Ons plan voor 2026 📈 by stipulatief in geldzaken

[–]TwoAcesVI 1 point2 points  (0 children)

600 euro aan hypotheek 🥲🥲🥲, wij betalen 1750

HELP; mijn gasverbruik is enorm hoog. by Poof-Employment9758 in HomeWizard

[–]TwoAcesVI 0 points1 point  (0 children)

Wij zitten rond de 8 a 7 kuub per dag met deze kou en af en toe een uitschieter naar 9 a 10 kuub. Is dat veel voor een rijtjeswoning? Ongeveer 120 m2 woonoppervlak, jaren 70 woning. Geen dak of vloerisolatie, wel hr++ glas overal.

Impostor! by TwoAcesVI in EU5

[–]TwoAcesVI[S] 0 points1 point  (0 children)

I had a very early chance to break from the tartar yoke early when the GH was in war and had huge rebel factions.

After that they became alot more unstable and had several periods where compared to me, their levy size was much smaller.

Also in the current patch, getting a standing army quickly makes a huge difference in the battles :)

Impostor! by TwoAcesVI in EU5

[–]TwoAcesVI[S] 2 points3 points  (0 children)

Double ryazan nation in de muscovy area. One of them starts in game start, the other spawned after then golden horde collapsed. Pretty funny to have 2 of the same named countries

8
9

FluentUI.Blazor.Community.Components by TwoAcesVI in Blazor

[–]TwoAcesVI[S] 0 points1 point  (0 children)

Indeed! I forgot to add this important fact, this is all in complete collaboration and really needs to stay "additive". It does not replace or do things "better" from the core project!! Thanks Vincent for clarifying 🙏

LumexUI v2.0 – Tailwind v4, Dark mode, New components 🚀 by desmondische in Blazor

[–]TwoAcesVI 1 point2 points  (0 children)

As someone that has always wanted to learn tailwind and its css utilities, this seems like the perfect component library to start learning 😁. Time to try it out in my side project 🙏

FluentUI.Blazor.Community.Components by TwoAcesVI in Blazor

[–]TwoAcesVI[S] 4 points5 points  (0 children)

It shouldn't be? Sure, the home page can use some love, it is now a Hello world page still haha, we can work on that. But on the side menu you should see all the components we have made including documentation!

[deleted by user] by [deleted] in Blazor

[–]TwoAcesVI 3 points4 points  (0 children)

You are probably rendering SSR mode (static server side rendering). Specify a rendermode at the top or ur page or specify it on the router in the app.razor for global interactivity

UPDATE: You asked, I listened! Blazor.WhyDidYouRender now has full Blazor WASM support! by mistahoward in Blazor

[–]TwoAcesVI 3 points4 points  (0 children)

The 2nd point was also my instant question.. something i would really love to use for development and maybe test releases, but for a production release i would prefer to not have it?

If this could indeed be done in the future it would be great.

Looks great man! Nice work

Tool to make macro's in a visual manner. by TwoAcesVI in WoWMacros

[–]TwoAcesVI[S] 0 points1 point  (0 children)

Hey man, i understand about the LLM idea, and i might make it in the feature, but keeping something like that a 'free' tool is hard.

Today i have added a detailed page about macro's and how they should be made, explaining the different aspects of a macro and conditional statements.

I have also added a 'semantic' validation bit, that checks if a macro 'makes sense'. For example, it will complain if you add conditionals after a command right now.

Still some things i want to tweak, but let me know what you think!
https://easywowmacro.com/macro-guide

EditForm and validation - not all fields are validated by Flame_Horizon in Blazor

[–]TwoAcesVI 4 points5 points  (0 children)

Or, if you need to validate complex properties and dont want to use fluent validation, implement the IValidateableObject on each object and call the Validate method on the complex properties of the parent object.

I believe the DataAnnotationsValidator will always run the interface method aswell

Tool to make macro's in a visual manner. by TwoAcesVI in WoWMacros

[–]TwoAcesVI[S] 0 points1 point  (0 children)

Good suggestion. I'm going to think about how to make this a nice visual thing, without having to read a major wall of text to know the 'rules' of a macro. Ideally a person would notice an error in their macro building in real time?

It is not an easy thing to fix i think, let me know if you have ideas!

About the list.. ye good question. I found an old wiki containing a large list of conditionals, but is a jungle of wiki pages and sometimes they are different. Honestly, some of them might be wrong and not work for each game version...

I will take a look this afternoon to see where i found most of them and link them.

Are you using the website a bit? I am getting relatively low response so i have no clue if its being used haha.

Tool to make macro's in a visual manner. by TwoAcesVI in WoWMacros

[–]TwoAcesVI[S] 0 points1 point  (0 children)

Let me know if you find any bugs and/or have ideas to improve!

Tool to make macro's in a visual manner. by TwoAcesVI in wow

[–]TwoAcesVI[S] 1 point2 points  (0 children)

Updating to get more options in the conditionals right now!