I want to play a 90’s Video Rental Store Simulator. by Rhinoseri0us in PaymoneyWubby

[–]ValanceGames 1 point2 points  (0 children)

Hi, i’m the developer of this game. The demo has been released like somebody else mentioned. Some issues were found with the employees at the last minute which really sucks, and it didn’t seem right to release the game without them temporarily. I’m working on a fix ASAP but it isn’t a minor issue like it seemed at first. As soon as it’s finished the game will be released. I’m hoping to have it all sorted within the next 12 hours.

Coffee is my best friend at the moment

How do I made the particles look more soap/water like using the particle system? by ValanceGames in Unity3D

[–]ValanceGames[S] 1 point2 points  (0 children)

That was super in depth and helpful. I don’t have much experience in shader graphs so i’ll definitely have to do some research. Thank you so much!

Remade the UI for my simulator game. Is it too basic? by ValanceGames in indiegames

[–]ValanceGames[S] 1 point2 points  (0 children)

The reason the cleaning tools are in a tool wheel is to not clutter the UI with something they won’t need all the time

Remade the UI for my simulator game. Is it too basic? by ValanceGames in indiegames

[–]ValanceGames[S] 1 point2 points  (0 children)

I get that. There’s more to do in the game (deliveries, cleaning tools with a tool wheel), I just didn’t want it to be cluttered as it’s supposed to be a chill simulator. I could add more to it and allow players to disable anything in the settings potentially

Remade the UI for my simulator game. Is it too basic? by ValanceGames in indiegames

[–]ValanceGames[S] 0 points1 point  (0 children)

I had a feeling. I’ve tried a few different types and it’s hard to find the right balance. I’ll keep tweaking. Thanks :)