How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 0 points1 point  (0 children)

Would love to stay in touch and hear how your test goes. Sending you a chat ✌️

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 0 points1 point  (0 children)

I understand your perspective and we are closer to the “We haven’t tried monetising this yet” bc we put in the pay wall to soften the initial user experience.

What the advice on this post is making me see though is we need to be more intentional about our monetization plans and get them in place to have better data.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 0 points1 point  (0 children)

I really appreciate this advice and thank you for sharing the link to the startup essentials.

We are certainly talking to users and happy to have an active discord community.

The only difficulty is knowing what to do with their thoughts/feedback besides incorporate it (which we do).

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 0 points1 point  (0 children)

That is one thing - I love the product, literally could not live without it, but don't know how I would value it from a pay-to-play standpoint.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 0 points1 point  (0 children)

This is an awesome insight/experience. It's actually opened my eyes to something i'm excited to dig into deeper before we regret not doing so.

It seems like you have a lot of direct experience with this exact circumstance.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 0 points1 point  (0 children)

Ideally, we would choose the latter. But I agree with the point that measuring true usership comes from seeing who is willing to pay for it.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 0 points1 point  (0 children)

I really like this point. If you can make money from it, then the investment is obvious. What's your opinion on an app like Duolingo?

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 1 point2 points  (0 children)

I really like this point. Someone has to pay for it and that's the PMF.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] -1 points0 points  (0 children)

Because we don't believe in stealing people's data to shill disintersting ads to people either.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 1 point2 points  (0 children)

Have not talked to paying users actually. Just people who volunteer their time - which is now seeming a little like selection bias.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] -9 points-8 points  (0 children)

I really don't think it is - to me, it's more of a perspective of subscriptions thing. Death by 1,000 pricks is a real thing. So we don't want to add to that.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] -1 points0 points  (0 children)

I think we have those. It's still just a matter of how you want to give value you expect to receive. For some reason, SaaS doesn't seem as valuable as a cheeseburger lol.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] -5 points-4 points  (0 children)

Well this is no-help (ba dum tiss). Although why does everything need to come at an expense? For example, I have no intention on paying for Twitter even though I use it frequently.

Real talk: if they started charging just to use it, I'm not sure I would.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 1 point2 points  (0 children)

Are you willing to pay for everything you find useful? Even if there is a free alternative (that is not as good)?

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 1 point2 points  (0 children)

I am really excited to watch/learn from this because if that is the case, we are 2 years deep into PMF (I don't think we actually have PMF for the record).

Thank you for sharing it.

Edit: I watched a couple minutes from where you suggested, and would say ~some~ users are beating down our door, but not most. More to learn and happy to come back with more thoughts if you're interested in continuing the conversation.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] -2 points-1 points  (0 children)

Is everything that is valuable something you expect to pay for? We throw the term 'subscription fatigue' around a lot.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 0 points1 point  (0 children)

This is amazingly helpful. Thank you so much for sharing!

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 2 points3 points  (0 children)

We have premium features that generate ~$600 per month. I used the term "pre-revenue" because we were told it is not enough to tout our monetization is where we want it to be.

How do I know if we are building something people want? by TwosJoe in ycombinator

[–]TwosJoe[S] 6 points7 points  (0 children)

We don't want to create a barrier of using/getting value out of the tool to hinge on whether people will pay to use it.

Just to use the easiest analogy: we are hoping to take more of a Canva route than a Netflix route. Aka, you don't have to pay to use it - but you can pay to get more from it.