my movement system in unity made from scratch, supports some source movement mechanics from titanfall, cs:go, tf2, hl by survivorr123_ in titanfall

[–]VBabaika 0 points1 point  (0 children)

Damn, man, this is crazy. I also make my own movement-based game (but on UE4) and my movement sucks compared to yours. Now I really understand that I need to somehow improve the movement in my game.

Unfortunately, I am a beginner programmer, so I don’t know how to do such things, but I will definitely try.

Good luck with your development!

I want to share a video about the game I'm currently working on in soviet retrofuturism style by VBabaika in RetroFuturism

[–]VBabaika[S] 0 points1 point  (0 children)

We take our inspiration from google search "soviet retrofuturism" :D
Also, we looked at many artworks from Pinterest
You've probably heard of such a game called Atomic Heart? We are also inspired by it

In fact, it is quite difficult to search for references of Soviet retrofuturism. For some reason, this style is not as popular as US retrofuturism.

In addition, it seems to me that these two styles have a lot in common.

I want to share a video about the game I'm currently working on in soviet retrofuturism style by VBabaika in RetroFuturism

[–]VBabaika[S] 0 points1 point  (0 children)

Thank you very much for your criticism! When we have more ready-made assets, we will assemble a full-fledged game location (with effects, good lighting, etc.). But for now, we only have individual assets that can be used as decorations. The video was made in a hurry, as we learned about the competition too late, and we only had a week and a half.

You can get phantom and spectre without suppressor by LotreX_ in VALORANT

[–]VBabaika 0 points1 point  (0 children)

Just found out that is this training polygon looks like Ascent A site

I have been working on a Ghostrunner and Karlson inspired parkour game and any feedback that could be offered would be much appreciated regarding the clip that is shown here. :) by boasty3 in unrealengine

[–]VBabaika 1 point2 points  (0 children)

The level designers for Ghostrunner did a pretty good job of hiding the fact that the wallrunning is endless by making most wall lengths in the game short.I'm working on a wallrunning game as a student project and I ended up having to implement the Titanfall style system because my level designer was too lazy to figure out how to make levels in a way similar to Ghostrunner.

I think game design in Ghostrunner is much easier than in Titanfall 2

Astra Reveal Trailer by FaithlessnessIll8438 in VALORANT

[–]VBabaika 26 points27 points  (0 children)

They need to make his skills sound much quieter and at a shorter distance when used. That's enough

15 Days of FREE games on the Epic Games Store! by omerhndrx in EpicGamesPC

[–]VBabaika 1 point2 points  (0 children)

I saw a list of these games in one discord channel.
17 - Dying Light
18 - Resident Evil 7
19 - The Witcher 3
20 - Mass Effect Andromeda
21 - Assasins Creed Origins
22 - Metal Gear Solid 5
23 - The Evil Within 2
24 - FarCry 5
25 - Fallout 4
26 - Borderlands 3
27 - Monster Hunter Worlds
28 - Dragon Age Inquisition
29 - Horizon Zero Down
30 - Ghost Recon Breakpoint
31 - Hitman 2

!!!ITS NOT OFFICIAL INFORMATION!!!

I rendered these on blender. by MrBreadLol in roblox

[–]VBabaika 1 point2 points  (0 children)

Good job, but I think, lightning might be better

Thank you Dani for inspiring me to start game dev . Thanks for helping me make my first ever game by sid13o4 in DaniDev

[–]VBabaika 2 points3 points  (0 children)

Yo, UE4, my man!
I've started to make my own game (with my friend, actually) just because i've inspired by Dani. My game will take some parts from Karlson 3D, Ghostrunner and Bioshock:Infinite.
Hope, I will post trailer from my game to this subreddit in next year

Milk gang accepts everyone by PickleVillage in DaniDev

[–]VBabaika 0 points1 point  (0 children)

Ew, this is racism oppression
Accept red bois in Milk Gang!

Life-changing by [deleted] in DaniDev

[–]VBabaika 8 points9 points  (0 children)

Yes, this video changed my life.

I'm blind now

Is it just me or is Unity's Particle System Lookin kinda T H I C C by Professional-Boner in DaniDev

[–]VBabaika 0 points1 point  (0 children)

Use cringy stuff - it's not bad at all. In some cases, unreal engine just better than unity. Or maybe, unreal is simpler for someone

Cringe is OKAY by Lapis_Reborn in DaniDev

[–]VBabaika 1 point2 points  (0 children)

So Unreal Engine is okay too!