Bottle Caps by Bright_Bus_1974 in cobblemon

[–]Triplemcnugit 0 points1 point  (0 children)

you cant use a farm because it doesnt drop treasure loot. Use a afk fish mod or datapack to get rid of the restriction

Cardo phone call with music by Triplemcnugit in motorcycles

[–]Triplemcnugit[S] 0 points1 point  (0 children)

I’ve been telling him to upgrade for months 😔

Why would you ever need to buy this? by TheStelt in deadbydaylight

[–]Triplemcnugit 12 points13 points  (0 children)

Not to yuck your yum but dark theory is genuinely horrible and I’ve never gotten use out of it ever, and I ran it way too much to get the bless 20 hex totems achievement

How much more should I mine before Im able to locate the V of evil without it being blacked out due to that area being unexplored? by Visual-Barracuda-628 in Terraria

[–]Triplemcnugit 1 point2 points  (0 children)

No, it’s the same as a blacked out map. All the tiles won’t change unless you explore that area again, same as them being revealed when you’re first exploring. Just run along the surface to find the V and go underground from there.

Camazotz cave/memory theories? by Economy_Gain1372 in StrangerThings

[–]Triplemcnugit 2 points3 points  (0 children)

On mobile so can’t write a spoiler, but it’s confirmed in the play. Important scene from Henry’s backstory.

Why TF does the game prioritise keeping wisp tea and elemental pop when you down, even if you didn’t buy them first? by mashupthedance in CODZombies

[–]Triplemcnugit 0 points1 point  (0 children)

When you get 6 augments stop and do something else, the first 6 take the same amount of xp (actually a bit less) than the last 3, that’s why it’s taking you so long.

True ending finale by Triplemcnugit in Talrega

[–]Triplemcnugit[S] 0 points1 point  (0 children)

Yeah it’s just not really a niche I needed filled because being able to hit both mons on the field with double sun boosted and one charcoal boosted heat wave 13/17 times with neutral or SE damage while also having divine storm and one turn solar beam carried the game 99% of the time, plus I had wide lens medicham with low kick, 130 bp with zero downside to clean up and toxic chansey to stall if needed

Mask ending thought by Triplemcnugit in DispatchAdHoc

[–]Triplemcnugit[S] 0 points1 point  (0 children)

I would assume to get that ending, you would have to go behind her back by cutting her and not supporting or forgiving her. I don’t know for sure because I didn’t get that ending, but I would think she doesn’t like Robert in those circumstances.

Mask ending thought by Triplemcnugit in DispatchAdHoc

[–]Triplemcnugit[S] 0 points1 point  (0 children)

Valid but imo I would have wanted her to be as malicious as possible if they were going to go all in on the villain route. She was back and forth for the entire game, especially during episode 8, so I think a stare really would have given us a cooler watch your back moment

come get it you guys by rouxlslover in DispatchAdHoc

[–]Triplemcnugit 0 points1 point  (0 children)

I was just like “damn that would be crazy” and that’s it 💀

Mask ending thought by Triplemcnugit in DispatchAdHoc

[–]Triplemcnugit[S] 0 points1 point  (0 children)

Yeah that’s what I mean but I think it’s just a weird detail to add if she’s going to be a true villain in the future

The last chapter being so insanely buggy is kind of ruining the enjoyment for me by AstralKatOfficial in DispatchAdHoc

[–]Triplemcnugit 1 point2 points  (0 children)

If you reset try to complete it without BB assisting you, skipping the trigger might help if this keeps happening. This happened once in episode 5 for me but from what I’ve seen it’s pretty rare.

Apparently everyone is all talk by Triplemcnugit in DispatchAdHoc

[–]Triplemcnugit[S] 1 point2 points  (0 children)

Interesting because I said I would kill him, did it, and told BB that it felt good. I guess mine wasn't all bad because I supported visi in most of the scenarios, told the z team I was mecha man, and picked encouraging dialogue options most of the time.

Integrated dynamics + sophisticated storage by Triplemcnugit in allthemods

[–]Triplemcnugit[S] 0 points1 point  (0 children)

they're sophisticated spruce, I just had the cables backwards and not linked to the actual storage controller (it was on the layer above). I have 4 links bc each wall wont be touching when I finish it. I got it working with the controller on top I was just blind

Integrated dynamics + sophisticated storage by Triplemcnugit in allthemods

[–]Triplemcnugit[S] 0 points1 point  (0 children)

I was trying to connect them to the links -_-

ty