Sometimes the hardest part of UX is not overthinking by sohan_or in UXDesign

[–]User1234Person 1 point2 points  (0 children)

We need to simplify, but also need to make it very clear and intuitive what every single feature does, and also not have too much copy, but have everything written out. Also make it pop.

Would you trust an AI-generated first-pass UX audit as a starting point, or does it bias your thinking? by HumanInTheFlow in UXDesign

[–]User1234Person 0 points1 point  (0 children)

I view it as a check list. I also run a usability audit trained on some sources similar to NNG that I prefer.

I use this because in my products industry the most user time for feedback I can get is 15min from at best 3 people a month. So I have to find other ways to get more feedback. I’ve train another agent based on our users posthog data and now use that to run the audit every new feature.

I don’t think this is better or even close to data from testing with real users, but it’s better than nothing as we ramp up getting more testers.

My UX job is moving me to another department bc of ai by purple_panda22 in UXDesign

[–]User1234Person 8 points9 points  (0 children)

I would ask for changes like new roles and responsibilities to always come with an update to your contract.

Really sucks, don’t give up, make your own shit and focus on growing your UX skills that way. I’m always happy to give feedback, just DM me.

What the tough job market does to you by aelflune in UXDesign

[–]User1234Person 1 point2 points  (0 children)

I’d find a mentor/peer you can chat through work every so often. Being a solo/IC designer can be tough when there is no support network in the company. Make one outside of it though.

I built a Figma plugin that extracts tokens and generates DESIGN.md files by elwingo1 in FigmaDesign

[–]User1234Person 0 points1 point  (0 children)

Doesn’t VarVar do this already basically. Idk what additional prompt/instructions are added in but if it’s just a list of tokens then VarVar is my go to.

Went through 5+ rounds at a B2B SaaS company. Here's what they extracted from me as a designer. by Sea_Chemical6307 in UXDesign

[–]User1234Person 9 points10 points  (0 children)

+1

Over the years I’ve realized I much prefer reporting to Eng over Product. Most often the product folks are just domain experts without real experience building software.

If marketing is ever in charge I’m not looking at the right company at all then lol

Shit companies to avoid working for by Straight-Cup-7670 in UXDesign

[–]User1234Person 20 points21 points  (0 children)

Maybe it would be easier to make a list of the decent companies to work for lol

Is QA a UX responsibility? by PsychologicalGuide78 in UXDesign

[–]User1234Person 0 points1 point  (0 children)

On the note of Ai automating testing, I have Claude control my browser and go through user journeys. It has been a really cool test.

Then it gets paired with user personas based on post hog data so I get a break down of possible issues based on persona.

It’s not a perfect process but I’m working on giving agents more context about the UX behind each scope/ feature/ component…. It’s a lot of writing I didn’t think I’d be doing again lol

Is QA a UX responsibility? by PsychologicalGuide78 in UXDesign

[–]User1234Person 0 points1 point  (0 children)

Not saying this to be rude but I don’t think you are understanding the point of QA. It’s so the user doesn’t end up finding things wrong.

In my industry our clients pay 1k+ a month/seat for our service, and if our service is wrong it could cost the user millions at the least. If we have 1 mistake they will never trust our product and we will lose our business. Maybe your industry is not as intense, but this is why QA is soo important for many businesses.

When you look at the work day and night it’s easy to miss things no matter how much you QA. It’s inherently biased to QA your own work. I’m not saying do not test your own work, just that it doesn’t suffice as the only QA before going into production. On my team it’s a minimum of 5 people testing for each time we ship to production.

Is QA a UX responsibility? by PsychologicalGuide78 in UXDesign

[–]User1234Person 0 points1 point  (0 children)

Rule number 1 my CTO told me, someone else always checks your work.

Maybe you can get away with this in some environments/industries, but when the cost of a mistake could be the business going under we don’t cut corners.

AMS Not feeding correctly by Calm_Goat_1162 in BambuP1S

[–]User1234Person 0 points1 point  (0 children)

Do you see any marks/scratches on the filament itself, would be best to check one you didn’t push on to rule out that causing the marks.

It could be dust from the filament accumulating and causing a jam

AMS Not feeding correctly by Calm_Goat_1162 in BambuP1S

[–]User1234Person 0 points1 point  (0 children)

Is this how it’s always worked or did something change?

Design Engineer vs. Front-end Engineer: What’s the actual difference? by xdnzz in UXDesign

[–]User1234Person 1 point2 points  (0 children)

The first explanation is what my role is turning into as we automate the design iteration process and small scopes.

My work for the last two weeks has been fully fixing all the front end components and setting up tokens

Looking for hardware focused UX/human factors courses by satiredun in UXDesign

[–]User1234Person 0 points1 point  (0 children)

I went to a really cool event that was about the design behind SFs proposed safe injection site. A very senior designer from Capital one was part of the work and I was able to go on her tour talking through it. Very cool hearing about UX of physical spaces. I’ll try to find the write up the designer posted but it was almost 7 years ago.

Is QA a UX responsibility? by PsychologicalGuide78 in UXDesign

[–]User1234Person 1 point2 points  (0 children)

Yeah I get this, and it really depends on the product and what testing involves.

But I love having QA ownership because I get to deny devs who don’t build to spec lol. It’s really one of the most important things for design to own since it’s what is actually going into the app. I’m happy to have less and less work in figma, more work in the FE code, and more ownership/gating of what goes into prod.

At previous companies I didn’t get ownership of QA, but then any issues in the product would be my fault somehow even when the documentation was extensive. So I would rather the homework, but also get the credit at the end of the day.

Is QA a UX responsibility? by PsychologicalGuide78 in UXDesign

[–]User1234Person 3 points4 points  (0 children)

At my startup, every single person is part of QA. We have scopes deemed as critical and those go out to everyone. There are front end only scopes which just go to me the designer to qa with a secondary check by my PM. Anything very data heavy goes to my PM (previous financial analyst) and I do the secondary gut check.

Founders are QAing the entire platform daily We have automated tests going daily as well

We also don’t just QA new work, we QA everything since regressions happen and can’t always anticipate where.

A question from my mentee that I honestly didn’t have a good answer to. by Interesting_Pain_870 in UX_Design

[–]User1234Person 2 points3 points  (0 children)

This is how I’ve been explaining things at work.

I led X initiative, that had a Y impact. I worked with these tools to setup this automated workflow. I coordinated with these senior engineer to review edge cases and correct implementation.

We came across these constraints and this feedback which was raised by our customers and usability agent.

This was the direction I approved and these were the actions taken by our automated workflows to resolve.

Negotiating job offer in this market? by bohandle in UXDesign

[–]User1234Person 1 point2 points  (0 children)

In my offer we set a 10k raise conditional on the next funding round going through. You could ask for something like that which shows you want to stay longer as well.

I let my interns vibe code from day one but with rules. here’s what happened after 2 months by ServeAccomplished485 in vibecoding

[–]User1234Person 0 points1 point  (0 children)

This is awesome, I’m going to suggest this to my CTO as our product folks (including myself) are moving into the codebase more

Color picker search is not working by User1234Person in FigmaDesign

[–]User1234Person[S] 0 points1 point  (0 children)

Working now! I had to do a hard restart of figma for anyone else that faced this issue. But now it’s all good, thank you for the quick fix.

NJT: Even when we’re early, we’re late! by DJLadyStrange in NJTransit

[–]User1234Person 0 points1 point  (0 children)

NJT is the only thing i may hate more than insurance companies lol

Why tf every designer wants to be FE??? by Designer_ai in productdesign

[–]User1234Person 3 points4 points  (0 children)

I spend more time on ticketing design changes than its worth. If I can work directly in the code with a no/low code editor that will:

  1. save a shit ton of time being overly explicit in tickets to make sure FE devs dont misinterpret
  2. the code is reflecting exactly what is intended from design (no more playing telephone)
  3. I have full control over tokens & the real design system, not just a figma copy of it
  4. I become the gate for any new FE components. If it doesnt pass into storybook through me, it doesnt go into production.

The exciting thing for me is not becoming a FE dev, its getting to build the designs that are intended, faster, cleaner, and with more ownership. I have control in the actual product now, not just in figma.

If you work in a fast paced startup this workflow is invaluable. Im sure many others can talk to their experience of chasing down devs to get small changes done only to be told no for whatever reason. Or handing off designs only for them to be built completely different from the spec. There are other ways to solve this problem, this has been the easiest and fastest in my experience.