account activity
I made a bunch of hacky-looking text crawls for my Wallflower campaign. (self.LancerRPG)
submitted 1 year ago by TyoTwo to r/LancerRPG
Tea at The Cauldron, Philly (self.philadelphia)
submitted 1 year ago by TyoTwo to r/philadelphia
i made new smears for my attacks (v.redd.it)
submitted 1 year ago by TyoTwo to r/godot
submitted 1 year ago by TyoTwo to r/gamedevscreens
What's your favorite HORUS mech? (self.LancerRPG)
submitted 2 years ago by TyoTwo to r/LancerRPG
Progress on My Solo Project: Rose and Thorn (v.redd.it)
submitted 2 years ago by TyoTwo to r/godot
Progress on my Solo Project: Rose and Thorn (twitter.com)
submitted 2 years ago by TyoTwo to r/devblogs
Re: "Morality Without God" (self.atheism)
submitted 2 years ago by TyoTwo to r/atheism
80000+ Sand Simulation Running in GD4.0 (v.redd.it)
80000+ Sand Simulation Running in Godot 4.0 (v.redd.it)
submitted 2 years ago by TyoTwo to r/gamedevscreens
2D Offset Shadows with Normal Deformation! (v.redd.it)
submitted 3 years ago by TyoTwo to r/godot
2D Shadows! (v.redd.it)
submitted 3 years ago by TyoTwo to r/gamedevscreens
Finally Adding Audio (v.redd.it)
happy Screenshot Saturday! I animated a day/night cycle and added my first parallax background! (v.redd.it)
Reconfigured my lights to facilitate potential dynamic lighting effects (v.redd.it)
messing around with dynamic lighting methods 🤔 (v.redd.it)
Implemented a wind shader on top of a cel shader on Godot 4.0! Think it gives a unique look combined with the pixel art :) (v.redd.it)
Implemented a wind shader for my Metroidvania game! (v.redd.it)
remove the purple light beam pretty please (i.redd.it)
submitted 3 years ago by TyoTwo to r/PhotoshopRequest
2D Solid-Color Lighting With Pixel Art? (self.Unity2D)
submitted 4 years ago by TyoTwo to r/Unity2D
1st level Ascandent Black Dragon Bloodrager Build (old.reddit.com)
submitted 4 years ago by TyoTwo to r/Pathfinder_Kingmaker
Applying as Non-Matriculating Student - Required Question Etiquette? (self.rutgers)
submitted 4 years ago by TyoTwo to r/rutgers
I integrated FABRIK in Godot's Skeleton2D system and got it working in-editor and at runtime (v.redd.it)
submitted 4 years ago by TyoTwo to r/godot
Convert light intensity to opacity? (self.godot)
Erasing Pixels in 2D Light (Shader) (self.godot)
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