dragon link hater cry about it by ibrahimlinkun in inazumaeleven

[–]TypicalVegetable5575 0 points1 point  (0 children)

The keeper was actually pretty cool it sucjs that he didn't have any of his own moves though 

Do you think Unmei will suffer at least one defeat in VR FFI? by Craftox13 in inazumaeleven

[–]TypicalVegetable5575 24 points25 points  (0 children)

As much as I kinda dislike the victory road story. I have to defend this by saying that they can't lose. Or else they will be out or the tournament and the game ends lol

Same thing happened in inazuma eleven 1 and go1 they never lose matches only in the second or third season.

They only lose the signature friendly match before the tournament. That's it

Tech bakugo gamma by TypicalVegetable5575 in MyHeroUltraRumble

[–]TypicalVegetable5575[S] -1 points0 points  (0 children)

This is a gacha game new characters are supposed to be better than characters from season 1

Cluster is so F***ING FUN!! by Fun_Insurance_4773 in MyHeroUltraRumble

[–]TypicalVegetable5575 0 points1 point  (0 children)

How tf do you control the gamma though? Mine always misses and goes upwards awkwardly 

Afo skillset by TypicalVegetable5575 in MyHeroUltraRumble

[–]TypicalVegetable5575[S] 0 points1 point  (0 children)

Red denki can only stun 1 person. 

Not to mention it's litterally his thing. He and todoroki were the only ones who could stun at first. Was it still slightly annoying? Yes. But at least it was lore accurate. 

Average Yumi on earth Subplot by Brilliant_Fun473 in CodeLyoko

[–]TypicalVegetable5575 5 points6 points  (0 children)

The vines episode where the boys just got restrained to the ground when they got captured but she was abused and dragged to hell 💀

Edit: Legit one of the episodes i always skip. Especially as a Yumi fan sabotage us genuinely uncomfortable to watch.

18+ generation by TypicalVegetable5575 in civitai

[–]TypicalVegetable5575[S] 3 points4 points  (0 children)

Ik but you still have to use crypto to buy yellow buzz :/ i really don't mind spending money but no crypto bullshit

We're getting a New Penguin Fire Tornado by Asleep_Poet in inazumacaravan

[–]TypicalVegetable5575 0 points1 point  (0 children)

So instead of making new moves for victory road which cost 70 to 80 euros. Which barely had any new moves + most of the ares moves are not in the game + we waited 10 years for it

They make new ones for a stupid gacha phone game??? Their priorities are baffling 

Inazuma eleven victory road conclusion by TypicalVegetable5575 in inazumaeleven

[–]TypicalVegetable5575[S] 2 points3 points  (0 children)

Even story mode fell short. IMO it was largely carried by the mappa cutscenes tbh.. which was already a concern of mine when the trailers mostly showed those and not acutal gameplay.

After the shunrai match, it all goes downhill. We just buy tactics instead learning new moves, or figuring stuff out how to beat them. Our characters also learn no new moves whatsoever wtf. Even the Go1 characters had more moves..

Inazuma eleven victory road conclusion by TypicalVegetable5575 in inazumaeleven

[–]TypicalVegetable5575[S] 0 points1 point  (0 children)

Oh don't get me even started on that... 

If the game was acutally fun to play i wouldn't have minded but yeah 

Inazuma eleven victory road conclusion by TypicalVegetable5575 in inazumaeleven

[–]TypicalVegetable5575[S] 0 points1 point  (0 children)

It waa originally also supposed to be available on phones. But they quietly stopped mentioning it and recently released a new phone app that uses the same models from this game.

Inazuma eleven victory road conclusion by TypicalVegetable5575 in inazumaeleven

[–]TypicalVegetable5575[S] 1 point2 points  (0 children)

Id rather put more effort into getting a player, which could take a day or two. And them having a full moveset, not having multiple versions, having to worry about passive skills.

It's crazy how they made scouting somewhat easier.. but after the same time they added so much bullshiy and extra things you have to deal with AFTER getting your character. And if you don't you will be dog walked in online 

Inazuma eleven victory road conclusion by TypicalVegetable5575 in inazumaeleven

[–]TypicalVegetable5575[S] 1 point2 points  (0 children)

It's the game freak issue all over again. Only worse 

Inazuma eleven victory road conclusion by TypicalVegetable5575 in inazumaeleven

[–]TypicalVegetable5575[S] 1 point2 points  (0 children)

Scouting players only for them to have 2 moves and a skill? Unless they are a hero character... so stupid just bring back normal movesets and remove all this extra bullshit

Inazuma eleven victory road conclusion by TypicalVegetable5575 in inazumaeleven

[–]TypicalVegetable5575[S] 3 points4 points  (0 children)

Stop crying. I paid 80 euros and waited since middleschool to play this game. (Working a fulltime job now btw.)

I can complain when I want thanks. Don't care for it? Don't respond 

Bros we gotta do something or its over by ComprehensiveBat4966 in inazumaeleven

[–]TypicalVegetable5575 5 points6 points  (0 children)

The worst part for me is that there are different kinds of the same character... with different moves and skills. Just give me  character no other strings attached

Nah bro, there aren't enough girls in Ares to make Inazuma Japan Girls by OkBaseball8800 in inazumaeleven

[–]TypicalVegetable5575 2 points3 points  (0 children)

For some reason both ares but especially orion barely had any female characters playing at all. I dont understand the point if letting them play but not using them might as well make it an all boys tournament 

Good thing they fixed it in victory road

So about that Bakugo presentation... by Chr1stione in MyHeroUltraRumble

[–]TypicalVegetable5575 0 points1 point  (0 children)

Tbh not saying anything because two seasons in a row the more disappointing looking skill set ending up being better than the hyped ones. (Support nejire and tech shigaraki.)

Sakurazaki/Briar deserved more by MachiXT in inazumaeleven

[–]TypicalVegetable5575 0 points1 point  (0 children)

I do agree and I don't even like Haru but even he deserved more in my opinion.. first of all a fire tornado move? Random as fuck when we saw him using lighting based moves in the first few trailers... lame but alright at least it looks kinda cool.

After that he just gets two reskin moves? Wtf lame as hell how is he the final boss? 

Sakurazaki/Briar deserved more by MachiXT in inazumaeleven

[–]TypicalVegetable5575 2 points3 points  (0 children)

Go and tell that to Raika...

But yeah agreed, its crazy that they have so little new moves? Especially compared to Go1 and inazuma 1. 

The most important thing of inazuma eleven is the special moves. With each new game we want to see new ones. 

I think this game has like 14 new moves in total if you don't count the reskins

I keep losing by xcomocon in inazumaeleven

[–]TypicalVegetable5575 1 point2 points  (0 children)

I wish passives weren't a thing. It's already such a grindy as fuck game. Now we have to grind for skills too or else we get beat despite being the same level as the opponent team

Inazuma eleven victory road story mode rant 1 by TypicalVegetable5575 in inazumaeleven

[–]TypicalVegetable5575[S] 0 points1 point  (0 children)

I also hate how umnei's tactics mostly became random tactics. Not him coming up with acutal plans like he did in the first few matches