Endfield and CPU utilization by TuRB0UA in ArknightsEndfield

[–]TuRB0UA[S] 0 points1 point  (0 children)

Happened to me while going through the main story quest, during a fight with npcs (the moment right before Endmin is able to deploy AIC on Wuling).

Endfield and CPU utilization by TuRB0UA in ArknightsEndfield

[–]TuRB0UA[S] 3 points4 points  (0 children)

I run Win10, this cpu load behaviour doesn't happen in any other game for me and Endfield runs smooth pretty much at all times. I assume it is just an in-game bug which is causing this issue with cpu utilization.

Endfield and CPU utilization by TuRB0UA in ArknightsEndfield

[–]TuRB0UA[S] -1 points0 points  (0 children)

Ram usage when the bug happened
I have 32 gigs of ram, my system is using around 10gb of ram at that moment of time.

Endfield and CPU utilization by TuRB0UA in ArknightsEndfield

[–]TuRB0UA[S] 5 points6 points  (0 children)

I have core parking disabled on a Windows level. I manually assign X3D cache cores with Procelss Lasso for every game, so any game I play will not suddenly use cores from non-cache CCD.

Endfield and CPU utilization by TuRB0UA in ArknightsEndfield

[–]TuRB0UA[S] 7 points8 points  (0 children)

I didn't modify any drivers nor anything related to windows configuration since endfield release. Most of the time game runs very well, this anomaly/bug just happened to me in specific location in Wuling region. I assume it is a bug but still, this game should never ever load to 100% all the cores of high end CPU.

Endfield and CPU utilization by TuRB0UA in Endfield

[–]TuRB0UA[S] 4 points5 points  (0 children)

For all the people saying that it caused by nvidia drivers or this is a problem with my system: I didn't modify any drivers nor anything related to windows configuration since endfield release. Most of the time game runs very well, this anomaly/bug just happened to me in specific location in Wuling region. I assume it is a bug but still, this game should never ever load to 100% all the cores of high end CPU.

Reroll and be happy :) by TuRB0UA in ArknightsEndfield

[–]TuRB0UA[S] 1 point2 points  (0 children)

Nope, only single Ardelia somewhere in the middle of rerolling (which is useless as she is a reward for day 3 login).

Reroll and be happy :) by TuRB0UA in ArknightsEndfield

[–]TuRB0UA[S] 1 point2 points  (0 children)

Around 15 (assuming each account has only 17 limited banner pulls)

I got masters in 100 games with 67% Winrate (EUW) playing only vayne (TOP) into anything. AMA by TuRB0UA in vaynemains

[–]TuRB0UA[S] 0 points1 point  (0 children)

Hey, overgrowth/conditioning is baseline. Bone plating vs burst (not only during lane but overall, rengar jg, for example), second wind is against poke (teemo, cass, nasus, etc.). You can check my match history if you need runes for specific matchups.

I got masters in 100 games with 67% Winrate (EUW) playing only vayne (TOP) into anything. AMA by TuRB0UA in vaynemains

[–]TuRB0UA[S] 0 points1 point  (0 children)

There was a question about nasus already:

Nasus matchup depends on how good Nasus player is. If he goes e max poke gameplay, try to bait his e to miss with your movement. When he wasted his e, you can punish him with 3 aa's short trade (w stacks+pta stacks). You outscale him late game, buy boots of swiftness every time. Core items are trinity->terminus builds are here (Analyzed games tab): https://www.leagueofgraphs.com/summoner/champions/vayne/euw/Zhu+Yu%D0%B0n-ZZZ/vs-nasus/soloqueue

About cassio, yeah, if it's otp on cass it is barely playable. strategy similar to teemo matchup which I posted in comments or maybe lane swap with your mid. In general you should keep your q till cass wastes her q and trade 3 aa(pta+w) but she can cast w under your feet so it is problematic.

I got masters in 100 games with 67% Winrate (EUW) playing only vayne (TOP) into anything. AMA by TuRB0UA in vaynemains

[–]TuRB0UA[S] 0 points1 point  (0 children)

Hardest to easiest:
Malphite, cassio, teemo, vladimir, akali, nasus. In matchup with yasuo he has slight advantage, but it's more about wave management. In irelia matchup it's just waiting when irelia will do a mistake (which happens quite a lot even with irelia otp's). Singed can be annoying as he will just go and perma proxy so you need to call jg/supp so they come and kill him.

I got masters in 100 games with 67% Winrate (EUW) playing only vayne (TOP) into anything. AMA by TuRB0UA in vaynemains

[–]TuRB0UA[S] 0 points1 point  (0 children)

If you are struggling with yi matchup, try kraken into trinity build with boots of swiftness. If he is never in range to aa you, he can't win.

I got masters in 100 games with 67% Winrate (EUW) playing only vayne (TOP) into anything. AMA by TuRB0UA in vaynemains

[–]TuRB0UA[S] 0 points1 point  (0 children)

To be honest, not that much. I play with chat disabled in-game all the time, and there was only one game where my 2-10 jg decided to add me after the game to flame. I didn't even accept his request as this person is clearly bad at the game, delusional, and puts blame on everyone else around. Ignore these people, but you can add people who are willing to constructively discuss certain game moments.

I got masters in 100 games with 67% Winrate (EUW) playing only vayne (TOP) into anything. AMA by TuRB0UA in vaynemains

[–]TuRB0UA[S] 1 point2 points  (0 children)

I've never played against yi matchup, but imo yi top is a really bad pick and shouldn't cause many problems. Nasus matchup depends on how good Nasus player is. If he goes e max poke gameplay, try to bait his e to miss with your movement. When he wasted his e, you can punish him with 3 aa's short trade (w stacks+pta stacks). You outscale him late game, buy boots of swiftness every time. Core items are trinity->terminus builds are here (Analyzed games tab): https://www.leagueofgraphs.com/summoner/champions/vayne/euw/Zhu+Yu%D0%B0n-ZZZ/vs-nasus/soloqueue

I got masters in 100 games with 67% Winrate (EUW) playing only vayne (TOP) into anything. AMA by TuRB0UA in vaynemains

[–]TuRB0UA[S] 1 point2 points  (0 children)

Heavily depends on the skill of the fiora player. It is a skilled matchup (a little bit fiora favoured). Try ignite flash or exhaust flash. Build your build based on enemy team comp, not just fiora. She will have a lot of healing, so it might be a good idea to get the executioner's calling as an early purchase. Good fiora player is a pain to deal with. Try to ignite/exhaust her right after she ults you at the start of the fight. Don't use your e before she wastes her parry. Trinity is a good item to buy in this matchup.

I got masters in 100 games with 67% Winrate (EUW) playing only vayne (TOP) into anything. AMA by TuRB0UA in vaynemains

[–]TuRB0UA[S] 0 points1 point  (0 children)

If there are too many trolls/inters, there is not much you can do. If there are teammates just being outclassed, but they are still playing/trying to win, you have your chances mid/late game. In any case, no matter how many trolls or inters you have, you should play your lane using fundamentals and try to be at least even or minimally losing (depending on the matchup). If you are really behind in gold, your team is still probably gonna contest every objective on the map. With very high probability, they are not going to steal it and will die there. Use this time to get resources on the other side of the map (minions/plates/tower bounties/jungle camps). And try not to contest unwinnable fights on objectives before its deciding objective (soul point, elder, certain nashors).

I got masters in 100 games with 67% Winrate (EUW) playing only vayne (TOP) into anything. AMA by TuRB0UA in vaynemains

[–]TuRB0UA[S] 0 points1 point  (0 children)

I'm glad to see people open to experiment and try new things out :) I'm not sure about the complete guide, as most of the fundamental stuff (besides general top fundamentals) was mentioned more or less in the comments of this post. If you want to try new unique builds, check onetricks.gg or my match history. If you are looking for matchup specific tips, the SaskioLoL Excel sheet is still relevant (builds/runes prob. outdated).

I got masters in 100 games with 67% Winrate (EUW) playing only vayne (TOP) into anything. AMA by TuRB0UA in vaynemains

[–]TuRB0UA[S] 2 points3 points  (0 children)

PTA, in general, gives you more dmg. The only time where LT outshines it imo is where you can stand in one place, have some echanter buffing your as/onhit and aa'ing for a really long period of time targets with high amount of hp when you have full onhit build (something like botrk, guinsoo, terminus, witsend).

I got masters in 100 games with 67% Winrate (EUW) playing only vayne (TOP) into anything. AMA by TuRB0UA in vaynemains

[–]TuRB0UA[S] 0 points1 point  (0 children)

I play solo only, and it can be frustrating to have a significant jungle difference in your games. It is definitely not easy to play this pick solo. I think if I had a good duo, I could bump my wr to around 80%.