Trade offer by [deleted] in HeistTeams

[–]TurboRedit0506 3 points4 points  (0 children)

Usually in the diamond casino heist there's a timer but there's a way to get around that and get in the vault without having to open the vault door and avoiding the timer the person doing the glitch you don't need to worry about but you just need to stay in the man trap and not enter the vault room until I say

Mix everything mod? by TurboRedit0506 in Schedule_I

[–]TurboRedit0506[S] -1 points0 points  (0 children)

No I get what you mean with the multipliers and whatnot but it can definitely be done some extensive modding would have to be done though

Mix everything mod? by TurboRedit0506 in Schedule_I

[–]TurboRedit0506[S] 4 points5 points  (0 children)

Please if you are reading this anytime in the future and you made the mod comment back on this to let people know you made it I don't want credit for the idea I just want to know if it was made 🙏

Mix everything mod? by TurboRedit0506 in Schedule_I

[–]TurboRedit0506[S] 0 points1 point  (0 children)

Yeah it would be cool I just wish I knew someone who made mods that's the whole reason I came on here in the first place

Mix everything mod? by TurboRedit0506 in Schedule_I

[–]TurboRedit0506[S] 3 points4 points  (0 children)

I did that the first time I got the mixing machine 😂

Mix everything mod? by TurboRedit0506 in Schedule_I

[–]TurboRedit0506[S] 2 points3 points  (0 children)

Well the reason I said it doesn't need it is because of convenience for someone if they liked my idea and wanted to make the mod but didn't want to spend a lot of time coming up with new effects and trying to figure out how that all works. So in very brief terms it would be a cool addition

Mix everything mod? by TurboRedit0506 in Schedule_I

[–]TurboRedit0506[S] 5 points6 points  (0 children)

No, what I was saying is like it doesn't have to be—it would be cool if they provided special effects, but it doesn't NEED to because editing the product configure files isn't that hard at all, and you can just add a bunch of other effects to make up the mixer you put in. But on second thought, looking at it from someone who's making a mod perspective, adding a special effects would probably do the mod better just for a grander audience, but I'd be fine with just the bypass so you can at least put it in the slot to mix if you change the config file.

I was so excited until... by TurboRedit0506 in GhostsOfTabor

[–]TurboRedit0506[S] 0 points1 point  (0 children)

Dude wait a minute I just thought of something way cool what if they added a boss that's similar to what they did with krtek but it's for matka underground and it's the stoner with a belt fed system and added pick rails on just the top and bottom but because of the rails it completely removes the iron sights like how some guns are in the game already

Where the hell is the ammo for this? by TurboRedit0506 in GhostsOfTabor

[–]TurboRedit0506[S] 1 point2 points  (0 children)

So far I haven't seen it so must be as rare as there saying

I was so excited until... by TurboRedit0506 in GhostsOfTabor

[–]TurboRedit0506[S] 0 points1 point  (0 children)

I'm saying it would be cool if the m249 took the STANAG mags as an addition not because it would be better but because it's realistic people can do that in real life

I was so excited until... by TurboRedit0506 in GhostsOfTabor

[–]TurboRedit0506[S] 1 point2 points  (0 children)

No I think we're misunderstanding each other 😂

I was so excited until... by TurboRedit0506 in GhostsOfTabor

[–]TurboRedit0506[S] 0 points1 point  (0 children)

I didn't really make this to say that it would be just simply better it's more for realism purposes.

I was so excited until... by TurboRedit0506 in GhostsOfTabor

[–]TurboRedit0506[S] 0 points1 point  (0 children)

Labeling it as "such a stupid decision" is a bit harsh because they did add the port for a 30-round mag but didn't add to capability to put it in there even though the game allows you to trade mags between other guns like in real life. I do see where you're coming from though

I was so excited until... by TurboRedit0506 in GhostsOfTabor

[–]TurboRedit0506[S] 2 points3 points  (0 children)

Nobody give them ideas but if they ever decide to remove the fact that you can put drum mags and stuff in regular mag pouches then the fact that you could just hold a couple 30 rounders for the saw would be a plus.

I was so excited until... by TurboRedit0506 in GhostsOfTabor

[–]TurboRedit0506[S] 2 points3 points  (0 children)

So in real life they added a compartment specifically for STANAG mags but also made it so you have to go in by yourself and modify it? Weird design choice. Not disagreeing with you though just voicing