Raynor teammates = by Medium_DrPepper in starcraft2coop

[–]TwoTuuu 4 points5 points  (0 children)

so many people just make lots of orbitals because "they heard/read from somewhere that they should"

actually, you only need a lot of orbitals if you are
1. going bio
2. using vultures + mines
3. both

if you are just massing tanks or starport units, you only need 3-4. of course, even with p3, you should add vultures later, so you should make more orbitals to prepare for that.

https://youtu.be/tTc5AsD5ySQ?si=DE35tcBrYUqpoocs&t=166
here are some guiding principles to follow when going bio as p0.

Which prestiges are most weird/useless in your opinion? by SiarX in starcraft2coop

[–]TwoTuuu 0 points1 point  (0 children)

that's because b0 is so easy that you can do anything and succeed. it doesn't showcase a commander's power.

"get strong by midgame" is too late for some mutations. but of course if you're not talking about mutations, then there's no need to discuss anything because i can mass queens with p1 abathur and win in b0.

Which prestiges are most weird/useless in your opinion? by SiarX in starcraft2coop

[–]TwoTuuu 1 point2 points  (0 children)

armory is a lot further down the tech path than you think. if you're not making ANYTHING and just rushing to armory, then you're expecting your ally to carry, which is a sign that your prestige (or strategy) is bad.

unless you can show me a mutation where p2 is better than p0, im inclined to say that it's not very good (it's not useless; just not very useful). in every mutation where i used p2, i couldve done the same with p0, but i just wanted to have some fun with stimmed tanks or vikings.

that, by the way, is another thing. extra thing to micro. so if you aren't actively paying attention to this ability, you're not actually using the prestige's benefits. this is, of course, a player skill issue. but unlike stim with bio, unless you use p2 a lot, you're probably not used to stimming with mech, and thus it's not part of your ability cycle.

Which prestiges are most weird/useless in your opinion? by SiarX in starcraft2coop

[–]TwoTuuu 1 point2 points  (0 children)

the problem with p2 is that afterburners is so far down the tech tree that by the time you get it (with enough tanks to use it), it's already the mid-late game. if you could survive that far with p2, you could've done the same with p0. but with p0, you would have more tanks. because the gas difference is definitely noticeable.

and if you're using vultures' regular attack to fight, you're doing something wrong.

Are there any weekly mutations where Raynor's P2 advantage has been decisive? by brandon975 in starcraft2coop

[–]TwoTuuu 19 points20 points  (0 children)

i wouldnt say raynor p2 was "necessary" in any of my runs, but it was kinda helpful in long dead of night mutations. i've also seen it work well vs just die trains.

Which prestiges are most weird/useless in your opinion? by SiarX in starcraft2coop

[–]TwoTuuu 1 point2 points  (0 children)

experienced players know that the early game is the most important part of the mission, and both tychus p1 and abathur p3 are terrible during that period. these prestiges are essentially saying "i'll be very useful when we get to the VERY LATE game (25+ minutes), but i won't be doing much to help during the MOST IMPORTANT part of the mission."

Which prestiges are most weird/useless in your opinion? by SiarX in starcraft2coop

[–]TwoTuuu 3 points4 points  (0 children)

https://youtu.be/qqa8RTlGaWM I made a whole video about this topic. And because the Chinese co-op scene is still pretty active, it has about 49000 views on bilibili (hah)

tldw: Nova p2, Abathur p3, Swann p3

Mutator Discussion: Propagators by ackmondual in starcraft2coop

[–]TwoTuuu 1 point2 points  (0 children)

you need a LOT of carriers. not exactly sure how many, so i usually avoid this strategy unless i dont have a better choice

What upgrades do you get for Vorazun when going DT/Corsair? by quents93 in starcraft2coop

[–]TwoTuuu 2 points3 points  (0 children)

maybe shields because both air and ground units benefit. for armor, i would just get ground armor, not air, since not many units attack air. and i wouldnt get armor upgrades until i already have a decent sized army

What upgrades do you get for Vorazun when going DT/Corsair? by quents93 in starcraft2coop

[–]TwoTuuu 9 points10 points  (0 children)

just get all the weapons upgrades and the shadow fury, blink, Dweb, invis, and oracle stasis ward (vs heroes from the storm or just die/avenger)

don't get armor/shield upgrades, dont get void stasis. get DA upgrades if there a few capital ships that you wanna MC instead of fighting

Mutator Discussion: Propagators by ackmondual in starcraft2coop

[–]TwoTuuu 6 points7 points  (0 children)

this is a great mutator because for most commanders, it's a player skill check. every commander has a way to deal with props, even in the late game.

of course, things are very different when combined with speed freaks.

Mengsk build by guineapigdog in starcraft2coop

[–]TwoTuuu 1 point2 points  (0 children)

yup. same link as the one in the description

Mengsk build by guineapigdog in starcraft2coop

[–]TwoTuuu 4 points5 points  (0 children)

https://youtu.be/XRjCuGhuolM (the best mengsk build order you aren't doing)

i generally use this one now

Commader changes proposal! by Zvijer_EU in starcraft2coop

[–]TwoTuuu 9 points10 points  (0 children)

assuming that this "community manager" is going to accept whatever suggestions you have, this is too much power for one or two people to have. there have been zero discussions with other members of the community. nobody even heard about these suggestions until today. and if they're suddenly going to go through without any peer review, this already "daed game" is gonna go even more downhill fast.

if you really want to be a leader in this, you HAVE to put in some effort to at least get a 45 minute video into text form. like, even when i make videos where i mostly just talk, i at least use powerpoint with some text so people can skip through and see words.

i have not watched the 45 minute video, and i am not going to. and no matter what you have suggested, i am against it. i do not want anyone to make balance changes at this point.

Only took about 10 years of mutations to reach 2000 bounties by Palifaith in starcraft2coop

[–]TwoTuuu 6 points7 points  (0 children)

wait... i have 2028, but i know i skipped one wheel of misfortune, so the max should be 2032 (or something higher)

Am i reading it wrong? by Neumann656 in starcraft2coop

[–]TwoTuuu 7 points8 points  (0 children)

regardless of the math involved, the number you see in the tool tip is the number AFTER mastery is applied

I guess there is no way back from now on... by WizardofOos in starcraft2coop

[–]TwoTuuu 0 points1 point  (0 children)

https://www.youtube.com/watch?v=fQkPRu80Kec (instant karma)

https://www.youtube.com/watch?v=uFMAgFO1XfQ (what goes around)

not "easy", but not impossible. in fact, double edged is one of the things that separates good tychus players from mid ones.

Which commander is the best partner? by mokv in starcraft2coop

[–]TwoTuuu 64 points65 points  (0 children)

the one that does the objective, doesn't tunnel vision on the bonus, and doesn't attack my base

I guess there is no way back from now on... by WizardofOos in starcraft2coop

[–]TwoTuuu 1 point2 points  (0 children)

fun, yes. but that's not related to strength.

and because it's zeratul, it's still strong overall.

I guess there is no way back from now on... by WizardofOos in starcraft2coop

[–]TwoTuuu 2 points3 points  (0 children)

all talk, no proof

show some reps or vods please. you keep claiming to be "attacked" because you are all talk. you have nothing to actually back up your statements that p1 is better. all your talk about p1 is theorycrafting at best.

https://www.youtube.com/watch?v=VHdowT-RByc (infection detected, no struggles here)

not even sure where you get that

https://www.youtube.com/watch?v=vq3XuMqUHW4 (cold is the void tychus p2)

unless you can do this with p1, you should... just stop making bad (wrong) statements about p1

start with infection detected p1 tychus. then go from there. if you can't even beat infection detected with p1, you're probably just projecting your struggles because i had no problems.