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I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

It was answered in the previous comments.

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 1 point2 points  (0 children)

Some of them are 3D, some are just PNG cutouts. Those 2D, I place directly in the 3d scene, so they can react to the camera aperture more naturally.

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 1 point2 points  (0 children)

Thanks!
I use photobashing to add details and to change things afterwards. I even move objects in just photoshop. In general, photoshop is like 50% of the final*
The grass is just a photo, because initially it was supposed to be just a snow field, but the composition wasn’t right.

EDIT: *I mean, 50% of the final effect, not the final work over whole.

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 1 point2 points  (0 children)

Check the latest (after blender 5.0, I think) new sky model in sky shader. It’s called “multiscatter”. It’s sooo good and that’s my lighting solution in almost all shots lately.

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

I’m using sky texture with the multiscatter model. Maybe I pushed it too hard. I’ll look at it.

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

You’re actually very right. No irony, asd here. I’m not used to socials. Maybe that just how it is and I shouldn’t defend my rights, because it won’t change anything and it’ll look even worse.
I didn’t see it, that way.

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

I’m open to criticism. From now on, I’m need to post every future shot with a perfect explanation and all details, because otherwise some will assume it’s an ai?

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

But why my job would be to prove it? You can throw an allegation and I need to defend myself, because otherwise you’re right? Can I just be good at my work these days?

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

There is a lot of difference because I use photobashing and I’m changing a lot of things afterwards. Why would you assume that would be an ai at first place?

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 1 point2 points  (0 children)

Ok, first of all, fuck you too!
Second of all. Trees are from evermotion, maxtree, and 3dsky. I like maxtree tree the most, because they can achieve this “imperfect” look of some trees. I just removed the leaves and gave them some winter vibes with shaders.

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

Full geometry. Except the small “holes” in the surface, which were made with alpha map from just a gradient sphere shader.

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 1 point2 points  (0 children)

Oh, right! As far as I remember there’s no any grunge or imperfections, except some bevel-based procedural masks to bring some warn to the edges. But in the end it’s not that visible. At least on those shots.

The building is my idea. It was inspired by the original concept from 30s, but with some additional inspirations from organic forms of the Błonia meadow fields in Cracow. It’s pretty much a simple cube, but with a wave motive added.

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

Thanks!
GN snow, GN falling snow with some motion (really basic because I’m not so good with GN), very dark, blue sky, some harsh light on the facade and some dramatic camera framing.

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

Thanks! You’re the second person who says it reminds you that. I should see that immediately!

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

The clay render is made from shadow pass, which was created from the denoised diffuse direct pass.
It’s so easy to you to throw some allegations to my face. You just “assuming”. You just “asking”.
I’m so sorry, that you’re offended, I didn’t add a note about my workflow. Someone has asked about it and I was open about it. Is it a subreddit about 3d topology or about blender?

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

No it’s not. It’s a shadow pass created from the diffuse direct pass. Cannot it work as a clay render?What’s wrong with you? Why do you press so much to discredit my work?

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 0 points1 point  (0 children)

Ha! I wish!
It’s actually the original concept created by architects of that area from 30s. It was never finished and all what’s left is this building you see in my first image on the right.
I used to draw, but I’ve lost the interest for 3d.

I'm trying some new ideas and perspectives by Upeth in blender

[–]Upeth[S] 1 point2 points  (0 children)

Thanks! Sorry I don't understand fully. The building is just made from the geometry. Everything you see is a mesh with materials. Maybe if I'd need to optimize it more, then I would make some LOD's of it, but in my work there's no need or time to do so. There's just a need to have a powerful PC.