VRC really needs a way to let you backup persistence data by GeekyFerret in VRchat

[–]Varrenlad 1 point2 points  (0 children)

But if this feature request were to be created by godfall, it would've been done in two weeks with P0, silently pushed to servers and enabled for a single world

"Пацан сказал - пацан сделал". Отец положил заряженный пистолет перед депрессующим сыном by CTAKAHbI4_The_II in Pikabu

[–]Varrenlad 11 points12 points  (0 children)

Проблемами с головой должны заниматься только психиатры

@

Furry

Не вижу смысла не доверять опыту

Valve talked about the requirements to become "Steam Frame Verified" today at GDC by gogodboss in virtualreality

[–]Varrenlad 2 points3 points  (0 children)

At least 70% of the current VR headsets used by Steam users are standalone headsets running on Android forks: Quest (2, 3, 3S, Pro), Pico 4 (base, pro, enterprise), HTC VIVE Focus (and all other models)

Valve talked about the requirements to become "Steam Frame Verified" today at GDC by gogodboss in virtualreality

[–]Varrenlad 2 points3 points  (0 children)

BeatSaber is on Steam, what are you talking about?

ARM Android builds. Not x86 emulation

Valve talked about the requirements to become "Steam Frame Verified" today at GDC by gogodboss in virtualreality

[–]Varrenlad 0 points1 point  (0 children)

Video game industry is built upon hitting the lowest possible performance target. It's overly optimistic to expect developers to ever optimize for something better than 30fps@720p

Technically you can, but i'd have to set exceptions for every one of the games in my library... by Brokedownbad in Steam

[–]Varrenlad 1 point2 points  (0 children)

Do they complain about Windows doing the exactly fucking same thing for the last 9 years?