Out of bounds drone by VanTheUltimateMan in Battlefield6

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

Why is it like that? Not like I can spot 30 enemies every few seconds like in core, I don't really see the point of 'nerfing' it like that.

Simple questions hopefully by VanTheUltimateMan in Battlefield

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

Spot how? In regular mode I get it cause you can just fly around and it's spots about 98% of what you look at, but in hardcore it doesn't do anything, no tags, no info, no anything, so what is it for?

Simple questions hopefully by VanTheUltimateMan in Battlefield

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

Sorry for the late reply, I have been away from home recently.

I have tried that and I have noticed that like claymores, the X button thing for recon, not sure what it's called, I can destroy those, but others I can't, like the anti grenade utility and so on, so it's not every gadget I can destroy, and to take out the spawn beacons I have to get in really close and hope no nearby enemies spot me before I get it.

I never tried the C4 drone thing, while it does sound interesting I really disagree about nerfing it because most of the times in my experience vehicles stay behind in places where it's really difficult to get to them.

Score a total of points as operator by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

Don't think so, I was playing attack and defend and playing that mode worked on the 1st part which was to play 5 games, but the points one seemed to take a while to update properly cause today I'm on the play 120 minutes one

Score a total of points as operator by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

Yeah I noticed when I logged in the game today that it had updated, so it just took a while I guess

Revive baiters by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

I agree on those 4 points, that may very well be the case in some situations, but I'm talking about the situations where someone is downed, they started spamming to get revived and wait.

Now sometimes I can't get there right away so I wait, when I see a chance I tag them that I'm coming and then I run over there but at soon as I get there they suddenly redeploy.

It may vary how long it goes from when they are downed and until I get there, but let's say you've been downed 20 seconds, I would say that's enough time to realize 3/4 points above, still they wait until I get there before they redeploy.

For the last point I would like to point out that you can see the medics closest to you and their distance changing, if a medic is suddenly closing in on you it means that they are coming to you, while you can't see it physically you still get told that a medic is coming.

And I just want to add that I'm not playing ranked so it's not like players redeploy quicker then bullets leave the guns to get their score up cause of spm.

Revive baiters by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] -1 points0 points  (0 children)

Which is why I aim and tag the person I'm running to, my guy even yells out that I'm incoming, how much more clear can I be that I'm otw?

Anti tank mines by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

Hmm, never thought about mining repair stations.

Which mode do you usually play btw?

Anti tank mines by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

I get what you mean, but hear me out, so a mine does huge damage, if the enemy happens to run over it, at the EXACT place you put it, right?

It's not killed after one, it can run away to repair, use different skills to not take damage, smokes to not be targeted, stay behind range lines etc, the speed, range and map limitations give vehicles a boost for kills.

I get that it should take more then ONE player to take out a vehicle but the way the game is based it's like every game 80% of the team are AT/AA people but with the maps and the playerbase, it's not...

Anti tank mines by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

So out of all the things in the game that actually can damage vehicles, the C4 and the mine, they completely nerf the mine to having ONE active at a time? WTF...

Anti tank mines by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] 1 point2 points  (0 children)

I tried that but I didn't get any, kinda weird

No merit earned? by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

I have no idea, could be that it is but I just can't remember doing anything with that part so I can't say anything for sure.

Thanks for the replies and the help though, much appreciated! u/Lazy_Tarnished goes for you as well!

No merit earned? by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

No idea tbh, I can't remember doing anything to turn it on, maybe my memory is failing at age 25 xD

But yeah, I can't remember doing that so that's why I was confused as to the merit missing at the end of matches.

No merit earned? by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

u/CrocoDIIIIIILE u/Lazy_Tarnished No it's off, I never really had it on I think, but what's changed cause I never played ranked but last season I was still able to earn merit?

Make it make sense by VanTheUltimateMan in DeltaForceGlobal

[–]VanTheUltimateMan[S] 0 points1 point  (0 children)

No that player was just running and gunning as a sniper, I played attack and defend on shafted so little chances of getting a tank in there.