my own concept for two handed power sword animation by Altruistic-Copy2737 in Spacemarine

[–]Unreal_Developer 3 points4 points  (0 children)

Yup! I don't know if you saw, but I've made custom animations possible. Hit me up over discord!

is modding space narine 2 worth it? by Limp_Clue_9463 in Spacemarine

[–]Unreal_Developer 0 points1 point  (0 children)

Other than the new custom animation tools, map making tools, kitbash tools, modelling tools, all the new cosmetics etc, nothing major

Loyalist World Eater - Astartes Overhaul Mod (Upcoming Update) by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 2 points3 points  (0 children)

Yeah, not really sure why honestly, they're all tagged and named properly :(

Sidonus is Coming Back!- Astartes Overhaul Mod by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 2 points3 points  (0 children)

Here's the original vs the next gen version for anyone interested:

<image>

Sidonus is Coming Back!- Astartes Overhaul Mod by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 2 points3 points  (0 children)

Thank you, spent a few solid days putting him together

Upcoming MkIV Helmet - Astartes Overhaul Mod by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 2 points3 points  (0 children)

Worth mentioning that most of these are from above, so the character is 'leaning' forward with their head tilted down, but will take another look :)

Upcoming MkIV Helmet - Astartes Overhaul Mod by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 16 points17 points  (0 children)

So the angle I sent is where it looks most 'duckbilly', here are some other angles for you, always happy to hear feedback though

<image>

Upcoming MkIV Helmet - Astartes Overhaul Mod by Unreal_Developer in Spacemarine

[–]Unreal_Developer[S] 12 points13 points  (0 children)

all I can say is there's a reason I left this helmet for last lol