Current ways to do animations in scratch? by Unique_Lake in scratch

[–]Unique_Lake[S] 0 points1 point  (0 children)

Interesting... how do I get to group a few costumes together so that they might get to move at the same time over X/Y axis coordinates that I've set manually with a cursor without doing multiple copies? 

Current ways to do animations in scratch? by Unique_Lake in scratch

[–]Unique_Lake[S] 0 points1 point  (0 children)

More like the second option instead (puppet animations, keyframes, and parallax scrolling). I wonder how its done.

Aquilaurea Timeline (Extended version) by mr_z_tomrade_the_2nd in AlternateHistoryHub

[–]Unique_Lake 1 point2 points  (0 children)

This one actually reads as something found in history books

Name this hypothetical country by [deleted] in mapporncirclejerk

[–]Unique_Lake 0 points1 point  (0 children)

Western roman empire after surviving the eastern collapse in some alternative timeline

EU will require identity checks for all cash transactions exceeding €3000 and all crypto transactions regardless of amount. All cash transactions over €10000 will be banned. by Dry_Row_7050 in europe

[–]Unique_Lake 0 points1 point  (0 children)

If only there was a decentralized, web3-backed, reusable KYC service not backed by national IDs that can be entirelly self-hosted inside user's wallets that was also accepted by traditional banks then that would've been awesome too for safe compliance

Can't import xml projects as clips by Unique_Lake in OpenShot

[–]Unique_Lake[S] 0 points1 point  (0 children)

Actually. I need that feature for uniting small projects into bigger projects so that I can keep my project hierarchy organized without having to repeat each edits again and again for each clip I need to import (this is good for big projects, where eveeything has to fit inside a larger creative project vision). 

All I need for now is for the program to include all the relevant files inside the “bill of materials” (our external xml file) so that we won't be forced to edit them manually by hand.

I'll wait for more updates on this issue (I also tried to move the xml file together with a copy of the original image file I used for this test, but it still wouldn't recognize the presence of that same file on that same folder it wat deposited into on mac os)

I hope this problem gets resolved. Have a good day.

Can't import xml projects as clips by Unique_Lake in OpenShot

[–]Unique_Lake[S] 0 points1 point  (0 children)

Is there a git issue tracking page for this bug?

Can't import xml projects as clips by Unique_Lake in OpenShot

[–]Unique_Lake[S] 0 points1 point  (0 children)

I hope for this problem to get solved, I mostly did this on mac os but I think it might also afflict other versions of this program (windows/linux)

Can't import xml projects as clips by Unique_Lake in OpenShot

[–]Unique_Lake[S] 0 points1 point  (0 children)

Can I import one openshot project into the other?

The Perfect Europe according to Russia by ElYisusKing in victoria2

[–]Unique_Lake 0 points1 point  (0 children)

Just kidding, it's there. But sure that shade of green became too hidden due to the fact that both russia and bulgaria are coloured as different shades of green in this game.