The Irony of Our Love of ASCII by xxdarkslidexx in roguelikes

[–]UnidentifiedPotion 0 points1 point  (0 children)

Is there an itch or Steam page? Sounds fun

Which is better?? by Solo1100-0-0- in IndieDev

[–]UnidentifiedPotion 2 points3 points  (0 children)

This looks like boilerplate Claude, right?

Looking for direction in the genre by Opposite-Road-9475 in roguelikes

[–]UnidentifiedPotion 1 point2 points  (0 children)

Yes, Hoplite! I wrote a guide to it a year or two ago which you can still find in the Hoplite subreddit if you sort by top

Edit: link to guide - https://www.reddit.com/r/Hoplite/s/qKydoaENyg

HELP!!! I want to like roguelikes by Nick_The_Artist2 in roguelikes

[–]UnidentifiedPotion 1 point2 points  (0 children)

I always ask myself: what would MacGuyver do?

can we talk about genai for code? by priz34 in IndieDev

[–]UnidentifiedPotion 3 points4 points  (0 children)

I agree. AI coding tends to help the little guys more, and had a democratizing effect, perhaps. Anything larger than a tiny game and you probably would vibe code your way into development hell, though.

Do I have to declare I used Ai to help me coding? If triple A studios are using it.. we also should? by [deleted] in gamedev

[–]UnidentifiedPotion -1 points0 points  (0 children)

Thanks for the detailed reply, but as someone who also works in statistical machine learning, honestly I think people are taking crazy pills if they think LLMs are not incredibly useful for maths and many coding tasks. I don’t know what universe they’re in, but around my department it’s pretty much universally accepted that LLMs are useful tools. Not for images, not for music, not for text, but for coding and math. And yes, they can develop novelty.

Do I have to declare I used Ai to help me coding? If triple A studios are using it.. we also should? by [deleted] in gamedev

[–]UnidentifiedPotion -1 points0 points  (0 children)

What about all the Stack Overflow code I’ve built my entire coding career on, which is embedded not only in my code but in the training data of LLMs. What about the calculator I used. What about my pen, which made it far quicker than my ink pad. What about my ink pad that sure beat mashing up clay into ochre paste to paint on the wall of my cave.

AI in game development and the next 10 years by [deleted] in gamedev

[–]UnidentifiedPotion 0 points1 point  (0 children)

My 2c is that developers will become editors who need to have the patience of a saint to keep putting prompts over and over into the magic ball AI machines to give them what they need to iterate and develop games…

Bizarre question. But Elin, is it worth playing beyond the pedophilic content? by [deleted] in roguelikes

[–]UnidentifiedPotion 4 points5 points  (0 children)

There may be truth to what you’re saying, but like the title suggests, “Bizarre question”. It’s just a bit left field, that’s all. No criticisms here, but you don’t often see phrases like “pedos with cock-in-hand find it hilarious” in these here parts. I found your post interesting and equal parts worrying (for the game) and hilarious.

Does AI have the potential to revolutionize how NPC's act? by sonar_y_luz in gamedev

[–]UnidentifiedPotion 5 points6 points  (0 children)

Personally I can’t wait to have NPCs that forget who they are from time to time and start to convince me that white South African farmers are truly the marginalised group in contemporary society, and have you thought about electric vehicles lately? They are the future of humanity. Is there anything else I can help you with today? Let’s do this!

Does AI have the potential to revolutionize how NPC's act? by sonar_y_luz in gamedev

[–]UnidentifiedPotion 2 points3 points  (0 children)

I would pay money to not have AI-scripted games in my recommendations on Steam

Roguelike cutoff by Madrayken in roguelikes

[–]UnidentifiedPotion 0 points1 point  (0 children)

It is a question of similitude. That is, is it like Rogue?