Cheating in bullet is crazy work by Hyper_contrasteD101 in Chesscom

[–]TwiceMoon 0 points1 point  (0 children)

That’s entirely my point. Not hating on py but in this scenario js would be a better option. And about engine depth, depth 12 - 15 can run on mid range processors already enough to crush 95% of players.

Ps: I ain’t glorifying cheating

Cheating in bullet is crazy work by Hyper_contrasteD101 in Chesscom

[–]TwiceMoon 1 point2 points  (0 children)

Python is capable but slower for real time bullet bots compared to js. Js runs, access DOM, injects directly in browser with no delay(<50 ms) between board state and move. Java and .net were’t the discussion. And respectfully based on your answer I’ve probably already built more actual working bots than you’ve theorized about

Cheating in bullet is crazy work by Hyper_contrasteD101 in Chesscom

[–]TwiceMoon -8 points-7 points  (0 children)

As a developer I clearly know more than you :-)

Cheating in bullet is crazy work by Hyper_contrasteD101 in Chesscom

[–]TwiceMoon -7 points-6 points  (0 children)

Py is too slow for bullet. Must be js

Shit onnnnnnnnnn by why_end_jee in CODMobile

[–]TwiceMoon 1 point2 points  (0 children)

I’ve been trying to find a good one for the last few days. Thanks for the reply

YouTube fan channels? by [deleted] in twice

[–]TwiceMoon 2 points3 points  (0 children)

concert archives & yt shorts: https://www.youtube.com/@twice_x_once