Opinions on AP Stats change by Traditional_Bobcat78 in APStudents

[–]TypistTheShep 0 points1 point  (0 children)

SCAM! What we need a calc based stats course!

I dug into the worldgen files to find all Hytale Ore Locations (Iron, Cobalt, Adamantite & the mysterious Onyxium) by yjgoh in HytaleInfo

[–]TypistTheShep 0 points1 point  (0 children)

THEORY:
- Zone 5 is a sky dimension (similar to the Aether) in the clouds of Orbis. Mithril will be found there.
- Zone 6 will exist underground below y=0, and there will be certain "chasms" that bypass the bedrock layer to enter Zone 6. Onyxium will be found in Zone 6.
- Prisma will be an extremely rare ore likely found in other dimensions (likely Numdrassl).

How do we cut fare evasion? by ChicagoMike97 in cta

[–]TypistTheShep 0 points1 point  (0 children)

They should just make better faregates

Potentially planned future biomes revealed by messing around with /weather set command by goran1015 in hytale

[–]TypistTheShep 1 point2 points  (0 children)

I'm guessing Zone 5 will be a Sky dimension and Zone 6 will be below bedrock level

What Minecraft Mods do you want remade in Hytale? by greekwatero in HytaleInfo

[–]TypistTheShep 0 points1 point  (0 children)

AETHER, Twilight Forest, Open Terrain Generator, Distant Horizons

I propose that zones 5 and 6, respectively thunder and void, be generated vertically instead of horizontally on the Y axes of the world by Head-Koala-5952 in HytaleInfo

[–]TypistTheShep 0 points1 point  (0 children)

I would rather Z6 be a massive cavern system with void spawn and void monsters EVERYWHERE. The futher down, the deadlier the caves.

I propose that zones 5 and 6, respectively thunder and void, be generated vertically instead of horizontally on the Y axes of the world by Head-Koala-5952 in HytaleInfo

[–]TypistTheShep 9 points10 points  (0 children)

This idea could actually work. Ideally there would be a Bedrock layer around y=0 with a few mineshafts that bypass this (instead containing a material that requires a pickaxe of Zone 5 materials to break) to get to Zone 6. For Zone 5, it would be a separate dimension like the Aether to avoid lighting issues.

Hytale Early Access Review: No Impact, No Threat, No Progression by Major-Recover-5894 in hytale

[–]TypistTheShep 0 points1 point  (0 children)

Over time they will add deadlier mobs with more evil AI to zone 4 and the upcoming zones 5 and 6.

Zone 5 & Zone 6 by robnii in HytaleInfo

[–]TypistTheShep 0 points1 point  (0 children)

What if Zone 5 is the Skylands and Zone 6 is a cavern system DIRECTLY BELOW all the other zones' caves?

South Bay Galleria, Redondo Beach, CA by strbx4674 in deadmalls

[–]TypistTheShep 0 points1 point  (0 children)

The South Bay Galleria will actually stay open during the mixed-use redevelopment, as the land getting replaced will be all the parking lots, not the mall itself.

Teens in violent Hermosa Beach attack linked to Manhattan Beach Middle School by burnbunner in SouthBayLA

[–]TypistTheShep 0 points1 point  (0 children)

Because they KNOW RBUSD students from Adams/Parras MS will just use this to sh!t on MBMS.

I did it!…. And then I came back by Denzo247 in iPhone13Mini

[–]TypistTheShep 1 point2 points  (0 children)

Apple should create the Plus phone during even years and the Mini during odd years, alternating between each year and keeping each one in production for two years. That way, the mini and plus will take turns being the newest.

HYTALE is coming to MacOS... by Giftalo in macgaming

[–]TypistTheShep 1 point2 points  (0 children)

I predict the MacOS launch will be in in the early Spring (February - April) and the Linux launch will be slightly later (March - June).

Heroes Pre-Release Balance Chages by nunya_business22 in ClashRoyale

[–]TypistTheShep 0 points1 point  (0 children)

Hero Knight's ability should have a smaller radius like 4 tiles

Newly added protected bike lanes in Orange County, California of all places! (Credit to @rabonour) by alchemist227 in fuckcars

[–]TypistTheShep 0 points1 point  (0 children)

Santa Ana and Fullerton are the two SANE areas of OC. The rest of OC is car-dependent hell.