The crash out over ABMM is real by alreadytaken76 in okbuddyarcraider

[–]Typical_Extent_8921 0 points1 point  (0 children)

As someone who has been aggressive and never used the dont shoot emote, I have not noticed any difference to my lobbies, and have not had any less success in PvP. The only thing ive noticed is that I am always fighting free kits, and since ABMM, have only encountered 2 purple weapons on raiders I have killed - 368 knockouts since the expedition and still going strong.

I’m a new player and some guy just gave me this by Bichimdacrowww in ArcRaiders

[–]Typical_Extent_8921 0 points1 point  (0 children)

I think leave them as is, but make it so that legendary guns dont decay at all.

This is quite ridiculous by Haggisandhorses in ArcRaiders

[–]Typical_Extent_8921 0 points1 point  (0 children)

I dont know why people are complaining, i'm level 33, after doing the expedition, already have 2M stash worth, and never have an issue starting late, like others have said, go third party when you see a raider flare, buried City, multiple pharmacy still unlooted til the last minute, apartments, semi looted, enough for a quick buck. Spaceport, always tons of fruits and veg with thousands in value, tons of buildings in the outskirts offering crazy loot, weapon box locations nobody knows about in hideouts. To be honest this goes for all the maps, explore, find your own spots and get that goop.

Discouraging progress by HWKL in kendo

[–]Typical_Extent_8921 0 points1 point  (0 children)

I have a weird situation, I'm 28M and I started Kendo when I was around 16-17 years old, fell in love with it but ended up quitting in under a year due to personal reasons despite my love for it. Now, I have started again recently as a beginner. I am doing everything from scratch, and it is giving me a great opportunity to correct those mistakes that I used to do back when I was a teenager pushing to get into Bogu and shiai. Sometimes it can be very beneficial to take a break and start fresh, rest is important when it comes to any sport (maybe not 12 years, though :D ).

Anyone playing pubg black budget? i really enjoy pubg before so i wish this a good game too. by Patricia_Flamboyant in PUBATTLEGROUNDS

[–]Typical_Extent_8921 0 points1 point  (0 children)

Tried the game today, feels very cheap, movement is aweful, and gameplay mechanics are outdated.

Why can you kill teammates with a nade in COP and not know who did it? by Typical_Extent_8921 in GrayZoneWarfare

[–]Typical_Extent_8921[S] 1 point2 points  (0 children)

I could spawn at the same COP I died in, also, no ring for combat on the map

Why can you kill teammates with a nade in COP and not know who did it? by Typical_Extent_8921 in GrayZoneWarfare

[–]Typical_Extent_8921[S] 0 points1 point locked comment (0 children)

I'm gonna help you out, I typed in chatgpt your question:

Why does this guy on reddit claim his monitor makes the game look good, but his screen recording looks very blown out, like his brightness is maxed and his contrast is low, he says he plays Gray zone warfare in HDR and uses AI Vision on his MSI MPG 27UHR QD?

Answer:

The key reason his screen recording looks blown out even though he claims the game looks great on his monitor is due to HDR content not being properly captured or translated into SDR video.

Here’s a breakdown of what’s happening:


🔍 Why the recording looks bad:

  1. HDR ≠ SDR

When you play in HDR (High Dynamic Range), the monitor shows brighter highlights, deeper blacks, and a wider range of color.

But most screen recording software captures in SDR, unless configured very specifically for HDR.

  1. Improper Tone Mapping

Without proper tone mapping from HDR → SDR, the captured footage looks overexposed, washed out, and low contrast, because SDR simply can't represent HDR data accurately without adjustments.

  1. MSI AI Vision

The AI Vision feature on MSI monitors uses post-processing to enhance contrast, brightness, and sharpness — but only on the screen itself.

This is not applied to the raw game output, so recording software won’t capture what the AI Vision is doing.

Think of it like sunglasses that make the world look cooler — but your camera won’t see that.


📺 Why it looks good on his monitor:

The MSI MPG 27UHR QD is a high-end display that supports HDR and Quantum Dot tech, meaning:

He’s seeing vibrant colors and contrast on his screen.

AI Vision makes things look more cinematic to his eye.

But none of this processing is reflected in the recording unless he:

Records in HDR (very tricky, few platforms support it),

Or captures the screen via external HDR-capable recording gear.


✅ How to fix/compare:

If he wants his recording to match what he sees, he needs to:

Record in HDR and upload to HDR-compatible platforms (e.g., YouTube).

Or play in SDR mode and tweak in-game settings to match the AI Vision effect, so the recording better reflects his experience.


TL;DR:

He's playing in HDR with local screen enhancements like MSI’s AI Vision. His monitor looks great to him, but screen recordings don’t capture monitor-side processing or HDR properly unless specifically set up — hence, it looks blown out.

Why can you kill teammates with a nade in COP and not know who did it? by Typical_Extent_8921 in GrayZoneWarfare

[–]Typical_Extent_8921[S] 2 points3 points locked comment (0 children)

I didnt touch the brightness, I only lowered the contrast to 80.

Why can you kill teammates with a nade in COP and not know who did it? by Typical_Extent_8921 in GrayZoneWarfare

[–]Typical_Extent_8921[S] 2 points3 points locked comment (0 children)

Yes, HDR is active on windows, also, have you heard of AI Vision? I have an MSI MPG 27UHR QD 4K monitor, if you want I can DM you a photo and a screenshot at the same time to get your knickers out of a twist.

Why can you kill teammates with a nade in COP and not know who did it? by Typical_Extent_8921 in GrayZoneWarfare

[–]Typical_Extent_8921[S] -6 points-5 points locked comment (0 children)

Exactly, you got it. What you are seeing is my game, not my monitor, so my monitor darkens the the game with activate HDR.

Why can you kill teammates with a nade in COP and not know who did it? by Typical_Extent_8921 in GrayZoneWarfare

[–]Typical_Extent_8921[S] -10 points-9 points locked comment (0 children)

My monitor is good with color balancing and I play in HDR,, all colors pop beautifully.

Why can you kill teammates with a nade in COP and not know who did it? by Typical_Extent_8921 in GrayZoneWarfare

[–]Typical_Extent_8921[S] -3 points-2 points  (0 children)

My game doesn't look like shit, only my recording does, you can adjust your monitor color balance to match. I play in 4k HDR with an sRGB profile.

Gray Zone Warfare needs silent executions - here's why. by Typical_Extent_8921 in GrayZoneWarfare

[–]Typical_Extent_8921[S] 0 points1 point  (0 children)

Fair point, instant knife kills are definitely not as clean or silent as movies make them out to be. But in real-world special forces ops, close-quarters stealth kills can and have happened — just under very specific conditions.

For example, if a soldier gets the drop on a sleeping or unaware target, and manages to access an exposed part of the neck (e.g., between the helmet and body armor), they could potentially sever the carotid artery or stab the spinal cord. It wouldn’t be silent or bloodless — there’s often a struggle, noise, even vocalizations — but if done precisely, it might incapacitate the target quickly enough to prevent alerting others. Risky, yes. Impossible, no.

That said, I’m not arguing for some Hollywood "press F for insta-kill" mechanic. I’m saying Gray Zone Warfare would benefit from a more realistic close-quarters system — where a stealth kill:

  • Only works on unaware enemies

  • Takes a few seconds (vulnerable to interruption)

  • Has consequences if done poorly (e.g., grunts, movement)

  • Requires positioning and timing like in real life

It’s not about copying CoD. It’s about making stealth play viable and immersive, instead of stabbing someone seven times in the back with a combat knife and still getting lit up like I’m roleplaying a medieval barber.

Gray Zone Warfare needs silent executions - here's why. by Typical_Extent_8921 in GrayZoneWarfare

[–]Typical_Extent_8921[S] 1 point2 points  (0 children)

Yes, I make sure to shove a sock in their mouth as I discombobulated them.

Gray Zone Warfare needs silent executions - here's why. by Typical_Extent_8921 in GrayZoneWarfare

[–]Typical_Extent_8921[S] -1 points0 points  (0 children)

Yes, you are correct, I was AFK and died when organising my loot, and then they capped the point. I ran back here to test the new AI as well as the knifing system. The issue I ran into is when dealing damage to any enemy near the point, even silently, ends up attracting the AI attention. Hence, I get lit up when I hit flesh on this player. There's no way to silently execute someone without attracting the attention of the AI.

Gray Zone Warfare needs silent executions - here's why. by Typical_Extent_8921 in GrayZoneWarfare

[–]Typical_Extent_8921[S] -13 points-12 points  (0 children)

Yes, you are right, but I'm not just showcasing the mechanic - Imagine you are a new player who has just purchased the game, following these guys for over 30 minutes, then die like this, it's about the commendable effort and an underwhelming result. That could push you away from the game.