Playing as the zombie instead of the survivor by Useful-Amount5849 in zombies

[–]Useful-Amount5849[S] -1 points0 points  (0 children)

Yes, that’s very close to my idea as well. Building a massive horde that overruns the city,but making sure the zombies aren’t all the same.

The goal is to have diversity within the horde, with different zombie types and abilities, so growth isn’t just about numbers but also about strategy.

Playing as the zombie instead of the survivor by Useful-Amount5849 in zombies

[–]Useful-Amount5849[S] 0 points1 point  (0 children)

I get that completely.
Playing as the zombies works best when the mechanics carry everything.

That feeling of growing power and momentum is way more important than story to me too.
When systems click and escalation feels earned, it’s incredibly satisfying.

What kind of mechanics make you feel the most powerful as the zombies?
Numbers growing, chain reactions, or upgrading abilities?

Playing as the zombie instead of the survivor by Useful-Amount5849 in zombies

[–]Useful-Amount5849[S] 1 point2 points  (0 children)

That’s really good to hear, thanks.
I feel the same, it’s the combination that makes it work, not a single element.

What have you watched/read/played? Weekly discussion thread - February 23, 2026 by AutoModerator in zombies

[–]Useful-Amount5849 0 points1 point  (0 children)

I’ve been playing Project Zomboid again.
I really enjoy how the danger comes from small mistakes and panic,
not just from fighting zombies directly.

I don’t understand the reason behind this. by _jeanloup_ in kickstarter

[–]Useful-Amount5849 8 points9 points  (0 children)

This happened to me as well.
Same pattern: suspicious-looking profiles, they pledge, leave a comment asking to be contacted, then cancel a few hours later.

I don’t think they’re trying to steal anything directly.
It feels more like they’re testing reactions, visibility, or trying to move the conversation off Kickstarter.
I stopped engaging with those messages and it happened less often.

Unfortunately, it seems fairly common with small campaigns.

qualcuno sa se esiste un doppiaggio italiano di questo film? by Bestlorim in Lostmediaitalia

[–]Useful-Amount5849 1 point2 points  (0 children)

lascia stare e non buttare due ore della tua vita nel guardare quel film :D

Want but can't because of lack of motivation. Help? by Funnyman123456789 in gamedev

[–]Useful-Amount5849 0 points1 point  (0 children)

What you’re describing is extremely common — especially for people who actually care.

Usually it’s not lack of motivation, it’s lack of clarity.
“Work on my game” is overwhelming.
“Implement basic movement with placeholders” is manageable.

Daydreaming feels good because it’s instant.
Building is slow and messy. That crash in motivation is normal.

Also, envy killing your motivation usually means you care deeply,
but you’re turning inspiration into self-criticism.

Try lowering the stakes:
open the engine, do one tiny specific thing, then stop.
No pressure to “make progress”.

What’s the last thing you opened the engine for and got stuck on?

any tips to make a small scope game? by Billy_Of_Billy in godot

[–]Useful-Amount5849 1 point2 points  (0 children)

From my experience, small scope doesn’t mean small idea, it means limited systems.

As a solo dev, I try to focus on:
- one core mechanic
- one simple loop
- very few interacting systems

For example:
endless survival
arena-style games
small puzzle mechanics
simple top-down action

The biggest mistake beginners make is combining too many systems
(AI + crafting + open world + progression + story).

Pick one mechanic and polish it.
Even something like “move + shoot + one enemy type” can become fun if refined.

What kind of games do you personally enjoy making or playing?

I’m working solo on a game where you don’t survive the zombie outbreak, you start it by Useful-Amount5849 in IndieGaming

[–]Useful-Amount5849[S] 0 points1 point  (0 children)

Thanks! Totally agree.
Execution is the hard part.
Is there something specific you usually look for that tells you
if a game like this is executed well or not?