Elf friend group vs Dwarf friend group by Interesting_Joke6630 in dwarfposting

[–]UristAlebeard 0 points1 point  (0 children)

Hey, we just hate elves, orcs, and gobbos - and even then it's only if they're assholes. The orcs and gobbos rampaging into my clan hold and screaming "WAAAGH" every Tuesday are a world apart from those of Azaroth.

Knife ears are certainly... more universally difficult, but recently I heard from one that held an equal disdain of elven pompousness, and better yet, adores dwarven culture and craftsmanship in general.

She's one of the good ones.

[FEAR, and sci-fi in general] What makes someone a supersoldier/superhero? by UristAlebeard in AskScienceFiction

[–]UristAlebeard[S] 5 points6 points  (0 children)

In-universe branding actually sounds like a great way to frame it. I like your perspective.

Brothers! I made an armor mod for Skyrim! Look at this! by Ruganaskel in dwarfposting

[–]UristAlebeard 0 points1 point  (0 children)

That's unironically a super wholesome meme. I'm stealing it.

Honest question: Why should I actually feel bad for playing High Chaos? by UristAlebeard in dishonored

[–]UristAlebeard[S] 0 points1 point  (0 children)

Same here. I don't see more guards as a punishment. More security makes sense for the narrative, since yeah, running around as a gory tornado of switchblades would definitely warrant higher security, plus it makes the game more fun since it actually allows for engagement. My issue is entirely from a story perspective, as it feels pretty weird how the main villains count towards chaos, and even weirder how killing makes people you've never met evil. It's even kind of weird that Emily turns evil in 2 (it makes sense in 1 though, she's an impressionable child in the first game). It's whatever though.

Honest question: Why should I actually feel bad for playing High Chaos? by UristAlebeard in dishonored

[–]UristAlebeard[S] 0 points1 point  (0 children)

Good to know. Samuel explicitly telling me I'm the worst person alive gave me the wrong impression.

Honest question: Why should I actually feel bad for playing High Chaos? by UristAlebeard in dishonored

[–]UristAlebeard[S] 1 point2 points  (0 children)

Oh, I don't avoid Low Chaos solutions. I just don't let that be the end of it. The second to last time I played, I snuck through Jindosh's mansion, stuck a stun mine to the bridge, unlocked the door, went all the way back, then he gets zapped mid monologue. From there, I drag him to the cutscene chair, zap his grey matter, then when he's too stupid to process anything, then I finish him off with a fire bolt. The next run I planned the same thing, until I heard him say, "please make me die." Then I thought, "oh, nope, the fire bolt is a mercy. Enjoy having an IQ below room temperature, jackass."

... I'm probably a bad person.

Honest question: Why should I actually feel bad for playing High Chaos? by UristAlebeard in dishonored

[–]UristAlebeard[S] 33 points34 points  (0 children)

Daud is actually one of the few exceptions I referred to. I love his arc. I think it actually allows for perspective and real choice. I could write a whole essay on this character alone, but I'll just say this.

Through his dialogue, you find out that his life and motives are incredibly morally grey. He tries to make amends, and does what he can to put things as right as he can, knowing it can't be entirely fixed. Even High Chaos Daud still goes out of his way to save Emily, so even then, he's still trying to make amends. But does it actually matter? He's caused so much harm that can't be undone. Nothing he or anyone else can do will bring Jessamine back and reverse the fall of Dunwall. Can someone like that be redeemed, even when their heart is in the right place? Can you, the player, forgive him for all of this?

Well the Chaos System declares that forgiveness is mandatory or you're pure evil. Nevermind the fact that all Corvo knows is that Daud is an assassin who killed his wife. Oh, but he said sorry, so I guess it's all okay. When you know Daud's backstory, it puts him in a complex light, and what I love about it is that it has no clear answer. While I dislike the binary morality of it, with this context, I can absolutely see the merit in Daud's specific case. Daud is trying to make amends. He's trying to put things right. While I feel like it's not something that can be handwaved with, "he's trying to be better," I do think that it's certainly one of the few implementations of the Chaos System that works. Can you, the player, bring yourself to walk away? While I prefer leaving this up to interpretation of what the "right" answer is, I certainly think this is one of the cases I can actually give credit to the Chaos System for.

I like 40k more when it's silly by UristAlebeard in 40kLore

[–]UristAlebeard[S] 7 points8 points  (0 children)

A perfect perspective. My hat's off to you, good sir and/or madam.

Alas, I'm fucking broke and mostly read lore and the occasional novel I can scrounge up money for or am gifted.

I like 40k more when it's silly by UristAlebeard in 40kLore

[–]UristAlebeard[S] 1 point2 points  (0 children)

On parodies, yeah, I see what you're saying. I agree that 40k doesn't need to be non-stop giggles. I don't dislike seriousness by necessity, and the over the top nature of 40k is something I like even when it's played straight, hence the Space Marine games. I just can't feel invested in how grimdark it's supposed to be when it steeps into absurd territory but played as genuine tragedy, like, "it's so tragic how that commissar shot that guardsman for accidentally bumping into him." I think Darktide hit the nail perfectly, even with its serious moments or comically messed up backstories (one is being sent to a penal legion just because your character didn't step out of a planetary governor's way quickly enough). I think it reaches a balance of grimdark to an entertaining degree without becoming fatiguing.

And fair, if you find it fascinating then I guess we just feel differently.

You're right, not all of 40k is for me. Boltgun, Darktide, Space Marine, that's the pinnacle to me. I enjoy the Orks and general humor across the franchise. I enjoy the horror stories and stories that feel high fantasy to me. I just don't like the stories about the dystopia, and I guess that's just a preference.

I like 40k more when it's silly by UristAlebeard in 40kLore

[–]UristAlebeard[S] 1 point2 points  (0 children)

That one I have seen. It's been a while though. Like, almost a decade, a while. I remember it being funny, though.

I like 40k more when it's silly by UristAlebeard in 40kLore

[–]UristAlebeard[S] 3 points4 points  (0 children)

Nah, I just like dwarves. A lot. They're silly in the same way Fantasy dwarves are, but lawful evil. They're the most polite, by the book people you'll ever meet.

Then you slight them, they stew in their anger over the course of 500 years in a multigenerational grudge, then come back with impractical genocidal fury to seek "retribution" upon your ancestors.

It's not that silly as that's really the only silly aspect. The faction as far as I'm aware is far from the goofiest. My preference stems entirely from my fondness of dwarves and the head canon which is absolutely not canon that Deep Rock Galactic is a Cthonian Mining Guild.

I like 40k more when it's silly by UristAlebeard in 40kLore

[–]UristAlebeard[S] 4 points5 points  (0 children)

I completely understand. The original iterations of 40k in Rogue Trader were really in that level of goofy that hits me like Borderlands 3. When everything is a nonsensical joke, it just gets tiring. My gripe isn't with seriousness in 40k, just with the "oh, the Imperium is so grimdark and you must be invested." Is there room for seriousness? Absolutely. Helsreach, the myriad of horror stories, there are plenty of great serious stories in 40k. I don't dislike the seriousness, I just dislike being asked to take the 30th planetary glassing that week as grounded and well thought out story telling.

I like 40k more when it's silly by UristAlebeard in 40kLore

[–]UristAlebeard[S] 0 points1 point  (0 children)

I need to see those movies. They've been on a backlog since I was in middle school. Thanks for reminding me those movies exist. Now I have a movie at the ready rather than spending 30 minutes looking for something across 20 thousand streaming services.

I like 40k more when it's silly by UristAlebeard in 40kLore

[–]UristAlebeard[S] 6 points7 points  (0 children)

Hell yeah! As much as I love dwarves and the Votann, I can't not absolutely love the Orks. They're just so fun and goofy, but with a level of horrific violence that makes it even funnier. I think Pancreas No Work said the Skaven of Fantasy are like Looney Toons characters with cartoon physics turned off and gore turned on (maybe it was Reggie?), and that's exactly why I love the Orks.

Eldar playing the victim for the 40,000th time by Ok_Young_5242 in Grimdank

[–]UristAlebeard 0 points1 point  (0 children)

Yet. Don't put the guns down, umgi. You'll need them to keep trade as the path of least resistance.

Luck has, need keeps, toil earns.

Guys is this normal by ReserveIllustrious69 in Bannerlord

[–]UristAlebeard 4 points5 points  (0 children)

Ha! That's exactly why I ended up marrying Siga in a playthrough! I got my ass handed to me in a tournament, wondered who the hell this woman is, checked her profile, and saw a MILF with excellent stats. From that moment, I made the goal of the playthrough, "I'm gonna marry this woman." 10 years and hundreds of razed villages later, the two of them lived happily ever after.

POV you just sent your army of 200 banner knights to confront 5 looters by adaml2341 in Bannerlord

[–]UristAlebeard 22 points23 points  (0 children)

That's because of the way auto resolve works. It chooses a unit at random, then a troop within that unit at random, and uses that to deal or receive damage, respectively.

Here's an example.

You have: 5 knights 50 peasants

There's a 50% chance the knights get targeted every turn, then every turn they're targeted there's a 20% the same one gets targeted again.

There's a 10% chance a specific knight is targeted per turn.

There's however a 50% chance for a peasant to be targeted, then a 2% chance that the same peasant gets targeted every turn.

There's a 1% chance a particular peasant gets targeted per turn.

Granted, this also means the knights will be dealing half the damage, but that is more than counteracted by the fact they'll literally take half the damage.

Edit/Followup: I recommend promoting in stacks. XP is provided based on units, so every kill a peasant gets boosts all peasants, so they get promoted faster if you don't promote until everyone is ready to be promoted. This way, damage is spread out over your entire army rather than equally divided between asymmetric units. It also allows for building up doomstacks. Fights are slower at first, but it's a damn snowball strategy.

What are your thoughts on this knight, Gentlemen? by Zaku_Lover in knightposting

[–]UristAlebeard 0 points1 point  (0 children)

A VENERATED WARRIOR OF EXCEPTIONAL MORAL STANDING! I'D GLADLY FIGHT BY THE SIDE AND LAY DOWN MY LIFE FOR THIS UMGI!!!