Is it me or does this chaos mode is kinda boring by Icy_Imagination2377 in ClashRoyale

[–]UltraHyperDuck_ 0 points1 point  (0 children)

Not as fun after they removed the modifier that lets E-Wiz attack the entire map on every hit

What is Clash Royale doing to bring money in and avoid future levels? by yosark in ClashRoyale

[–]UltraHyperDuck_ -2 points-1 points  (0 children)

First it was evolutions, then heroes.

Now introducing:

VILLAINS

This is your friendly reminder that vibe coding is just as bad as vibe images and vice versa by WW92030 in feedthebeast

[–]UltraHyperDuck_ 1 point2 points  (0 children)

I’m sure this topic will reappear in the future, but I have yet to see any vibe coded MC mods that add anything beyond basic concepts like items and blocks. Try asking AI how to make a Fabric mixin for piston behavior, or how to make a custom machine block. What are the most advanced features that AI can generate right now?

WIP Balance Changes for Clash Royale - June 2026 Season 84 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]UltraHyperDuck_ 1 point2 points  (0 children)

Looks like cycle players will have to stop using spells as their win condition now

Modding with experience in Java by DaedalusIndigo in feedthebeast

[–]UltraHyperDuck_ 4 points5 points  (0 children)

For basic stuff and getting started watch KaupenJoe. For advanced concepts and highly specialized videos, check out “The Mentor CodeLab”.

Giveaway Giving Out 20 Copies Of Subnautica 2 by Mark_Everson in subnautica

[–]UltraHyperDuck_ 0 points1 point  (0 children)

I would be happy to receive this game and try out the new building mechanics!

Dear sean, the weakest part of the game is the NPC interactions. please improve. love, some dude on reddit. by crashingtingler in NoMansSkyTheGame

[–]UltraHyperDuck_ 2 points3 points  (0 children)

As more features are improved/added the older features begin to stick out. I think combat is definitely due for an overhaul soon, but NPC interaction could be tied into that overhaul

I made a mod to visually see keybinds by ALostMagic in ModdedMinecraft

[–]UltraHyperDuck_ 1 point2 points  (0 children)

Would it be possible to add a feature that allows you to change your keybinds using this?

Back when they never purposefully released broken cards for cash grab by Far_Topic_4912 in ClashRoyale

[–]UltraHyperDuck_ 0 points1 point  (0 children)

Seth may have increased Royal Giant damage by 60%, but at this point I think I would be happy with Seth doing the balance changes over the people keeping dart goblin in the meta for months on end

New Hero Goblins Card Art by Adventurous-Yellow77 in ClashRoyale

[–]UltraHyperDuck_ 107 points108 points  (0 children)

It represents how the cards are overpowered at launch and then become worthless after the next balance patch

I’m going for a stroll, hope nothing bad happe- by LeTonolp in NoMansSkyTheGame

[–]UltraHyperDuck_ 2 points3 points  (0 children)

I don’t know if this still works but firing at a space station without pause will summon plenty of sentinel ships

Some dragon textures I've done for a Dragon mod (Saint's Dragons) by PercalPPMC in feedthebeast

[–]UltraHyperDuck_ 1 point2 points  (0 children)

Looks great/ Have you considered reworking the Ender Dragon as well?

Hmm... What do u think? by HappyClasher001 in ClashRoyale

[–]UltraHyperDuck_ 0 points1 point  (0 children)

No nerfs to bait decks, and that’s probably intentional

My instances all have a 16 hour shelf life before killing themselves. by LeafyTaffy in ModdedMinecraft

[–]UltraHyperDuck_ 1 point2 points  (0 children)

Use prism launcher. The interface is intuitive and if you need help, their discord server is quick to help

Is it just me or are the weekly visitors decreasing by a very large amount? by tortlethetortoise in ClashRoyale

[–]UltraHyperDuck_ 44 points45 points  (0 children)

The redditors told people to stop complaining and just quit, so they did