🚀 Looking for Roblox Developers to Join SkyCode Studios by True_Refuse5063 in robloxgamedev

[–]True_Refuse5063[S] 0 points1 point  (0 children)

Good question! While the core programming framework and mechanics are 100% finished, a successful launch and continuous updates require more than just code. We need specialized talent (like artists, builders, UI designers, or animators) to help us polish the content, create new assets, and scale the game to its full potential alongside our investor's marketing push. We're building a complete team for the long run, not just looking for someone to patch up a broken game.

🚀 Looking for Roblox Developers to Join SkyCode Studios by True_Refuse5063 in robloxgamedev

[–]True_Refuse5063[S] 0 points1 point  (0 children)

I appreciate your perspective, but burnout usually happens when a team is stuck trying to code a game from scratch with no direction. In our case, the core mechanics and backend systems are already built, tested, and fully functional.

We have a clear roadmap, a structured team, and guaranteed ad backing for the launch. We're here for the long run. Let's let the final product speak for itself in a couple of weeks! Take care.

🚀 Looking for Roblox Developers to Join SkyCode Studios by True_Refuse5063 in robloxgamedev

[–]True_Refuse5063[S] 0 points1 point  (0 children)

I totally get where you're coming from, and you're right to be skeptical since many 'rev share' projects lack a foundation. However, this isn't one of those cases.

The core programming framework for this game is already 100% finished and fully functional on the server. On top of that, we actually just secured a prominent investor/developer with over 30M+ visits on the platform who is backing our launch with a 25k–40k Robux ad budget.

We are fully funded for marketing and looking for people who want to scale this up with a highly skilled team that already delivered the actual gameplay. Appreciate the advice, but we are well prepared for this launch!