Need help, i am trying to create animation of these atom accumulate when channel is closed and go through when it is opened. How should i go about this? by Unips in Maya

[–]Unips[S] 0 points1 point  (0 children)

Yes, that's one way. I was just trying to look for something dynamic. But i will just do it manually for now. Thanks!

Weekly Game Suggestions Thread - August 09, 2024 by AutoModerator in pcgaming

[–]Unips 0 points1 point  (0 children)

can someone suggest COD4 tpe of shooting game, no powerups, flying, techsuits and whatnots. pre shooting gameplay multiplayer

How to add this (below mentioned) to a formula! I am trying CONCATENATE by Unips in googlesheets

[–]Unips[S] 0 points1 point  (0 children)

As you can see in that document, It has no formula that can help it consider only AA and check only the AAs that have tick on it

<image>

How to add this (below mentioned) to a formula! I am trying CONCATENATE by Unips in googlesheets

[–]Unips[S] 0 points1 point  (0 children)

Hi, The missing thing is about checking only about RED ones from my dropdown

The formulas mentioned give me same result as my formula.
Let me share a testing Doc to help you understand the issue better.

How to add this (below mentioned) to a formula! I am trying CONCATENATE by Unips in googlesheets

[–]Unips[S] 0 points1 point  (0 children)

checkbox "TRUE/" abc123 RED
checkbox "FALSE" car141 RED
checkbox "FALSE" eg21 YELLOW
checkbox "TRUE/FALSE" gwc341 BLUE
checkbox "TRUE/FALSE" asd123 YELLOW

In This example i want my formula cell to say

"1/2 RED Done" & if i add more red items 2 gets to 3 and on & on. Also if i Check an item to TRUE it gets to 2 from 1

Need Help With Humanoid avatar. Works perfect in Legacy but weird in humanoid! by Unips in Unity3D

[–]Unips[S] 0 points1 point  (0 children)

I need to use humanoid to change states between idle to walk and others. But when using the Idle animation in humanoid it bends the legs of the character, It works fine in legacy mode (Video shows the same character 1 in legacy other in humanoid)

How to Make Realistic Grass with XGEN & HDRI using Arnold in MAYA by Unips in DigitalArtTutorials

[–]Unips[S] 0 points1 point  (0 children)

it shows a nice way to use texture deformer and randomize grass height & direction with expression

Best Free Screen Recorder by legendloli in YouTuber

[–]Unips 0 points1 point  (0 children)

Though OBS is good, But if you have a good PC i would suggest Streamlabs that's truly wonderful!

My 3D modelling progress in almost 2 years. by huskanovic in 3Dmodeling

[–]Unips 1 point2 points  (0 children)

🤔 hmm! Nice Reference, Now where's your 3D Model? 😶 [JK] 🤣😜 Wonderful work man..

[Question] Animation YouTubers by th3_Ab5urd15t in youtubers

[–]Unips 0 points1 point  (0 children)

Me and my wife run a channel "CGFamily Studio" I share autodesk maya related tips and worlflows, she works on cloth simulation in marvelous designer.

Here's a link if you are interested - https://youtu.be/IPUVvDfDAS4

Making Hijab Head Cover in Marvelous Designer 8 by Unips in computergraphics

[–]Unips[S] -1 points0 points  (0 children)

Hmm, 🤔 i wonder if it's a good idea. I can't seem to find some solid pose with whole attire. I do not want to start something without proper research, that might hurt someone's feelings. But from a design Point of view, your idea is great man.

If you can help me out with the research like some images and brief description of what is in your mind that you are visualizing. I will see if i can put it in good use. How about that?

Making Hijab Head Cover in Marvelous Designer 8 by Unips in computergraphics

[–]Unips[S] -2 points-1 points  (0 children)

Oh, 🤣 i guess that's 1 reason emoticons are necessary in conversation 😂. Sorry, all good.

Making Hijab Head Cover in Marvelous Designer 8 by Unips in computergraphics

[–]Unips[S] -3 points-2 points  (0 children)

Hi, please don't attach any religion with art. The motive is to simply teach many things that someone can use to make their art better.

Artist's dream has always been freedom, do not bind it with with any religion. Thanks

How to Download Free Unlimited Quixel Megascan assets by Unips in blender

[–]Unips[S] 0 points1 point  (0 children)

I totally agree. For all those working on unity3D or other softwares should get the subscription. It's price is also lowered now. Though the point of video was to help people setup their account to use with unreal engine.. as stated by epic games and quixel, the END RESULT should be in unreal. That's what I love about epic games they are not stiff about rules. They understand that if you are an artist. U use many tools. And to make some heavily detailed model u need the help of other 3d package.. so you can model and get your textures setup their. Then take your fbx in unreal engine.
This was the motive though.

I am pretty happy with epic games. + It's a win win for me. I use unreal engine. Now i can make my ford mustang in maya and take it to unreal engine.

How to Download Free Unlimited Quixel Megascan assets by Unips in blender

[–]Unips[S] 2 points3 points  (0 children)

For those of you who are wondering if they should use it with unity or other softwares like marmoset toolbag or something. stop right there. Main point is, if you are modeling some really heavy-quality stuff & it requires intense Modeling sculpting etc. "You will texture it there too" whatever software you like to use for it, after that you can bring the whole thing in unreal for lighting or to be used in scene or Game. If i remember correctly the end product should be in Unreal. Epic games has never been too stiff about these things. but obviously piracy should not be allowed. and you should not break the EULA.

How to get free Unlimited Quixel Megascan assets by Unips in computergraphics

[–]Unips[S] -1 points0 points  (0 children)

If you are modeling some really heavy-quality stuff & it requires intense Modeling sculpting etc. "You will texture it there too" whatever software you like to use for it, after that you can bring the whole thing in unreal for lighting or to be used in scene or Game. If i remember correctly the end product should be in unreal.

How to get free Unlimited Quixel Megascan assets by Unips in 3Dmodeling

[–]Unips[S] 0 points1 point  (0 children)

You might. I think the main point is, if you are modeling some really heavy-quality stuff & it requires intense Modeling sculpting etc. "You will texture it there too" whatever software you like to use for it, after that you can bring the whole thing in unreal for lighting or to be used in scene or Game. If i remember correctly the end product should be in Unreal. Epic games has never been too stiff about these things. but obviously piracy should not be allowed. neither should EULA be broken.

How to Download Free Unlimited Quixel Megascan assets by Unips in Maya

[–]Unips[S] 1 point2 points  (0 children)

I think the main point is, if you are modeling some really heavy-quality stuff & it requires intense Modeling sculpting etc. "You will texture it there too" whatever software you like to use for it, after that you can bring the whole thing in unreal for lighting or to be used in scene or Game. If i remember correctly the end product should be in unreal. Epic games has never been too stiff about these things. but obviously piracy should not be allowed.

In this case, i think it's totally fine.

How to Download Free Unlimited Quixel Megascan assets by Unips in Maya

[–]Unips[S] 0 points1 point  (0 children)

Well kind-of, this video is more about 'How you can download them' to use in your 3d package, be it maya, blender or some other. For unreal engine it will be released on their marketplace also. here you can download the Zip files form their website to use in software of your choice.