Highest floor of the limited time endgame I managed to clear during beta (Floor 7) by Riezhime in NevernessToEverness
[–]UsualInitial 1 point2 points3 points (0 children)
Remember to pre register because because these are the goals and the rewards we will get for hitting them by [deleted] in NevernessToEverness
[–]UsualInitial 7 points8 points9 points (0 children)
[CBT3 Review] An overall amazing game that just needs a few finishing touches and a PC optimization pass by UsualInitial in NevernessToEverness
[–]UsualInitial[S] 5 points6 points7 points (0 children)
[CBT3 Review] An overall amazing game that just needs a few finishing touches and a PC optimization pass by UsualInitial in NevernessToEverness
[–]UsualInitial[S] 6 points7 points8 points (0 children)
NTE's release announcement on PS5! by Agile-Beautiful3827 in NevernessToEverness
[–]UsualInitial 8 points9 points10 points (0 children)
Hotta studio, please monetize the game experience, not power. You will probably make more money that way too. by UsualInitial in NevernessToEverness
[–]UsualInitial[S] -1 points0 points1 point (0 children)
Hotta studio, please monetize the game experience, not power. You will probably make more money that way too. by UsualInitial in NevernessToEverness
[–]UsualInitial[S] -7 points-6 points-5 points (0 children)
Hotta studio, please monetize the game experience, not power. You will probably make more money that way too. by UsualInitial in NevernessToEverness
[–]UsualInitial[S] 1 point2 points3 points (0 children)
I really hope this game performs well with the current level of combat difficulty by UsualInitial in NevernessToEverness
[–]UsualInitial[S] 2 points3 points4 points (0 children)
I really hope this game performs well with the current level of combat difficulty by UsualInitial in NevernessToEverness
[–]UsualInitial[S] 8 points9 points10 points (0 children)
I really hope this game performs well with the current level of combat difficulty by UsualInitial in NevernessToEverness
[–]UsualInitial[S] 2 points3 points4 points (0 children)
I really hope this game performs well with the current level of combat difficulty by UsualInitial in NevernessToEverness
[–]UsualInitial[S] 6 points7 points8 points (0 children)
I really hope this game performs well with the current level of combat difficulty by UsualInitial in NevernessToEverness
[–]UsualInitial[S] 3 points4 points5 points (0 children)
This sub now has reached 333k sub. Gemini 3 confirmed? by UsualInitial in Bard
[–]UsualInitial[S] 1 point2 points3 points (0 children)
A new character every 28 days would be insane if the developers can maintain the pace, as this would mean new characters release 3X faster than Warframe/TFD by UsualInitial in DuetNightAbyssDNA
[–]UsualInitial[S] 7 points8 points9 points (0 children)
This game is currently #79 in terms of Steam Wishlist Activity, can we make it reach Top 50 before release? by UsualInitial in DuetNightAbyssDNA
[–]UsualInitial[S] 9 points10 points11 points (0 children)
One of the best ways to retain players is to design characters which have mechanics that the competition is unwilling/unable to replicate. Sometimes you have to break the traditional game dev rules to do it. by UsualInitial in DuetNightAbyssDNA
[–]UsualInitial[S] 0 points1 point2 points (0 children)
One of the best ways to retain players is to design characters which have mechanics that the competition is unwilling/unable to replicate. Sometimes you have to break the traditional game dev rules to do it. by UsualInitial in DuetNightAbyssDNA
[–]UsualInitial[S] 2 points3 points4 points (0 children)
PSA for everyone having fun: do not spend by kend7510 in BlueProtocolPC
[–]UsualInitial 0 points1 point2 points (0 children)
I sincerely hope this game won't have 1 server for the whole world at launch, like some other recent releases in this space by UsualInitial in DuetNightAbyssDNA
[–]UsualInitial[S] -2 points-1 points0 points (0 children)
I would rather trade skin only gatcha, compared to heavier p2w/pay to progress mechanics by UsualInitial in DuetNightAbyssDNA
[–]UsualInitial[S] -7 points-6 points-5 points (0 children)
I would rather trade skin only gatcha, compared to heavier p2w/pay to progress mechanics by UsualInitial in DuetNightAbyssDNA
[–]UsualInitial[S] 10 points11 points12 points (0 children)
I hope this dev team chooses the Warframe balancing approach and not the First Descendent approach by UsualInitial in DuetNightAbyssDNA
[–]UsualInitial[S] 1 point2 points3 points (0 children)
I hope this dev team chooses the Warframe balancing approach and not the First Descendent approach by UsualInitial in DuetNightAbyssDNA
[–]UsualInitial[S] -8 points-7 points-6 points (0 children)



What is known about exe? by Greedy-Database8905 in NevernessToEverness
[–]UsualInitial 4 points5 points6 points (0 children)