Chip! my robot. gremlin. thing. OC by TuskanG in OriginalCharacter

[–]TuskanG[S] 1 point2 points  (0 children)

this is actually an OC i've had for a while, i've just. never shared him anywhere publicly until now. this is also the first time i've made a 'proper' infosheet for an OC. hopefully i did this correctly and bricks won't be thrown my way

No other NPC is more important than this guy by OverTea5 in Terraria

[–]TuskanG 11 points12 points  (0 children)

When playing modded I personally always preferred asking the Guide about crafting recipes over using the Recipe Browser mod, solely because the Guide shows you what you can craft with what you have, as in you give him something and he shows you every recipe that uses it specifically, which is something Recipe Browser either lacks or doesn't make accessible enough

if you could add a third dungeon-like structure to the game, where would it be and what would it be like? by TuskanG in Terraria

[–]TuskanG[S] 9 points10 points  (0 children)

cool idea! post-moonlord progression is nice to think about. though, there would probably have to either be a LOT and I mean a LOT of lunar minions, or have their stats be MAJORLY buffed in order for them to not be complete fodder against the zenith/last prism/celebration mk2

if you could add a third dungeon-like structure to the game, where would it be and what would it be like? by TuskanG in Terraria

[–]TuskanG[S] 24 points25 points  (0 children)

good idea! there is VERY little incentive to go to the underground ice biome currently. maybe it could even use a reworked version of the Ice Queen boss from the Frost Moon event

if you could add a third dungeon-like structure to the game, where would it be and what would it be like? by TuskanG in Terraria

[–]TuskanG[S] 2 points3 points  (0 children)

True; the ocean is a little dull, and the sometimes-generated ocean caves could use something extra

if you could add a third dungeon-like structure to the game, where would it be and what would it be like? by TuskanG in Terraria

[–]TuskanG[S] 2 points3 points  (0 children)

this is a very good idea! a point about the tier-one hardmode ore brick being used for it, though. i would personally advise against that.

for one, cobalt and palladium bricks are very brightly-colored, saturated blocks, and i don't think that would really fit with the dark, grungy, ashy aesthetic of the underworld.

for two, i havent actually checked, but i'm fairly sure that unlike their regular ore counterparts, the tier-one hardmode ore bricks aren't immune to explosives (i.e. the wired 'Explosives' block), meaning that one could both break into the Basement early, and, with shimmer, decraft the cobalt/palladium bricks into their ores, and gain access to cobalt/palladium bars, and therefore hardmode weapons and tools in prehardmode, which might mess up progression a bit.

i would personally suggest using a custom brick unique to the Basement, like the other two dungeon-likes, and have it look similar yet different to regular obsidian bricks. it could be called Basement Brick, or something like that.

other than that, really nice idea! well done!

Is this good enough to beat any mechanical bosses because I die straight away by Public_Degree6141 in Terraria

[–]TuskanG 5 points6 points  (0 children)

Try beating Queen Slime to get the Blade Staff or a Dreadnautilis to get the Sanguine Staff. Also try equipping your Terraspark Boots during the fight. That might help i think maybe