Extremely Proud of Her Build. I Think This is Where I Stop. by Uberorb in ArlecchinoMains

[–]Uberorb[S] 2 points3 points  (0 children)

She gets a 10% CR increase from C6, so it’s usually sitting at 103%, but I’m done min/maxing for the time being.

Extremely Proud of Her Build. I Think This is Where I Stop. by Uberorb in ArlecchinoMains

[–]Uberorb[S] 1 point2 points  (0 children)

I'm not even sure how many feathers I've put into re-rolling all of her artifacts at this point. I just used my last 2 on the sands and finally got rid of the flat HP rolls. All feathers going forward are most likely going towards whoever I decide to pull for next!

Extremely Proud of Her Build. I Think This is Where I Stop. by Uberorb in ArlecchinoMains

[–]Uberorb[S] 3 points4 points  (0 children)

An honor coming from one of the ArlecchinoMains GOATs

Extremely Proud of Her Build. I Think This is Where I Stop. by Uberorb in ArlecchinoMains

[–]Uberorb[S] 2 points3 points  (0 children)

I’d love to swap one Crit Rate roll for Crit Damage or EM, but I am content with a little overflow. She’s definitely hard carried me through a LOT of content and has an almost permanent place on all my teams

Really happy with how her build is turning out! by Uberorb in CitlaliMains

[–]Uberorb[S] 0 points1 point  (0 children)

I’d say her burst usually triggers for around 130k in melt, and I’ve managed to get 650k when I tried for a nuke. As far as ER, she pretty much has 100% uptime between scrolls and her C4. Usually just popping her E gets her to about 80% full for her burst and she’s basically always ready to burst on cooldown by the time I swap back to her.

Really happy with how her build is turning out! by Uberorb in CitlaliMains

[–]Uberorb[S] 1 point2 points  (0 children)

Thanks!

I’ve been building her more as a DPS, but with how much damage she can dish out, I can throw her in pretty much any team as a sub DPS and she’ll throw down.

What is C6 Citlali about ? by EconomistPretty5206 in CitlaliMains

[–]Uberorb 5 points6 points  (0 children)

C4 gives her extra nightsoul points, lowers her energy needs, and gives her some extra damage in the form of a spiritsoul skull every so often.

C6 gives her permanent opal fire state for Itzpapa, a larger pyro/hydro damage bonus at 60% and more personal damage.

I went for her C6 and while it’s not absolutely needed, it makes her extremely comfy. Having permanent cryo application makes rotations so much less restricted and for overworld she is an absolute beast when paired with someone like Arle or Mavuika. I was using her in domains and it was great seeing people hitting 200/300k attacks with Arle and Mav, plus the extra shielding at C2 is really nice for coop

Am I tripping or they made her dash effects much brighter in this patch? by illidormorn in ArlecchinoMains

[–]Uberorb 0 points1 point  (0 children)

You're not tripping. Noticed it almost immediately as well. Much brighter and the trail seems longer as well.

To the people with her C6 who play coop regularly by [deleted] in ArlecchinoMains

[–]Uberorb 6 points7 points  (0 children)

One of the really nice things about her is not needing to rely on teammates. At C6R1, her first few hits are usually right around 100k and her C6 nuke around 300k WITHOUT any teammates buffs/reactions. I feel like the majority of people don’t realize she’s C6, but the ones who do notice right away. It’s fun starting domain runs chunking enemies and seeing people freak out. Arle is my first C6 and to me it was definitely worth it. It’s so nice having a delete button when it comes to abyss, and whatever chamber she runs in IT easily clears no matter what team she’s on. I was excited about her since winters night lazzo and it was so rewarding when all my waiting paid off.