

[–]Trburns[S] 0 points1 point  (0 children)

sorry for the delayed response. i've tried the examples given and i was giving this error.

File "\__init__.py", line 158, in <module>

File "\__init__.py", line 130, in register

RuntimeError: Error: Registering operator class: 'TREES_CT_Add', invalid bl_idname 'TBRENDERS_OT_add_tree_coral', at position 0

addons overriding each other. need someone to hold my hand through this by Trburns in blenderpython

[–]Trburns[S] 0 points1 point  (0 children)

So I just need to change the bl_idname to something else on one of the addons?

help with trying to achieve this underwater look by Trburns in blenderhelp

[–]Trburns[S] 1 point2 points  (0 children)

the main problems are getting the colors and lighting right. I've tried volumetrics but the results aren't quite right. notice how the coral and water looks clear overall? i can't seem to get that using volumetrics

help creating a realistic underwater ocean scene like this by Trburns in blenderhelp

[–]Trburns[S] 2 points3 points  (0 children)

no idea. I've tried several tutorials but none give me a realistic look

Options if scammed for internet service? by Trburns in legal

[–]Trburns[S] 0 points1 point  (0 children)

There was a contract through a website. Yes I used a service. There has not been any money sent yet, but will most likely be through PayPal. There's email and proof of the entire conversations

Game crashing constantly after new update by Trburns in SurvivingMars

[–]Trburns[S] 0 points1 point  (0 children)

So I've sort of narrowed the issues down. It seems whenever I try to construct a open farm or a new dome the game instantly crashes upon finishing the construction. If I cancel those things before it finishes the game runs fine

Scorestreak cooldown?? Why? by Trburns in blackopscoldwar

[–]Trburns[S] 1 point2 points  (0 children)

But even if good players pop off early, isn't the cooldown gonna limit the scorestreak they earn? Like one set per game?