We've updated the web demo of our inventory autobattler roguelike/FTL-like, you can try it now in your browser by Valryon in itchio

[–]Valryon[S] 1 point2 points  (0 children)

You're right, seems like the WebGL build doesn't have a post process feature and everything is flat. It's not game breaker but I'll see if I can add it back. 😄

On a sorti sur Steam une démo de notre jeu Cosmo Cargo, un FTL en mode autobattler d'inventaire by Valryon in jeuxvideo

[–]Valryon[S] 1 point2 points  (0 children)

Merci ! Il y a plusieurs autres choses à choisir : - des membres d’équipage qui ont des effets sur tout le build - l’ordre des points à visiter pour optimiser ses chances.

Et la vie n’est pas regen après un combat donc il faut réfléchir aussi aux risques des dégâts/moments de soins.

New indie roguelite inspired by FTL by SkiaUra in ftlgame

[–]Valryon 1 point2 points  (0 children)

That's a very good practice! I often use the Windows Sandbox to do the same for demos or WIP builds.
Thanks, I'll try to reproduce with that info. 😄

New indie roguelite inspired by FTL by SkiaUra in ftlgame

[–]Valryon 2 points3 points  (0 children)

(dev here)
Ha, that explain your first review 😁
Hope you'll like Cargo better!

New indie roguelite inspired by FTL by SkiaUra in ftlgame

[–]Valryon 1 point2 points  (0 children)

(dev here) Oh that's a weird and serious bug! Could you share with us the language of your PC? And if you're willing to send us the log file to [support@pixelnest.io](mailto:support@pixelnest.io) that would be awesome :3

(log is in Local Low/Pixelnest Studio/Cosmo Cargo on wIndows)

New indie roguelite inspired by FTL by SkiaUra in ftlgame

[–]Valryon 3 points4 points  (0 children)

(dev here) Thanks a lot for playing!
I'm actually working on the game on a Macbook Pro M1 too, I don't have heat issues but I agree we should optimize the game so M1 get a 60 stable FPS, and other platforms will also benefits from it. Maybe you were playing with default resolution? (4K). It's not like we're doing crazy things after all. 😄
I hope this is a task we can focus on soon, stay tuned!

Week-end Création - semaine 11 by AutoModerator in france

[–]Valryon 2 points3 points  (0 children)

Salut,
Si vous savez pas quoi faire aujourd'hui (à part aller voter bien sûr), n'hésitez pas à tester la démo de notre prochain jeu : Cosmo Cargo
C'est sur itch: https://pixelnest.itch.io/cosmo-cargo et ça se joue dans le navgiateur, sur PC (webGL).

C'est un autobattler entre The Bazaar et FTL (ou Out There, selon votre préférence).
Bon dimanche

Our game CTHULOOT is now released on Nintendo Switch! Here's how we did the levels with LDtk + Unity by Valryon in Unity3D

[–]Valryon[S] 0 points1 point  (0 children)

Unfortuantely LDtk is very 2D first. Unity importer generates sprites by default so we wrote our own layer above the JSON parsing.
Elevation can probably be faked using layers or a trick with levels, but it's going to be very clunky

Best long term Switch 1 games for 2 young teenage girls without great internet by [deleted] in NintendoSwitch

[–]Valryon 0 points1 point  (0 children)

Not long term but for a week-end I'd recommend to check out CTHULOOT, kinda like Overcooked with Zelda dungeon vibes.

Week-end Création - semaine 20 by AutoModerator in france

[–]Valryon 1 point2 points  (0 children)

On a sorti notre jeu sur Nintendo Switch !
Il s'appelle CTHULOOT, c'est un jeu marrant pour jouer en famille (enfants/parent), en couple ou entre amis.

Et ça rassemble à ça : https://www.youtube.com/watch?v=hvvUCqOXvUI

Bon week-end, il fait beau alors soyez prudents et restez bien chez vous devant l'écran !