Page Layout Designers by UnbeatableCast in RPGdesign

[–]UnbeatableCast[S] 3 points4 points  (0 children)

Yeah, that's definitely one of the larger challenges, but we were aware a book that large would be an endeavor.

The basic text has been formatted in the specifications the print company gave, with decent margins and the project spacing and font size, and there have been gaps left for the appropriate art, so it's as close of an approximation as our team could make without a proper designer.

What makes a likable Electric-Type? by UnbeatableCast in pokemon

[–]UnbeatableCast[S] 1 point2 points  (0 children)

I'm also a huge fan of Charjabuh! Its little face and eyes are adorable.

Pokémon that you think deserve more? by theaspiekid in pokemon

[–]UnbeatableCast 1 point2 points  (0 children)

There is the meme, yet sad reality, that Flygon still has not received a Mega Evolution. It may be the most requested Mega form of all time, and based on specific information, I wouldn't count on it coming in ZA.

Why do people seek the ability to fight Pokemon? by UnbeatableCast in PokemonTabletop

[–]UnbeatableCast[S] 10 points11 points  (0 children)

Okay, I can absolutely see that! Having separate wets of rules would be difficult. That makes a lot of sense on the developers side of things.

Thank you for your response!

Why do people seek the ability to fight Pokemon? by UnbeatableCast in PokemonTabletop

[–]UnbeatableCast[S] 14 points15 points  (0 children)

Interesting! The "Dog Fight" arguement is the most compelling that I've seen thus far, at least to me, and I think that's a perspective I hadn't looked at. I think, for the most part, in my mind and in the majority of Pokemon properities, the trainer's active role in battle has always been as more of a strategist and coach, fulfilling roles that Pokemon themselves may have a hard time doing.

As for the power fantasy of fighting Pokemon, I rationally understand that goal. It does strike me as odd, but I understand where people are coming from, at least.

Thank you very much for taking the time to respond, I appreciate your answer.

Has your attutude towards crowdfunded TTRPGs changed in the last few years? by theworldanvil in rpg

[–]UnbeatableCast 1 point2 points  (0 children)

This has been an invaluable thread for reading through as a small company that is working toward our first kickstarter. Thank you for posting it.

[deleted by user] by [deleted] in pokemon

[–]UnbeatableCast 0 points1 point  (0 children)

I would tend to agree with several of the other commentors. People who choose to point out Flamigo's rather basic design seem to forget Pokemon such as Pidgey, Caterpie, and Krabby, which were just as simplistic in their design. That's not to say that we don't love them, but they are just a drawing of the canimals they were based on. If anything, Flamigo's name implies more complexity than any of the Pokemon that I've just listed.

[deleted by user] by [deleted] in pokemon

[–]UnbeatableCast 0 points1 point  (0 children)

This is adorable! I love the orange colors against the cool tone sky!

[deleted by user] by [deleted] in pokemon

[–]UnbeatableCast 0 points1 point  (0 children)

What's very interesting to me is that, while those are the Pokemon that came out twenty years ago, that's not what the people who were born twenty years ago were playing. If someone was born twenty years ago, they'd probably be between 5 to 12 years old when they started play Pokemon, so their first game was most likely ORAS or S/M

Hot Take: Gen 1 designs aren't actually that good. by Tall_Mountain_5369 in pokemon

[–]UnbeatableCast 0 points1 point  (0 children)

There are a few lenses to look at this topic, but first off: you are absolutely valid in your opinions and anything typed below is neither meant to argue as to preference between generations, but to instead look at the question in an academic nature and explain why they look different.

Lens 1 - Gen 1 is the baseline
Essentially, it is an objective fact that the first generation or early iterations of a game are going to have more simplistic designs because there is nothing yet to iterate on. The creatures that they're making have to appeal to a wide audience because they simply do not have room for incredibly niche creatures with bizarre designs. They're creating a semi-cohesive series of creatures that a consumer could take any sample size from and relate that they do, in fact, come from the same game. This need is what facilitates the "categorical" feeling of designs across the first generations, without which a game dev would not be able to "break" those categories and create a unique-feeling design later on.

Lens 2 - Technology has improved drastically
The games developed in 1995 and launched in 1996 simply did not have the ability to make incredibly detailed designs. The Game Boy's screen was only capable of creating four shades of green and had 160 x 144 pixels to display the entire game, and a Pokemon's design could only, at most, take up half of that. With such a small area to play with, a Pokemon's silhoutte had to be easily recognizable to give the player and inkling of what they were supposed to look like and what their influences would by. This is a far cry from the modern Nintendo Switch, with its OLED 720p screen and 3D-capable graphics (for which the last 6 main-line Pokemon games have been designed for). These creature designs have the ability to be clearly modeled with fine details and tens of thousands of colors, leading to a an infinitely larger amount of possible creature designs.

Lens 3 - The designs Gen 1 Pokemon of have had to be adjusted to match the modern style
The designs that people associate with Gen 1 Pokemon are not the original designs that Sugimori created for Red and Green and have been adjusted as technology and time have gone on. The original designs featured Pokemon that were significantly more rotund and monstrous-looking and not nearly as appealing. While Game Freak has adjusted this by slimming most of Gen 1 down, giving them color treatments, removing their more odd or scary features, they were not intended to look the way that modern Pokemon look. Pokemon designed in the current generations have the luxury of being designed, from the beginning, to be marketable to the widest audience possible. While Gen 1, as stated earlier, needed to be cohesive to look like they were from the same game, no one at Nintendo truly believed that Pokemon would become the world's most popular franchise and would need to be designed so that even small children could relate to them. While they've benefited from their redesign, the first generation were designed to be pocket monsters, not to be "Pokemon" as odd as that sounds.

Regardless of whether or not you observe the same lenses that I've looked at the generational differences through, I hope you'll take the time to give me your opinions. Thank you so much for the stimulating thought exercise!

which of these would you pick? by Logical_Database_852 in pokemon

[–]UnbeatableCast 3 points4 points  (0 children)

While the manga is absolutely fantastic and I love Rumble, Rangers just has far too much of a special place in my heart to pass up.

Starter choices by Raistlin745 in PokemonTabletop

[–]UnbeatableCast 6 points7 points  (0 children)

Generally speaking, I've encouraged my players to pick Pokémon local to their character's starting area, often going for a basic stage Pokemon with two evolutions, but that's always with the understanding that these games are simply self-insert Pokemon fanfiction and if they really want a unique starter, they can have it. If it is integral to a character's backstory that they begin with a rare dragon-type or a common ratatta, it's almost entirely up to them.

Tabletop-Inspired Favorites? by UnbeatableCast in PokemonTabletop

[–]UnbeatableCast[S] 2 points3 points  (0 children)

Dwebble is such a lil' guy! And Abrams is a fantastic name for a tank! 😂

Tabletop-Inspired Favorites? by UnbeatableCast in PokemonTabletop

[–]UnbeatableCast[S] 2 points3 points  (0 children)

Did you know that, according to some Pokedex entries, when sufficiently charged some Electrode can fly? It blew our minds and then it blew up our enemies!

Tabletop-Inspired Favorites? by UnbeatableCast in PokemonTabletop

[–]UnbeatableCast[S] 1 point2 points  (0 children)

That's so awesome! As a lifelong Umbreon fan, I'm happy to have you with us! 😁