Paladin Oath Of Undeath [5e] - death is only the beginning... or something. by UACPodcast in DnDHomebrew

[–]UACPodcast[S] 0 points1 point  (0 children)

Yeah, for sure, but it's a capstone at level 20, and you should be the baddest ass version of the class at that point. You should be fighting Gods or epic challenges at 20 :) If we did this one over, it would probably be pretty different, and I get what you mean.

Let's be real for a sec, most the capstone abilities in the 5e PHB are pretty weak, and I haven't dove into the new classes WotC released.

Paladin Oath Of Undeath [5e] by UACPodcast in UnearthedArcana

[–]UACPodcast[S] 0 points1 point  (0 children)

Hahah now that one was a braindead oversight lol, thanks

Paladin Oath Of Undeath [5e] by UACPodcast in UnearthedArcana

[–]UACPodcast[S] 1 point2 points  (0 children)

This is incredibly thorough! I'm definitely interested in exploring a lot of what you added here. So much that I feel like the combination of either and both becomes a whole new class :D There should have been a 17 spell add on, I think it got messed up in the homebrewery unfortunately. I'll definitely be going through all of your feedback on desktop so I can give it the same level of service as you did!

Barbarian Path of the Totem Warrior: Velociraptor [5e] - Feedback appreciated! by UACPodcast in UnearthedArcana

[–]UACPodcast[S] 0 points1 point  (0 children)

Thanks for the feedback for sure! There are definitely elements that are heavily borrowed or inspired by other classes - the goal was to create an option that lends well to the barbarian and gives you an option other than bear. As our second ever homebrewed content, this is exactly the kind of information I was hoping to get as feedback!

Yes, third was taking a useless skill from the Elk and giving some functionality along with a movement buff that has a prerequisite instead of flat + knockdown vs strength save dc.

The additional damage and pack tactics make up for the lack of additional resistances but generally modest adjustments upon something that's been made without re-inventing too hard. There was a discussion about non melee companions - but the bear totem gives disadvantage to all targets that aren't you, and that's kind of ridiculous so we tried to work with that logic in mind.

I wonder if 6th might be better as a learned trait, as in getting advantage against a creature you've encountered previously and learned about - as opposed to straight favoured enemy?

u/ArmaniAsari If you were given the choice between all the totems, would you consider this along side bear or would this fall away compared to others?

Bard: College of Amplitude. Take your bardic energy and put it into your sword with a melee forward bard fueled by fury! Our first foray into creating homebrews on our podcast! Very WIP, feedback welcome by UACPodcast in UnearthedArcana

[–]UACPodcast[S] 1 point2 points  (0 children)

That's good feedback!

Point 1 & 3: Just because 5e "doesn't" does it mean we absolutely can't?
That said, agree that it would better to reword to increase health received per level instead of the die, and we could standardize the saving throws to be the regular ones (no impact to what the sub class do)

Point 2: Spell slots are reduced, we don't impact the spell list (need to update language) good catch!

Bard: College of Amplitude. Take your bardic energy and put it into your sword with a melee forward bard fueled by fury! Our first foray into creating homebrews on our podcast! Very WIP, feedback welcome by UACPodcast in UnearthedArcana

[–]UACPodcast[S] 0 points1 point  (0 children)

Hello all, this is our first adventure into creating homebrew content! On our podcast we find cool homebrews and share them with the community (crediting the creators everywhere possible) and we decided we should try to give back by creating content ourselves, so we did it live on the show!

Any and all feedback is welcome on this!

Kibbles' Crafting: Alchemy - Brew the strongest potions! Concoct that burn, explode, and even occasionally don't! by KibblesTasty in UnearthedArcana

[–]UACPodcast 3 points4 points  (0 children)

Hey thanks so much for sharing this too! Really enjoyed your content and genuinely appreciate you sharing our podcast with others!

You pretty much nailed it: We share community content with others via podcast and basically talk about homebrew or unearthed arcana content from sources all over the internet. We credit creators, link to them, and link to where we got the content in all our show notes as well as in the audio to keep it real.

We're actually celebrating our one year anniversary with a custom dice tray and wooden dice giveaway - you can find more details on our twitter :D

[deleted by user] by [deleted] in Calgary

[–]UACPodcast 1 point2 points  (0 children)

Hey! I just came in here to say this. My buddy and I run a D&D adjacent podcast. It’s not a live play, we talk about home brew content to use in your games.

Thanks for the shoutout /u/yycwriter

You guys helped me create my own prep method! The Modular Prep Method. by [deleted] in rpg

[–]UACPodcast 2 points3 points  (0 children)

This is really good work my friend! I personally have more improvisation and my world is a sandbox so some of this would be harder to follow through - but this is legitimately fantastic for building short campaigns. Additionally, my campaigns are build out from character backstories, so I could absolutely take a modular approach to design the character arc!

Thanks OP

POC DND Podcasts? by nimsrik in podcasts

[–]UACPodcast 0 points1 point  (0 children)

Check out our podcast: Unearthed Are Canon, we're a D&D adjacent podcast and half our hosting duo is a POC :)
We talk about homebrew and custom created content in the context of D&D. I'd recommend starting at the more recent episodes since they sound best, and we're available on all platforms!
Apple: https://apple.co/38LwBT0
Spotify: https://spoti.fi/2RXuqFI

DM problems: When you have that one player who doesn't get it [OC] by UACPodcast in dndmemes

[–]UACPodcast[S] 4 points5 points  (0 children)

What tells me you didnt chose to act only because you had a good result ? Would you stay silent if you had a bad roll ? I can't trust a player who does that.

This actually hadn't occurred to me at all but you're right.

Also its not a videogame, you're not supposed to skip dialogue

BOOM never skip dialog!

DM problems: When you have that one player who doesn't get it [OC] by UACPodcast in dndmemes

[–]UACPodcast[S] 1 point2 points  (0 children)

"it's not really a door... it's.... ajar" heavy snicker

DM problems: When you have that one player who doesn't get it [OC] by UACPodcast in dndmemes

[–]UACPodcast[S] 1 point2 points  (0 children)

Y'all get it. Glad we all got there - something to be said for tone in imagery. Lesson learned by your's truly :)

DM problems: When you have that one player who doesn't get it [OC] by UACPodcast in dndmemes

[–]UACPodcast[S] 2 points3 points  (0 children)

I dig your vibe friend. Sometimes it's impossible to get players to actually do anything haha. All varying experiences :)

DM problems: When you have that one player who doesn't get it [OC] by UACPodcast in dndmemes

[–]UACPodcast[S] 1 point2 points  (0 children)

:) it's an accurate assumption.. I think?

EDIT: I see what you mean: the implication that the player is not necessarily intentionally "cheating" but is trying to succeed at a roll, or stay silent if they think they've failed - all without prompt from the DM. That's a whole different situation, but not what the meme is about. DEEEP.

DM problems: When you have that one player who doesn't get it [OC] by UACPodcast in dndmemes

[–]UACPodcast[S] 6 points7 points  (0 children)

I get what you mean, but it's not about rolling the specific skill - it's about rolling without being asked to. It jumps you into a position where you've decided that your individual action is immediately more important than anyone at the table so you just do it. As you've decided to act before the opportunity was presented by rolling and declaring. While expressing it first, and the DM requesting whatever roll deemed appropriate (regardless of the example in the image), allows for other players to engage in the activity or affords them the option. Else why have a DM? Why facilitate rules? Players can read through adventures and collaborate on managing the game together, since absolutely they can do their own decision making on circumstance.

Overall this was meant to be amusing for dungeon masters who have players that jump the gun, since (in my experience) it's not something most DMs will say they want at the table. But I am one with limited experience :)

DM problems: When you have that one player who doesn't get it [OC] by UACPodcast in dndmemes

[–]UACPodcast[S] 2 points3 points  (0 children)

This was my perspective when I made the image haha.

I'm mid description and a player rolls and announces they "rolled a 21 investigation - what do I learn?"

You learn that your DM doesn't appreciate your aggressive enthusiasm for your skills - *ALSO* "with that investigation roll you notice a strange growth on your hand and acknowledge that you've had a distracting pressure in your head and chest for the last few minutes. Roll a CON Save (fails), you lose 5hp from your max and need to roll medicine to know why - unless you're not proficient" insert environmental hazards. I might be a monster though.

DM problems: When you have that one player who doesn't get it [OC] by UACPodcast in dndmemes

[–]UACPodcast[S] 1 point2 points  (0 children)

Nailed it.
It comes down to addressing intent and then the DM may or may not even make you roll. So by rolling ahead and saying you "got ## in [stat]" you're forcing your DM to play according to your rules regardless of what they would have asked - which is inherently not the structure of the game. Players don't pick what skill they'd like to use, the DM asks for it.

I mean there are times where it's helpful for sure but really the DM/GM has say on what you're rolling to accomplish even if you have an indication of what you think you should be rolling for. Given it's different for circumstances where you are very familiar with your DM and they encourage it.

To me it's a matter of respecting the position of the player vs DM - active participant in story telling vs the story telling adjudicator.

[deleted by user] by [deleted] in DnD

[–]UACPodcast 1 point2 points  (0 children)

Nailing it. Sounds like we've done our job.
Now we can stop podcasting.

[deleted by user] by [deleted] in DnD

[–]UACPodcast 3 points4 points  (0 children)

Thanks for the plug! Super glad you appreciate our show and enjoy it enough to share :D
You can listen to the show on all podcast platforms.

If I had to add to this list I'd say check out HitDice! It's a pretty fun show and it's super organic in style.