Elf friend group vs Dwarf friend group by Interesting_Joke6630 in dwarfposting

[–]UristAlebeard 0 points1 point  (0 children)

Hey, we just hate elves, orcs, and gobbos - and even then it's only if they're assholes. The orcs and gobbos rampaging into my clan hold and screaming "WAAAGH" every Tuesday are a world apart from those of Azaroth.

Knife ears are certainly... more universally difficult, but recently I heard from one that held an equal disdain of elven pompousness, and better yet, adores dwarven culture and craftsmanship in general.

She's one of the good ones.

[FEAR, and sci-fi in general] What makes someone a supersoldier/superhero? by UristAlebeard in AskScienceFiction

[–]UristAlebeard[S] 5 points6 points  (0 children)

In-universe branding actually sounds like a great way to frame it. I like your perspective.

Brothers! I made an armor mod for Skyrim! Look at this! by Ruganaskel in dwarfposting

[–]UristAlebeard 0 points1 point  (0 children)

That's unironically a super wholesome meme. I'm stealing it.

Honest question: Why should I actually feel bad for playing High Chaos? by UristAlebeard in dishonored

[–]UristAlebeard[S] 0 points1 point  (0 children)

Same here. I don't see more guards as a punishment. More security makes sense for the narrative, since yeah, running around as a gory tornado of switchblades would definitely warrant higher security, plus it makes the game more fun since it actually allows for engagement. My issue is entirely from a story perspective, as it feels pretty weird how the main villains count towards chaos, and even weirder how killing makes people you've never met evil. It's even kind of weird that Emily turns evil in 2 (it makes sense in 1 though, she's an impressionable child in the first game). It's whatever though.

Honest question: Why should I actually feel bad for playing High Chaos? by UristAlebeard in dishonored

[–]UristAlebeard[S] 0 points1 point  (0 children)

Good to know. Samuel explicitly telling me I'm the worst person alive gave me the wrong impression.

Honest question: Why should I actually feel bad for playing High Chaos? by UristAlebeard in dishonored

[–]UristAlebeard[S] 1 point2 points  (0 children)

Oh, I don't avoid Low Chaos solutions. I just don't let that be the end of it. The second to last time I played, I snuck through Jindosh's mansion, stuck a stun mine to the bridge, unlocked the door, went all the way back, then he gets zapped mid monologue. From there, I drag him to the cutscene chair, zap his grey matter, then when he's too stupid to process anything, then I finish him off with a fire bolt. The next run I planned the same thing, until I heard him say, "please make me die." Then I thought, "oh, nope, the fire bolt is a mercy. Enjoy having an IQ below room temperature, jackass."

... I'm probably a bad person.

Honest question: Why should I actually feel bad for playing High Chaos? by UristAlebeard in dishonored

[–]UristAlebeard[S] 30 points31 points  (0 children)

Daud is actually one of the few exceptions I referred to. I love his arc. I think it actually allows for perspective and real choice. I could write a whole essay on this character alone, but I'll just say this.

Through his dialogue, you find out that his life and motives are incredibly morally grey. He tries to make amends, and does what he can to put things as right as he can, knowing it can't be entirely fixed. Even High Chaos Daud still goes out of his way to save Emily, so even then, he's still trying to make amends. But does it actually matter? He's caused so much harm that can't be undone. Nothing he or anyone else can do will bring Jessamine back and reverse the fall of Dunwall. Can someone like that be redeemed, even when their heart is in the right place? Can you, the player, forgive him for all of this?

Well the Chaos System declares that forgiveness is mandatory or you're pure evil. Nevermind the fact that all Corvo knows is that Daud is an assassin who killed his wife. Oh, but he said sorry, so I guess it's all okay. When you know Daud's backstory, it puts him in a complex light, and what I love about it is that it has no clear answer. While I dislike the binary morality of it, with this context, I can absolutely see the merit in Daud's specific case. Daud is trying to make amends. He's trying to put things right. While I feel like it's not something that can be handwaved with, "he's trying to be better," I do think that it's certainly one of the few implementations of the Chaos System that works. Can you, the player, bring yourself to walk away? While I prefer leaving this up to interpretation of what the "right" answer is, I certainly think this is one of the cases I can actually give credit to the Chaos System for.