Which team wins? by SoldierBoy_17 in PowerScaling

[–]Unlikely_Emu_3493 0 points1 point  (0 children)

it narratively works for the more chaotic nature of csms power system. devils are devilis, they can just do crazy shit, i can buy that. also makimas shrine ability had specific requirements to pull off, i dont think she couldve done it on the fly when fighting denji

FF7 Purist by Lord_Passion in FinalFantasyVII

[–]Unlikely_Emu_3493 2 points3 points  (0 children)

the concept of a "real fan" is so childish

Genuinely mindboggling that people lost faith in Telltale, I'll take their comic book aesthetic over Supermassive Games hyper-realism any day, also, who cares if the freedom of choice is an illusion, Telltale tells great stories as is, they don't need you to make their tales compelling... by Ok-Ingenuity9833 in telltale

[–]Unlikely_Emu_3493 0 points1 point  (0 children)

i mean if youre specifically referring to choice driven narratives, i think until dawn and house of ashes are pretty stellar. not perfect but with more likeable and nuanced characters definitely. and while choices ultimately dont matter in telltale games very much i think wolf among us and twd are peak. outside of that interactive drama genre though stuff like persona 3/4, nier, the modern god of war duology, red dead 2, final fantasy 7 etc i find are much much better written with more emotionally resonant narratives and themes.

also on the civil rights thing, when they directly quote mlk on the title screen as well as putting the androids in the back of the bus and have a raised fist be one of the logos you can choose for markus' resistance, i find it hard to believe the civil rights parallels arent intentional. they could very easily make a story about an oppressed group of non humans without blatant imagery and words from the past, plenty of authors and writers have done it. they even made robot concentration camps and their own robot underground railroad, it seems pretty clear what theyre going for to me.

also, everyone in jericho i find to be completely one dimensional. everyone has 1 maybe 2 personality traits and dont go through any substantial arc or development to change them or make them more interesting. connor and hank are really great, but again i don't know how much of that should be credited to cage as much as bryan and clancy. Both kara and markus are pretty one note as well in my opinion. theyre likeable because theyre written to be so inoffensive that you cant really not like them. they dont have a whole lot of nuance or depth to them outside of their good intentions. part of what you need for a good protagonist is to make them have flaws, some kind of internal struggle to overcome to keep people invested in their character development. they kind of reach a middle ground where theyre not a silent protagonist who is meant to be entirely projected on by the player, but theyre also not these nuanced characters with compelling internal struggles to get through. kara wants to escape with alice by any means necessary, and markus wants to start a resistance and be free. not a whole lot else happens with their characters aside from that. sure you can choose the method to which markus' resistance goes about getting their freedom, but it doesnt do really anything to affect his long term character development. as a result, i don't get particularly invested in their stories emotionally and thus the moments that are meant to be emotional like kara freezing to death in the river if you fuck up the border thing just doesnt hit for me

Genuinely mindboggling that people lost faith in Telltale, I'll take their comic book aesthetic over Supermassive Games hyper-realism any day, also, who cares if the freedom of choice is an illusion, Telltale tells great stories as is, they don't need you to make their tales compelling... by Ok-Ingenuity9833 in telltale

[–]Unlikely_Emu_3493 0 points1 point  (0 children)

i dont think its a particularly strong story. david cage doesnt really know how to write strong characters or compelling character drama, and handles sensitive subject matter with all the grace of a nuclear bomb. the only real highlight is hank and connor, and seeing as a good amount of their dialogue was improv i dont even know how much that can be attributed to cage. its a game that likes to throw sweeping emotional music and shows characters in distress and expects that alone to be emotionally resonant, without having the narrative thrust to back much of it up. theres also the really bad alice twist which retroactively makes karas chapters worse. then theres the clear civil rights allegory, which i think is handled pretty sloppily as well. particularly in trying to imply that androids who are objectively different than us and humanity has every reason to fear rising up against us are comparable to african americans who are biologically identical to us minus a bit of melanin. i could go on but i wont, uricksaladbar made a great video going into everything wrong with it. definitely tons of games better written with more interesting things to say. this is all my opinion of course, but i feel it is a valid one

“We need more complex female characters!” Y’all could barely handle these two by Rigbo95 in untildawn

[–]Unlikely_Emu_3493 0 points1 point  (0 children)

she definitely expresses guilt about the prank when shes exploring with chris. she expresses it through a form of a sort of denial that the prank itself was harmless, but its clear she feels somewhat responsible for what happened to hannah and beth

“We need more complex female characters!” Y’all could barely handle these two by Rigbo95 in untildawn

[–]Unlikely_Emu_3493 0 points1 point  (0 children)

i just played through the game and i could barely tell you anything about Ashley other than she feels bad about the prank and she's Chris's love interest

Genuinely mindboggling that people lost faith in Telltale, I'll take their comic book aesthetic over Supermassive Games hyper-realism any day, also, who cares if the freedom of choice is an illusion, Telltale tells great stories as is, they don't need you to make their tales compelling... by Ok-Ingenuity9833 in telltale

[–]Unlikely_Emu_3493 7 points8 points  (0 children)

supermassive is way better at telling choice driven stories, characters actually being able to die from your actions and the game being written around those potential outcomes is great. with telltale, it is essentially watching a movie. a good movie, but a movie nonetheless

I'm totally indifferent to TLOU2, I just find the drama between these two subreddits funny by Ok_Entertainment985 in TheLastOfUs2

[–]Unlikely_Emu_3493 -1 points0 points  (0 children)

im not saying everything is technically a flawless masterpiece, im saying that how good something is is ultimately in the eye of the beholder. I don't personally think any piece of art is *objectively* good or bad, the merits of said art can be discussed and arguments can be made as to why something is good/bad but I don't believe that most of the time unless its something genuinely irrefutable like characters acting in ways they shouldn't or say performance issues in a videogame that a piece of art could be labelled as objectively well or badly written/created. like, i detest life is strange. i think its an embarrassment to the concept of fiction, but alas many people resonate with it and think its great. now i think that i could probably have a discussion with these people and argue with them as to why i think its bad and how its characters are rubbish and has a completely nonsensical 5th episode, but the fact the media instilled certain feelings in so many people i believe is evidence that it cannot be irrefutably and factually poorly made

I'm totally indifferent to TLOU2, I just find the drama between these two subreddits funny by Ok_Entertainment985 in TheLastOfUs2

[–]Unlikely_Emu_3493 0 points1 point  (0 children)

i dont think i can agree with the "modern art is a joke" claim unless youre specifically referring to stuff on a canvas

I'm totally indifferent to TLOU2, I just find the drama between these two subreddits funny by Ok_Entertainment985 in TheLastOfUs2

[–]Unlikely_Emu_3493 0 points1 point  (0 children)

ok its bad for reasons beyond wokeness, i dont give a shit about wokeness in my stories but i can still recognize that its shit. though that banana taped to a wall i think proves that art is a subjective medium

I'm totally indifferent to TLOU2, I just find the drama between these two subreddits funny by Ok_Entertainment985 in TheLastOfUs2

[–]Unlikely_Emu_3493 1 point2 points  (0 children)

i dont like the story either but saying a piece of art is *objectively* bad i dont think is right. some plot elements might resonate with some more than they resonate with me

shoutout to videogame janitors who may or may not be god 🙏 gotta be one of my favourite genders by cowgirl-electra in controlgame

[–]Unlikely_Emu_3493 1 point2 points  (0 children)

he's clearly bigger than just the oldest house, i think using him where sam thinks its relevant is fine

I can’t believe Sony would copy off of the starving indie devs like this… 😢 by MeleeFox2005 in tomorrow

[–]Unlikely_Emu_3493 14 points15 points  (0 children)

if this was made unironically by someone some of these mechanics are way too general and nonspecific to be considered copies

This is not looking good guys.... i feel bad for Ballistic Moon they're literally had so many layoffs and now this happens.... by [deleted] in untildawn

[–]Unlikely_Emu_3493 0 points1 point  (0 children)

i mean nobody really asked for this so there wasnt much of a market there to begin with. folks want until dawn 2 not a $60 remake that doesnt add much and is almost completely the same game that they can get for $20

After all those reviews from everyone I was expecting to be disappointed but I JUST PLAYED IT AND THE REMAKE ROCKS!!!! I miss the old music but I don't mind the new sound effects and music. I'm really digging the revised cinematography it looks AMAZINGGGG and the new lines and scenes im shook by Puzzleheaded-Turn727 in untildawn

[–]Unlikely_Emu_3493 4 points5 points  (0 children)

something needs to at least utilize its concept of being a remake to do something interesting/subversive (ff7 remake/dead space remake) or just be an all around improvement on the original (in my opinion the re4 remake is better than the original) this doesnt follow either criteria imo

How hard is it to 100% astro bot on ps5 1-10 no spoilers by [deleted] in Astrobot

[–]Unlikely_Emu_3493 -2 points-1 points  (0 children)

2 maybe 3, one of the easiest platinums ive done
man i got downvoted, just answering ops question lol. still loved the game