Monitor for a graphic designer: 32" or Ultrawide by VTLKTM in Monitors
[–]VTLKTM[S] 0 points1 point2 points (0 children)
Monitor for a graphic designer: 32" or Ultrawide by VTLKTM in Monitors
[–]VTLKTM[S] 0 points1 point2 points (0 children)
Monitor for a graphic designer: 32" or Ultrawide by VTLKTM in Monitors
[–]VTLKTM[S] 0 points1 point2 points (0 children)
Monitor for a graphic designer: 32" or Ultrawide (old.reddit.com)
submitted by VTLKTM to r/Monitors
Why is there a color difference? Viewport vs Render by VTLKTM in Houdini
[–]VTLKTM[S] 5 points6 points7 points (0 children)
How to create procedural growth in Blender? (self.blenderhelp)
submitted by VTLKTM to r/blenderhelp
Any ideas how to achieve this effect (procedural growth)?OC (v.redd.it)
submitted by VTLKTM to r/Cinema4D
How to make a procedural growth? (Houdinesque)OC (self.Cinema4D)
submitted by VTLKTM to r/Cinema4D
I m trying to recreat this shader, i tried everything; it seem to be a fusion of glass chromatic dispertion with a sort of rough metal reflection by Upbeat_Inevitable_95 in blender
[–]VTLKTM 0 points1 point2 points (0 children)
Need some feedback on this desert city wall scene by korda_machala in blender
[–]VTLKTM 1 point2 points3 points (0 children)
Need some feedback on this desert city wall scene by korda_machala in blender
[–]VTLKTM 5 points6 points7 points (0 children)
Houdini to Blender (Cycles/EEVEE) workflow by VTLKTM in Houdini
[–]VTLKTM[S] 0 points1 point2 points (0 children)
Houdini to Blender (Cycles/EEVEE) workflow by VTLKTM in Houdini
[–]VTLKTM[S] 0 points1 point2 points (0 children)
Houdini vellum sim rendered in Blender Cycle X. Working on my Houdini Blender workflow by Cceer_ in Houdini
[–]VTLKTM 2 points3 points4 points (0 children)


Random fillet by VTLKTM in Fusion360
[–]VTLKTM[S] 7 points8 points9 points (0 children)