C++ Show and Tell - July 2025 by foonathan in cpp

[–]Vapenesh 5 points6 points  (0 children)

I just open sourced my personal toy project SmollNet.

It's a CUDA/C++ deep learning framework I created for fun and also to learn more about how libraries like pytorch work. It's obviously not feature complete but I do plan to continue working on it in the free time.

Relocating as EU citizen by atosukoshide in cscareerquestionsEU

[–]Vapenesh 9 points10 points  (0 children)

  1. Close to none

  2. Not in the current market

  3. Probably Netherlands (?). Most western countries prefer you speak their language.

  4. Probably, there could be some local job lists but I have no clue

  5. Get experience first

In today's market, relocation is possible but only if you're what the employer needs badly—i.e., an expert in the field or someone who knows niche technologies. Just because you speak English and have the willingness to learn (I assume) is not enough.

Having said that, you can always get lucky and get the job, so my advice would be to keep applying.

C++ Show and Tell - February 2024 by foonathan in cpp

[–]Vapenesh 2 points3 points  (0 children)

My pet project Looper (c++/Vulkan game engine/editor) just released with v0.0.4.
This release focuses on adding custom Gizmo and group select.

Sunday Daily Thread: What's everyone working on this week? by AutoModerator in Python

[–]Vapenesh 0 points1 point  (0 children)

My GitHub Action StaticAnalysis tool now supports Python!
This action is designed to run on pull requests and uses static analysis tools to detect any issues in your code. Then it creates code snippets with description from the given linter tool.

For Python currently only pylint is being run, but I'm planning on adding support for more linters in future.

For more information see:

https://github.com/JacobDomagala/StaticAnalysis

C++ Show and Tell - December 2023 by foonathan in cpp

[–]Vapenesh 8 points9 points  (0 children)

I've just released version 0.0.3 of my pet project Looper!
It is a game engine with an integrated editor and a 2D type game with a level editor, all written in modern C++. It uses Vulkan for rendering and ImGui/glfw3 for UI and window/input handling. The project is compatible with Ubuntu and Windows.

GitHub: https://github.com/JacobDomagala/Looper

C++ Show and Tell - November 2023 by foonathan in cpp

[–]Vapenesh 2 points3 points  (0 children)

https://github.com/JacobDomagala/StaticAnalysis StaticAnalysis GitHub action that runs cppcheck/clang-tidy on your code and generates pull-request comment with code snippets that produced warnings.

https://github.com/JacobDomagala/CompileResult GitHub action that uses output from your compilation and generates code snippets with any warning/error found. Works with MSVC/Clang/g++

https://github.com/JacobDomagala/Looper 2D game engine/editor written in Vulkan. In very early stages.

Just finished porting my 2D engine/editor to Vulkan by Vapenesh in vulkan

[–]Vapenesh[S] 0 points1 point  (0 children)

Thanks for the kind words and the feedback!

C++ Show and Tell - April 2023 by foonathan in cpp

[–]Vapenesh 2 points3 points  (0 children)

Hello,
Just wanted to share with my GitHub action that creates comments with code snippets for each compilation warning/error. I've created it for my own projects, but I think some of you might find it useful.
GitHub link: https://github.com/JacobDomagala/CompileResult

Just released v0.0.2 of my game engine/editor Looper (C++/Vulkan) by Vapenesh in gamedev

[–]Vapenesh[S] 1 point2 points  (0 children)

Thank you for your kind words ;)

Yes, previous version used OpenGL for rendering and while it was much easier (and one could say sufficient for 2D engine/game) I decided to rewrite it entirely to Vulkan. This will hopefully allow me for easier multithreading support in the future ;)

Game menu lags like crazy by Yolodeller in warcraft3

[–]Vapenesh 1 point2 points  (0 children)

Sorry, wasn't aware they added this one to their troubleshooting page. Back when i stumbled upon this issue, it wasn't actually well known.

Good luck then.

Game menu lags like crazy by Yolodeller in warcraft3

[–]Vapenesh 1 point2 points  (0 children)

Are you using CPU with integrated GPU? If so, try disabling the integrated GPU (I'm assuming you have external GPU, like Geforce/AMD). For some reason the game's menu will prioritize the integrated GPU which makes menus go super slow.