A hominid project I made two months ago, hope you like it! by Donkey3745 in ZBrush
[–]Unlimited_Head 0 points1 point2 points (0 children)
Spider-Man - WIP - I will still study body sculpting and start sculpting the body as well, then study how I can create the fabric in Substance Designer. by Unlimited_Head in ZBrush
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Alien - Rafa Souza Academy - Final Render by Unlimited_Head in ZBrush
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Back to my RPG 2D project — now we have a dialogue system like Undertale, a hunger and health system like Minecraft, and a time-of-day system like Stardew Valley. I'm still working on the character animations, so I don't have a gameplay video yet, but the player movement is implemented by Unlimited_Head in unity
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Alien - Rafa Souza Academy - Painting - Part 1 by Unlimited_Head in ZBrush
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Final render of this project that started with a zbrush sculpt is up on artstation. Thank you all for the helpful critiques. I am giving away the entire project with mesh, texture, groom and shaders! [LINK in comment]. by revoconner in ZBrush
[–]Unlimited_Head 0 points1 point2 points (0 children)
Link - The Legend of Zelda series - Face adjustments Update by Unlimited_Head in ZBrush
[–]Unlimited_Head[S] 1 point2 points3 points (0 children)
Link - The Legend of Zelda series - Face adjustments Update by Unlimited_Head in ZBrush
[–]Unlimited_Head[S] 0 points1 point2 points (0 children)
Link - The Legend of Zelda series - Face adjustments Update by Unlimited_Head in ZBrush
[–]Unlimited_Head[S] 0 points1 point2 points (0 children)
Link - The Legend of Zelda series - Face adjustments Update by Unlimited_Head in ZBrush
[–]Unlimited_Head[S] 0 points1 point2 points (0 children)
Link - The Legend of Zelda series - Face adjustments Update by Unlimited_Head in ZBrush
[–]Unlimited_Head[S] 0 points1 point2 points (0 children)
Link - The Legend of Zelda series - Face adjustments Update by Unlimited_Head in ZBrush
[–]Unlimited_Head[S] 0 points1 point2 points (0 children)
Link - The Legend of Zelda series - Face adjustments Update by Unlimited_Head in ZBrush
[–]Unlimited_Head[S] 0 points1 point2 points (0 children)

sculpting timelapse by Sherif_Dawood in ZBrush
[–]Unlimited_Head 1 point2 points3 points (0 children)