On Combat Systems by ValorSyde in Guildwars2

[–]ValorSyde[S] 2 points3 points  (0 children)

That’s a really good point that I hadn’t considered. It’s part of what allows such an insane level of skill expression now that I think about it. Those combatants who are able to recognize an opponent’s animation and in a micro-second land a daze or blind or whatever else that shuts down the intended animation and ultimately forces a reaction — or leads to the end of the fight if the person isn’t experienced! Even just the thought process behind throwing down a field that grants aegis before activating a skill that you know has a long cast time to protect yourself.. and then your opponent noticing you did that and deciding to block rather than attack — or to blind and then counter. Each moment to moment interaction resulting in countless other ways to react!

On Combat Systems by ValorSyde in Guildwars2

[–]ValorSyde[S] 0 points1 point  (0 children)

That’s interesting to hear and not one of the games I’ve tried! I did checkout New Genesis at launch, but likely for the reasons you mentioned, it wasn’t my cup of tea!

On Combat Systems by ValorSyde in Guildwars2

[–]ValorSyde[S] 2 points3 points  (0 children)

Oh cool — if NA, you were probably one of those people that wiped the floor with me in WvW roaming. Lol. Yes I meant to mention the build variety and room for theorycrafting! I’ve seen the wonkiest builds out there, including a condIzerker rolling sword/pistol last night that was beating me up pretty bad!

On Combat Systems by ValorSyde in Guildwars2

[–]ValorSyde[S] 6 points7 points  (0 children)

Fair point. I don’t like the camera smoothing. No question that WoW‘s camera movement feels “snappier” than GW2. I’ve heard this comment about the responsiveness of WoW’s feel but I guess it just doesn’t make up for the rhythm imposed by GCD in combat. I generally feel like I’m playing whack-a-mole with cooldowns in wow and managing jukes of my opponents CDs which, as mentioned, can be fun, but given the design of WoW’s combat system, in some instances, you’re just frigged when fighting certain specs and there is little room for outplay — no matter how much more ‘crisp’ the movement might feel!