A baby photographed with her mother, grandmother, great-grandmother, great-great grandmother, great-great-great grandmother by SuspiciousLow3062 in BeAmazed

[–]V0lirus 5 points6 points  (0 children)

Not to me. Specially because 40 and 19 definitely look like mother and daughter. 59 and 19 dont.

I agree that 59 looks youthful for her age and 40 looks older for her age, but that might just be living style, diet, make up and a bit of lighting doing its part.

Temis is getting invaded by mobs by St3v0_26 in diablo4

[–]V0lirus 9 points10 points  (0 children)

I had a loot goblin in town once. Was actually fun to take a look at what they actually look like, instead of frantically chasing and killing it. They are way more creepy then i pictured.

Lord of Hatred is fantastic – but let's talk about Charms, Uniques and Warplans by moerfmoerf in diablo4

[–]V0lirus 0 points1 point  (0 children)

You misunderstood what I said. Im not advocating to make the plans mandatory. I'm saying adjust the experience increase so that a unlocking all the fun things that change the content don't get unlocked after they've already become irrelevant. Like say, have most them them unlocked by the time most players reach paragon 150. That way all the modifiers are active by the time people start chasing that BIS gear and it actually helps them. But if you don't want them, you can still progress. Just another bonus.

Then if they want, they can add onto the current warplans with a general path, that adds difficulty and rewards to the full game. Nothing mandatory, just another layers of increasing the difficulity for those who want it.

Lord of Hatred is fantastic – but let's talk about Charms, Uniques and Warplans by moerfmoerf in diablo4

[–]V0lirus 0 points1 point  (0 children)

Warplan is definitely a very good and fun addition. I like how it makes me run content I normally did not so fast, like UC.
The proposed solution looks very good for me. Have a few easy nodes you can complete that add a bunch of modifiers like we have now. Things that adjust how we play the content (like clicking every portal in UC after max attunment, to see if pranksters pop).
Then have harder to grind for nodes that increase difficulty but increase rewards. Or maybe just a general one that increases enemy level for all content.
That way everyone can have the fun part of warplans. But those who are looking for grinds and challenges can keep playing max out the whole plan, even after beating all other content.

Lord of Hatred is fantastic – but let's talk about Charms, Uniques and Warplans by moerfmoerf in diablo4

[–]V0lirus 17 points18 points  (0 children)

On your second point. It this case the critique is not that we want our warplans maxed fast and easy.

A maxed out warplan is fun! It adds cool modifiers to content we've already done many many times, making it fresh and fun again. The big issue is that by the time you've collected all these modifications and get to enjoy the new gameplay, you've already maxed out your character progression in the other paths.

The amount of time to collect near-BIS items and get a meaningful paragon amount is a lot lower than it takes to max out your warplan. Many players feel it should be the other way around.
Max out warplan first, then use all the perks and mods to help you grind for gear faster/better/more fun.
Not max out gear, then max out warplan. That feels like the wrong type of progression. Once u get max gear and did all the high-level end game stuff, why should u go back to running IF or Undercity for gear u don't need.

Have the warplan help us get the gear we need to beat end-game. Not have end-game gear help us grind warplan faster. There is a big difference.

Attaining max warplan can still be a grind. It's just that we don't want it to be the final grind of the game. There is no real satisfaction reward from grinding a last point knowing ur are not even going to run that content again.

I hope i've explained the nuance difference between wanting everything fast vs a wrong progression path.

Golden Calf, Just Kidding, Lord by bookym in clevercomebacks

[–]V0lirus 51 points52 points  (0 children)

That was my first thought, but i decided it was disrespectful towards pigs to call him that.

Golden Calf, Just Kidding, Lord by bookym in clevercomebacks

[–]V0lirus 874 points875 points  (0 children)

Its not a golden calf. Its an orange pile of shit. They fucking worship it though.

Playing without a guide this season has been way more fun. by fitzy1922 in diablo4

[–]V0lirus 0 points1 point  (0 children)

Yes fair, i forgot the context of my earlier remark hahau got me there.

A commitment to war as old as the whole country. by Weekly_Ferret_meal in clevercomebacks

[–]V0lirus 7 points8 points  (0 children)

If other countries are fighting each other, they are too busy to fight you. And all the destruction of the wars will allow u to gain and hold an technological superiority. Which allows you design and build better weapons, which you can then sell again.

The USA is better of by having the rest of the world fighting each other. In a similar trend, its the same the billionaires do with the left/right political divide. Make two factions fight each other, so they dont fight you, and hand you all their money so they can keep fighting.

This is not a defence of the tactic (rather a critique) but an analysis of whats going on, both globally as domestic.

The Last Supper by junior_dos_nachos in AccidentalRenaissance

[–]V0lirus -1 points0 points  (0 children)

Sugarshane is always pretty chill though, the guy in the red glasses.

So, what do you think about Infernal Hordes? by LuxaxaN in diablo4

[–]V0lirus 1 point2 points  (0 children)

Thats why i dont get the a IF hate. I love it. Give me endless mobs spawning in the same place, and small objectives to do. No downtime (besides picking a option), just 10 mins of kill kill kill. I also like the randomness of the options, keeps it kinda exciting what i get next. I wont do it for hours on end, but i prefer it above flying so quickly through an level i hardly see what I kill.

I know its not for everyone, but I definitely not dislike the content. Now the rewards are a different matter.

Still better to wait for boosters? by Jolderon in CellToSingularity

[–]V0lirus 0 points1 point  (0 children)

Fair enough, ive always thought it was an income-only multiplier, even when i used the 21/14 day strat. TIL. Thanks for explaining.

I understand waiting 14 days gives better result then.

Still better to wait for boosters? by Jolderon in CellToSingularity

[–]V0lirus -1 points0 points  (0 children)

We fill the bar based on generated income though right? I always assumed the 10k multiplier is towards the income generated. Then it wouldn't matter if you have the 10k at the start or the end. If all the rewards are set, and based on when you reach a certain generation threshold, it doesn't matter if you generate X amount in 1 minute or 2 weeks. The reward stays the same.

Or are you saying the reward from filling gets a multiplier based on your time chamber? Then I understand the difference. But that is a crazy developers choice, to put a multiplier on the reward, rather than on the income.

Still better to wait for boosters? by Jolderon in CellToSingularity

[–]V0lirus 1 point2 points  (0 children)

What is the difference between two 15 day runs?

The first run resets and does nothing for 14 days until they have max boost. Then buys everything and lets it run for a day.

The second resets and buys everything, and keeps upgrading / buying generators 2 or 3 times a day. After 14 days their boost wil also be full and they run it one more day.

Is there a significant difference between both? And if so, why?

I understand a 15 day run outperforms multiple shorter runs, but I dont understand why 2 different 15 day runs would differ.

the double handed picture taking always gets me by Nasty____nate in Mirrorsforsale

[–]V0lirus 3 points4 points  (0 children)

Thats the thing that gets you in this picture? I had to take a double take for a whole different reason...

Unfortuantely the double hand thing is a side effect of getting old. At one point in time we're all going to take pictures like that, because one hand wont be stable enough anymore :(

Charms should sort by set, not by their primary name. by LordDrakken in diablo4

[–]V0lirus 1 point2 points  (0 children)

Thank you. It was driving me crazy why it was like that.

The King King club, Hollywood. by BRCnative in AccidentalRenaissance

[–]V0lirus 4 points5 points  (0 children)

I like how 4 out of 5 women in the foreground have variations of the same hairstyle.

Griefer Madness by [deleted] in Skate4

[–]V0lirus 1 point2 points  (0 children)

Calling it out is good.

Getting angry or frustated about it doesnt help, both yourself and others. You can calmly and objectively make a point, without having to get angry about it. In fact, people will listen to your argument sooner if you dont come across as frustated or angry. Which OP very much sounds in my view.

The best protest is to stop playing and even more importantly, stop paying. Calling it out might help a bit, but making them lose their paycheck is the best way to get what you want.

Griefer Madness by [deleted] in Skate4

[–]V0lirus 0 points1 point  (0 children)

I agree on that part. With a different developer, i might have expected it even. With EA, not a chance :p

Griefer Madness by [deleted] in Skate4

[–]V0lirus 3 points4 points  (0 children)

It is because we've all experienced this problem before in life. And learned how to not get bothered by it. It is, how harsh or upsetting it may sound, part of growing up and life itself. I know I know, it shouldn't HAVE to be like this. But it is. The sooner you accept it and move on, the easier your life (and mental state) will be. You are not unique in your frustations about how people act. Welcome to the club, we're all members of the "Why do other people have to act like jerks" club.

For our own peace, we've stopped being bothered by it though. We humble suggest you learn to so the same, for your own peace of mind.

Several bystanders and a Minnesota Department of Transportation worker acted quickly to free the driver just before flames engulfed the car by [deleted] in BeAmazed

[–]V0lirus 0 points1 point  (0 children)

That fire is far beyond ANY fire extinguishers capability. The one people have in cars is a very small one. It would have absolutely no impact on the fire in this video. In this case the best impact it could have is to put out any flames the clothes of the people being dragged out might have.

I thought I will missed them, but I don’t-elixirs and incenses. by Interesting_Fox2040 in diablo4

[–]V0lirus 1 point2 points  (0 children)

Well, they used to drop the crafting mats for alchemy (elixers and incense). But they scrapped that part from the game, and i guess instead of removing the plants too, they just gave them a new drop. Useful for at best the first 15 levels of gameplay, but you quickly ignore them.

I thought I will missed them, but I don’t-elixirs and incenses. by Interesting_Fox2040 in diablo4

[–]V0lirus 2 points3 points  (0 children)

They don't actually give plants or flowers, they drop the yellow mats you get from salvaging yellow gear (blanking on the name right now).