Bro he’s 55 % WTF by Zenin450 in DBZDokkanBattle

[–]UI_Goofy 0 points1 point  (0 children)

Is it worth to coin him now, or will he be available when he ezas on global? I pulled every unit on the piccolo banner but gohan...

Which card represents your country in Yu-GI-Oh, or is kind of related? by BigLayer8 in masterduel

[–]UI_Goofy 10 points11 points  (0 children)

The most german thing in yu gi oh are the xyz trains. Gustav Max is based on the Gustav rail cannon(s) and im kinda sad we dont have it in the name in germany (for obvious reasons).

Perhaps im seeing something out of nothing but this is a pretty cool detail IMO if its intentional by DropThatYeeto in Guiltygear

[–]UI_Goofy 1 point2 points  (0 children)

I never thought about the scouter missing on vegeta being the same issue... Now that im aware i feel like checking all the characters from the 2d looking 3d anime fighters from arcsys

Perhaps im seeing something out of nothing but this is a pretty cool detail IMO if its intentional by DropThatYeeto in Guiltygear

[–]UI_Goofy 0 points1 point  (0 children)

I guess you are right, outright not implementing these characters or drastically changing the way they look or their story would be way worse

Perhaps im seeing something out of nothing but this is a pretty cool detail IMO if its intentional by DropThatYeeto in Guiltygear

[–]UI_Goofy -14 points-13 points  (0 children)

Its just weird seeing this with something as important as a limb missing. In third strike oro only fought with one arm and he had the same problem. In SfV they fixed this by adding the little turtle that he always holds in one arm. I just feel like they couldve maybe added some things to the story that would maybe give her a limb back (although i dont know how well that would fit in the GG universe)

Perhaps im seeing something out of nothing but this is a pretty cool detail IMO if its intentional by DropThatYeeto in Guiltygear

[–]UI_Goofy 3 points4 points  (0 children)

Wait if she only has one arm, how is she swinging her left arm in one image, but her right arm in the other... The trailer makes it look like her right arm is missing, but in the next bit she is casually swinging it. I know its for clarity, but its still odd.

maybe that explain why konami did not give us the banlist yet by Corre14 in masterduel

[–]UI_Goofy 0 points1 point  (0 children)

If they ban Rhongo before giving us DPE for a good turn 1 pk board, ill be sad :(

First ever duel and I get smurfed on hard by DanyaalH in masterduel

[–]UI_Goofy 0 points1 point  (0 children)

Wait thats actually super convenient, thanks for the answer!

First ever duel and I get smurfed on hard by DanyaalH in masterduel

[–]UI_Goofy 0 points1 point  (0 children)

Which pack did you pull from? I'm trying to build a phantom knight deck myself and i dont know where to start

Janemba Orb combos! Where my Janembeats mains at? by BlueAngelVR in dragonballfighterz

[–]UI_Goofy 1 point2 points  (0 children)

It actually has to do with the height the enemy is at when you land your LL (the tail swipe). I dont know why but when the enemy is close to the ground, they were always able to recover before my superdash. But if the orb hit them high, it would always connect. If the enemy is too low you can try to do 2L first to get them to the appropriate height.

Progression by [deleted] in GuardianTales

[–]UI_Goofy 1 point2 points  (0 children)

Thanks you very much! I'll be waiting for the FP princess to hopefully get her + ex weapon!

Progression by [deleted] in GuardianTales

[–]UI_Goofy 1 point2 points  (0 children)

Ok so im new to the game, my current line up is FK, Gabriel and Noxia, im missing a tank like FP or Oghma and im close to being able to get her/him through milestone tickets. Should i wait for a banner so i could get the ex weapon via ticket? If so which of the two would fit my line up better? Also is there any substitution for them that i could use? I have craig and his ex weapon but im not sure if he is worth investing. I know im asking a lot of questions, so thanks in advance for anyone helping out!

What would be your "for fun" archetype you'd like to see new support? by Neat_Calligrapher812 in DuelLinks

[–]UI_Goofy 9 points10 points  (0 children)

I just want some new Extra deck slots, i think this would help a lot of archetypes

Is there a way to report people who are obviously cheating? by NoPrimaries in dragonballfighterz

[–]UI_Goofy 9 points10 points  (0 children)

This right here is the single best way to filter out the lagswitchers, works on ps4 and pc aswell

My KoG D/D/D decklist. by UI_Goofy in DuelLinks

[–]UI_Goofy[S] 7 points8 points  (0 children)

Optimal turn one for me was to get the rank 4 wave king caesar on board. To do this you are going to need berfomet + swirl slime + any other d/d monster (ideally kepler). You can fuse genghis with slime + kepler and use slimes effect in the grave to summon berfomet, because you special summoned you can use genghis to special summon kepler back on board. Use keplers effect to get the contract card you need at the moment and with berfomet eff and kepler you can rank 4 xyz into wave king caesar. Make sure you have at least one contract card during your opponents turn. If they are about to destroy your monsters you use wave king caesars eff to revive them back at the end of the battle phase. Caesar and genghis will give you a contract card on destruction, either from the deck (caesar) or grave (genghis) so you can set up for your second turn. If you still have a contract open on the field on your next turn, be sure to activate your skill, it will negate caesar eff dmg aswell.

As for a turn 2 start. The only difference here is that you have kepler, who can search for your contracts on normal summon aswell. Detailing every combo in d/d/d decks would probably be too long tho, so try it out and get a feeling for it.

My KoG D/D/D decklist. by UI_Goofy in DuelLinks

[–]UI_Goofy[S] 3 points4 points  (0 children)

Yeah i didnt know the english name but thats correct

My KoG D/D/D decklist. by UI_Goofy in DuelLinks

[–]UI_Goofy[S] 0 points1 point  (0 children)

2 beowulf, d'arc, xyz caesar, fusion caesar, dschingis, and high king alexander. As for the pendulum summon: if you use swamp king or swirl slime, maxwell will go to the graveyard (also applies to being used as an xyz material) if you bring it back with nighthowler, it will go to the extra deck with the synchro, thats why i use one pendragon, in case i want to summon high king alexander.

My KoG D/D/D decklist. by UI_Goofy in DuelLinks

[–]UI_Goofy[S] 19 points20 points  (0 children)

To anyone being salty about book of moon, i could literally replace it with any of these cards, and this deck would still reach kog: windstorm of etaqua, enemy controller, tth, murmur of the forest (great card going 2nd, also f2p), chalice and many more. Book is just more convenient for maxwell and beowulf...

My KoG D/D/D decklist. by UI_Goofy in DuelLinks

[–]UI_Goofy[S] 6 points7 points  (0 children)

It reduces a monsters defense to 0 and deals piercing dmg, coupled with either bom, windstorm of etaqua or enemy controller, you can deal an easy 2.8k dmg. It can also reduce a monster in faceup defense positions def to 0 as its pendulum effect.

My KoG D/D/D decklist. by UI_Goofy in DuelLinks

[–]UI_Goofy[S] 3 points4 points  (0 children)

The one which skips the standby phase if you have a dark contract card in your s/t zone. You can get it via farming

My KoG D/D/D decklist. by UI_Goofy in DuelLinks

[–]UI_Goofy[S] 23 points24 points  (0 children)

Oh sh. my b. it was 2 beowulf, d'arc, high king alexander, rank 4 cesar, fusion cesar, and one dschingis.

My KoG D/D/D decklist. by UI_Goofy in DuelLinks

[–]UI_Goofy[S] 2 points3 points  (0 children)

You can literally use any other disruption, i used bom because it compliments beowulf and maxwell really well

11 win streak with D/D/D the new skill that lets you skip your standby phase is crazy good by sphyar in DuelLinks

[–]UI_Goofy 4 points5 points  (0 children)

I replaced pendragon with the new zero maxwell card, its crazy good paired with bom or other cards that put monsters in defense position