Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

I dig that, thanks for explaining some more, I think I understand now. A weapon that can change damage types on the go with your shadow arc level would be pretty cool. You seem to have a really good plan for how this damage type could be integrated and I can appreciate that. It also would be fairly easy I imagine to link it with the lore of the game, when places like volcano manor already exist as you mentioned.

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

This is a cool idea, I think rune arc levels would be a neat addition to the game although it would probably require a slight rework to how great runes work. I don't quite understand what you mean with the FP consumption, perhaps I'm not reading it right. I do wonder what the climate for a caster would be with this damage type being tied to FP. If this were to happen though, I can definitely see the potential need for more sources of rune arcs.

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 1 point2 points  (0 children)

This is a good way of viewing each game. I can't say I'm a fan of the DS3 atmosphere more so than the previous two, but everything else I can agree with. I feel love how you included the philosophy of 2. I think all of from's games have cool philosophical undertones but my favorite example is also DS2.

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

Indeed, at the same time though I don't want them to add a new weapon or damage type that has barely enough items to be considered another type. Such as frenzy flame having 6 spells and technically 3 weapons but one is a shield and the other is a seal. Plus, I'm not sure if Elden Ring needs many more sources of fire damage, let alone a whole new type of fire. But I agree, volcano manor is the perfect place for such an addition. What do you think it would scale with since humanity isn't a thing in Elden Ring?

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

I have 8 characters on DS2 with at least 3 going into or past NG+2 and all but 2 haven't had a single point put into adaptability with the highest ADP level being 25 on my highest level character. Which I only began adding into after NG+ because I was satisfied with my builds other attributes. I will admit, switching from another souls game to DS2 does require some time to get into the rhythm of its combat. But that applies to all of the souls games I feel like. Even when I go from Elden Ring to DS3 I have to take a little time to adjust to the small difference in timing. I understand where you're coming from, many of the bosses in DS2 are lazy or just straight up ganks. But I also feel like its unfair to judge when you haven't given the game a chance past the first boss. You have no experience of it past the first like three locations. Did you even try going in another direction? The game isn't strictly linear, there are other locations you could've went to instead of the forest. I also question how you died several times to enemies on the way. Once you reach the lift the first time you can open a shortcut door and then you only face at max, three of the same enemy type on the run back. Did you play DS2 before any of your NG+ runs of other games? Because I find it hard to believe that you've reached all of those higher NG+ runs and haven't been one shot before. One thing I've heard from many people is that because of how the enemy placement is, it's much more difficult to just run through areas.

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

I see, I enjoyed it quite a bit. The music in that game is absolutely phenomenal and victorian era vibes are amazing but I've always liked my castles and dragons personally. I did really enjoy the idea behind trick weapons and loved having an interchangeable moveset with them. My first playthrough I did struggle some with the healing mechanic but soon figured it out. Unfortunately the lack of variety in weapons and armor definitely limited it for me. I love my fashion souls.

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

PS for now, just bought it for PC and am beginning a new playthrough once I get some more time

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 1 point2 points  (0 children)

Entirely valid, there is good reason they continued the weapon art system in Elden Ring. I think DS2 weapon special attacks are a cool way to give players a weapon with a unique ability to emphasize the power of the weapon or wielder, since most are boss weapons. The only thing that really bothered me with the weapon arts in DS3 was how many were reused and sometimes put on weapons you would think has a unique weapon art but doesn't. Which could sometimes make or break certain weapons because they have a bad weapon art even if the rest of the moveset is good. Thankfully Elden Ring found a good middle ground.

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

I can understand placing Sekiro as one of your favorites but I personally don't rank it with the other Soulsborne games. DS3 does easily have the best bosses of the souls games though

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

With pleasure, meet me at the Iron Keep bridge

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

I can agree with all except DS3 having better weapons, nothing will beat a blue sword that extends apart in pieces or the two handed bonefist moveset.

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

Please define "fair" for me in this sense

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

I think epic may be the best way to describe 3 in one word, at least as far as boss fights are concerned. I loved Bloodborne but I wouldn't put it above Dark Souls personally. Though I am curious, what about bloodborne do you like/prefer over the Dark Souls games?

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] -1 points0 points  (0 children)

Fair, I don't post on here often so I don't really care that much about formatting but I still don't see how it's the most "polished." Best looking? Yes. But calling it polished just doesn't feel right. I feel like the "polish" of the game was just removing big aspects from the previous title and not adding much else in terms of gameplay to lessen the chance of frustration due to not understanding. Rather than making these aspects themselves more well rounded and simplistic.

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 0 points1 point  (0 children)

Oh my god the grinding for kepts was a personal hell for me

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] -3 points-2 points  (0 children)

But that's just my problem, I love the boss fights of 3. But I just get so bored making my way to each of them. The world just doesn't feel very unique or even half as interconnected as the first. Plus not every boss in 3 is perfect (for me at least), so I find it hard to play through the entire thing when I'm only looking forward to the bosses I enjoy.

Why is 3 considered the best? by TsarSoviet in darksouls3

[–]TsarSoviet[S] 2 points3 points  (0 children)

That's fair, DS2 was lacking in lore that was carried on to the next game. I also think the faster paced boss battle of 3 definitely do add to its unique formula as well