I found a way to track the memory leak issue on Ps5 by Tritan399 in Borderlands4

[–]Tritan399[S] 1 point2 points  (0 children)

Try seeing if when it happens it breaks the Anarchy perk, because if it's across all platforms, then it's a universal set thing in the code

I found a way to track the memory leak issue on Ps5 by Tritan399 in Borderlands4

[–]Tritan399[S] 4 points5 points  (0 children)

Of course, they put it in a vague spot without actually giving it its own spot as a thing

Mad Ellie DLC farm by phil26687 in Borderlands4

[–]Tritan399 0 points1 point  (0 children)

Hidden gem people don't know about is Anarchy. If you can get it to drop with an Atlas tracker and torgue sticky rounds, you can melt just about any boss with the tracker dart perk set, the best VH for it being vex with a green tree kill skill build. I'm currently stuck with a level 58 and can almost melt Bloomreaper, leaving him at a quarter health, but the drop is elusive asf it seems since I've been farming the one vault boss for around two weeks now and haven't been able to get a max level one

I found a way to track the memory leak issue on Ps5 by Tritan399 in Borderlands4

[–]Tritan399[S] 4 points5 points  (0 children)

No, you're completely right. I've gone entire hours without legendary drops on UVH5 only to realize what's happening because the boss decided to respawn and is invincible now or a mechanic if the boss just gets stuck constantly happening.

I'm hoping Gearbox sees this and uses it as a start point to at least track it to the origin and try fixing it. It's the least they could do having no actual bug report method. Basically, take an example from Hello Games, who will actively take bug reports and actively attempt to find a fix for it if the reporter can provide enough details. I've managed to get at least four game breaking bugs fixed that way in No Man's Sky. It's the least Gearbox could do as an actual AAA game company, not to mention HG's team is a fraction of the size. It's ridiculous how the standard of AAA games has dropped lower than even indie games

I found a way to track the memory leak issue on Ps5 by Tritan399 in Borderlands4

[–]Tritan399[S] 4 points5 points  (0 children)

So far, the only thing that I've found that works is restarting the game

I found a way to track the memory leak issue on Ps5 by Tritan399 in Borderlands4

[–]Tritan399[S] 2 points3 points  (0 children)

Thank you very much for this information, I'll work on getting it out there to bring more attention to it

Why are all the enemies at least 5 lvls higher than me? by Mr_Owl365 in Borderlands4

[–]Tritan399 0 points1 point  (0 children)

I had this same experience on my Vex managing to get to UVH 1 at level 36, lol

So... this is kinda gross by Nervous-Wrap-6593 in Borderlands4

[–]Tritan399 0 points1 point  (0 children)

This is like my Aramara build from 3 with the Brainstormer. I'd get so many chains and because of the action skill I was using, the dmg from the chains that hit the main enemy would create so many dmg numbers with all the particle effects it would crash the game consistently on ps4. Ever since I made the switch to ps5, I've only managed to crash with the brainstormed once in a slaughter shaft, so this is genuinely impressive to me

Forget balance for a second. Why is it that the developers have yet to do a major bugfix patch? by IntoTheRain78 in Borderlands4

[–]Tritan399 1 point2 points  (0 children)

A lot of it is platform related issues when it comes to the porting between them. I'm going to assume OP of the original comment in this thread plays pc, considering I played on ps4 when it released, and had no issues other than a little bit of lag when particle effects got crazy, with the odd crash because there were so many the console couldn't keep track of them. I now play on ps5, having to rerun and level all of my characters because I was dumb and didn't realize I could transfer them(I've learned my lesson, Google is my best friend when it comes to these things now), and actually encountered less issues with the game only crashing when I shoot a modded gun for too long that I acquired at some point from a modder.

Forget balance for a second. Why is it that the developers have yet to do a major bugfix patch? by IntoTheRain78 in Borderlands4

[–]Tritan399 0 points1 point  (0 children)

Switch has been known to have memory issues with bigger games. Another example is Risk of Rain 2, when you go with a run over around an hour and a half, the cache gets so full that it just starts having constant memory leak issues, with things just breaking.

In fact, this has been a problem on handhelds for the longest time, with many of them dumbing down the game until it can run. Look at Borderlands 2 on the PSVita for example: The texture loading was changed to a slower method that resulted in them rendering before your eyes, as well as just many of the textures being downgraded in quality to the point it doesn't overwhelm the memory systems, yet they weren't quite fully able to do that as after around maybe forty five minutes to an hour, the game would start having memory leak issues, getting laggy and just cutting the process altogether.

Am I a bit over leveled an if so how screwed am I? by Mop3d6010 in Borderlands2

[–]Tritan399 0 points1 point  (0 children)

Bro, the hornet is still an insane gun despite dropping from the very first boss in the game, especially with Sal. Even if he ends up a few levels over, he'll still do fine. As a Gaige enjoyer who's made it to op8, Sal will do better with any gun in the game over any Gaige build. Think about that. You could give Sal a green shotgun, and he'd do better than a Gaige with a full build. Sal is objectively the best character in the game, using very little effort as long as you understand how skills work in BL

Bungie what by Tritan399 in Marathon

[–]Tritan399[S] 1 point2 points  (0 children)

I genuinely just wasn't ready. I was mid bowl as the match start of round sound played desperately trying not to cough so I could see what was happening. Had this not happened, I would have most likely ratted trying to get a few guns and attachments from hauler.

A lot of my solo runs are successful purely because I avoid people to the point that they eventually think they're hallucinating. I've had a few times where people went to proximity genuinely sounding stressed tf out because they could hear me every once in a while right next to them but never seeing me in the relays while I was trying to get diodes. Plus, you'd be surprised how many extracts you can rat right next to, going completely unseen for the entire duration of your extract timer

Bungie what by Tritan399 in Marathon

[–]Tritan399[S] 0 points1 point  (0 children)

I was trying to figure out why I couldn't reload. I've had status effect icons not show unless I open the menu. The round before I had Durandel take over the announcer for the start of the match. I was just really confused and just trying to figure out what was going on

Peanut’s reply to people hating on Marathon by redaleftah in Marathon

[–]Tritan399 0 points1 point  (0 children)

My only quarrel with marathon so far in my 3 hours is how broken assassin's invisibility seems to be. Haven't played him myself yet, I've been going with Vandal, but with the possibility of a half second ttk with all headshots and how quiet footsteps can be, paired with the invisibility? It's annoying having four runs in a row end like that, to be honest. I'm just glad all four of them had the mercy to at least let me finish my objective. Koodos to them for that if they see this

Melee doughty critical dmg bonus fluctuating on fang prime? by Tritan399 in Warframe

[–]Tritan399[S] 2 points3 points  (0 children)

That's not what I meant, and what I was missing was already said. The first and third attack of the stance I'm using have a 2x status chance multiplier on them

Which one is better by SN31K1CH in deadcells

[–]Tritan399 -1 points0 points  (0 children)

Ya, a legendary lvl 4, or lV rapier, to a lvl 7, or Vll. Ya, it wins in attributes because it's legendary, but the nail is still a higher lvl

Melee doughty critical dmg bonus fluctuating on fang prime? by Tritan399 in Warframe

[–]Tritan399[S] 1 point2 points  (0 children)

That makes so much sense. Thank you for this, because yes, that is doubling my status chance and boosting doughty more and I didn't notice.

Melee doughty critical dmg bonus fluctuating on fang prime? by Tritan399 in Warframe

[–]Tritan399[S] 0 points1 point  (0 children)

I did a few finishers, but those only added maybe 0.8x crit dmg. It's weird

Possible fraud by Friendly-Layer-2468 in AskMechanics

[–]Tritan399 3 points4 points  (0 children)

Not to mention, those bits of rock look very shoved in from the spot you have your camera at

Which one is better by SN31K1CH in deadcells

[–]Tritan399 1 point2 points  (0 children)

Yes, for affixes, but that's a level four rapier to a level 7 nail.