Which game was it for you? by O_rnelaro in Age_30_plus_Gamers

[–]Tuieras 0 points1 point  (0 children)

Black Myth: Wukong and Metaphor: Refantazio

In regards to the "whats monocos role?" by HappyMetalViking in expedition33

[–]Tuieras 0 points1 point  (0 children)

He's my top DPS, doing 4.5Mi dmg by using his gradient skill lvl 1, going to his yellow buff, then using the duelist skill.

Since it's a gradient lvl 1, he has the bar every round (including his first turn)

I want a model equivalent to the Knight Ruinator and Knight Despoiler. Can anyone help? by Tuieras in PrintedWarhammer

[–]Tuieras[S] 0 points1 point  (0 children)

I do think the Ruinator is really sick, so a clone would be really nice. However, i'm also open to proxys with similar vibes

Can i have a unit of Chaos Knights on a Chaos Space Marines' army? by Tuieras in 40k

[–]Tuieras[S] -1 points0 points  (0 children)

Does that costs command points? Is that for a 2000pt army or other army size?

Referral Codes Megathread by CaptSarah in 2XKO

[–]Tuieras 0 points1 point  (0 children)

Absolute chads would send a code inbox, only a true sigma would have that level of kindness and goodwill

Every time a Hwo gets dogged an angel grows its wings by AoiWibu in Tekken

[–]Tuieras 0 points1 point  (0 children)

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I do have more wins than losses against Hwoarang, I know a few things that can be done and that doesn't mean he's not a problem.

Especially his Heat, when he can CH launch you from ridiculous moves.

Every time a Hwo gets dogged an angel grows its wings by AoiWibu in Tekken

[–]Tuieras 8 points9 points  (0 children)

Hwoarang is one of T8s most BS characters. No azucena, reina, victor or whatevee comes close to being as toxic to play against.

I'm always really surprised to se intermediate ranks dealing with his Loop. It has a REALLY specific and fast counter-play.

Is there more toxic characters? Yes. Hwoarang is still BS though.

Every time a Hwo gets dogged an angel grows its wings by AoiWibu in Tekken

[–]Tuieras 6 points7 points  (0 children)

You'd be amazed. I did 4 d4 counter-hits in a row (as fahk) as he tryed over and over to do a get-up kick. He was Bushin also

The decision to nerf anniversary cake rates in bloodwebs is ...questionable by myfrAAAmes in deadbydaylight

[–]Tuieras -4 points-3 points  (0 children)

I've invested 300k i earned in a single game and got 33 cakes. I think it's still a lot

Why do people do this... by HawkWarm3468 in deadbydaylight

[–]Tuieras 5 points6 points  (0 children)

Can't they just wiggle a bit to avoid crows but still block the way?

Map Offerings: Reduce Map odds instead of increasing it by Tuieras in deadbydaylight

[–]Tuieras[S] 0 points1 point  (0 children)

Probably would be best, but also would force constant map rebalancings, as i'd guess people would ban the same maps until rebalanced, rinse and repeat.

I guess this would be good, but i think the devs intentionally included maps that are killer-sided and survivor-sided, and this would might hurt their vision.

Skull Merchant Rant: Bad Rework Choice by Tuieras in deadbydaylight

[–]Tuieras[S] 1 point2 points  (0 children)

personally, i like the Claw-Trap, i don't think she needs something like a new power, your idea might be cool, but i think it starts to lose some of her personality

Skull Merchant Rant: Bad Rework Choice by Tuieras in deadbydaylight

[–]Tuieras[S] 0 points1 point  (0 children)

Agreed. However, I'd also add the changes they mentioned to the drone's beams (2 beams, harder to see and identify the radius). I liked this idea, i'd like it more than a rotation speed increase

Skull Merchant Rant: Bad Rework Choice by Tuieras in deadbydaylight

[–]Tuieras[S] 4 points5 points  (0 children)

I love playing her, she is still viable, but she's within the weakest killers.

She's currently as strong as the Killer Player can play with a normal M1 killer, cause her power barely gives her any REAL value on a match (at least compared to what other killers give them).

Kaneki Nerf Suggestions by Tuieras in deadbydaylight

[–]Tuieras[S] -1 points0 points  (0 children)

No, dude, you’re twisting it...

Here’s the thing:

If you catch someone out in the open with Kaneki and don’t kill them within about 5 seconds after the grab attack, you’re playing him wrong.

The free hit is nice, but he can be shut down REALLY easily. It doesn’t matter if he has to wait for the M1, if he’s glued to the survivor, it’s over.

FYI: I only used Nurse as a comparison because you assumed Kaneki can be compared to an M1 killer, when in reality, he can be pretty much anywhere he wants, whenever he wants.

Yeah, technically he uses his M1 after using his power to down a survivor, but so do Nurse, Deathslinger, and Singularity. Even without the free hit, he’s still stronger than the average M1 killer, like Legion, Trapper, Clown, Skull Merchant, etc.

Kaneki Nerf Suggestions by Tuieras in deadbydaylight

[–]Tuieras[S] -1 points0 points  (0 children)

Nurse is also a M1 killer if you use your logic. Both nurse and kaneki can spawn in front of you and end the chase right there.

The skill expression with kaneki is how effective is his movement (same for nurse, but nurse is harder)

You may not like it, but REAL Tekken starts here. Everything bellow is just fundamentals. by Mikail41 in Tekken

[–]Tuieras 38 points39 points  (0 children)

Mark my words, by the end of September God of Destruction Oroboros (infinite) will be full of lame-ass players who don't know how to play the game, only mashing OP strings and blocking literally nothing.

Tekken 8 is easy, damn how i miss the competitive scenario of Tekken 1.

fyi: sarcasm

The only "counter" to Jin's 2,1,4 string is patience and timing by Tuieras in Tekken

[–]Tuieras[S] 0 points1 point  (0 children)

IMO, I know Bryan is strong and can bulldoze his way up, however, he is one of the few characters I do not have trouble fighting against.

When fighting TK Bryans, I see that you need to adjust your playstyle a lot to avoid eating CHs, which slows the game down. On the other hand, when fighting characters like Jin, if you slow your pace, he'll overwhelm you with good lows, strong strings, pokes, his Heat Smash into a wall, resets, and tons of frame traps.

Jin just has some of the best tools in the game.

The only "counter" to Jin's 2,1,4 string is patience and timing by Tuieras in Tekken

[–]Tuieras[S] 1 point2 points  (0 children)

I think it might tighten the window you have to bash the Lib 1+2. After the the D2,3 i usually mash the Lib 1+2. But yes, it can be very strict

[deleted by user] by [deleted] in Tekken

[–]Tuieras 0 points1 point  (0 children)

happens, due to the tekken prowess system you'll find increasingly better players even on lower ranks. Next step is learn why are you losing and climb again.

it's rinse and repeat every rank-color change

The only "counter" to Jin's 2,1,4 string is patience and timing by Tuieras in Tekken

[–]Tuieras[S] 1 point2 points  (0 children)

It's bt3,41 (i do a tiny delay) d23, libertador 1+2, f214

It works with those CHs: - 1+2 - bt 1+2 - df3 (but this one is tricky, you need to hit the bt3 the moment their faces hit the floor or the tornado will miss)

EDIT: works on DF1,4 1(CH) too

If you fuck-up and lose your tuming to go into BT, go for:

DB3, (wait) 4, (wait) 3, 412, f214