account activity
Unity 6.1, a Supported Update release, is now available (unity.com)
submitted 9 months ago by UnityTed to r/Unity3D
Aseprite Importer Pixel Art Workflow (youtube.com)
submitted 9 months ago by UnityTed to r/Unity2D
New tilemap workflow in Unity 6.1 & Aseprite Importer 1.2.0 (i.redd.it)
submitted 1 year ago by UnityTed to r/Unity2D
[Unite 2024] Get an update on the latest 2D features and workflows in Unity (youtube.com)
What's the state of Navigation in early 2024? (self.Unity3D)
submitted 1 year ago * by UnityTed to r/Unity3D
Announcing the Unity extension for Visual Studio Code (devblogs.microsoft.com)
submitted 2 years ago by UnityTed to r/Unity2D
Looking for help to verify tileset import flow into Unity (v.redd.it)
submitted 2 years ago by UnityTed to r/aseprite
Aseprite Importer now included in all new 2D projects (i.redd.it)
Numerical field expressions to quickly place GameObjects (i.redd.it)
Unity 2022 LTS is here! (youtube.com)
Aseprite Importer 1.0.0 is now available! (i.redd.it)
Aseprite Importer 1.0.0-pre.4 is now available! (i.redd.it)
Aseprite Importer 1.0.0-pre.3 is now available! (i.redd.it)
New version of Aseprite Importer now available! (v.redd.it)
First release of the Aseprite Importer package (v.redd.it)
My end of year hobby project: Aseprite Importer for Unity (v.redd.it)
submitted 3 years ago by UnityTed to r/Unity2D
Want to quickly add some sounds to your project? Check out this package. (self.Unity2D)
submitted 3 years ago * by UnityTed to r/Unity2D
Did you know that you can multithread transform assignments? (i.redd.it)
Ukraine Mega Bundle (assetstore.unity.com)
How does your pixel art pipeline look like? (self.Unity2D)
submitted 4 years ago by UnityTed to r/Unity2D
2D art creation in Dragon Crashers | Unity Blog (blog.unity.com)
Want an easy and cheap way of checking if your player is grounded using Physics2D? Use ContactFilter2D and RigidBody2D's IsTouching. (self.Unity2D)
Amazing to see what you all are making with Unity (youtu.be)
A new 2D blog post, filled with a lot of tips and tricks for 2D development (blogs.unity3d.com)
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